I’ve been reading the few blogs about gaming and its negative stance in our culture and I’m not really sure what the answer is. I mean, as one of the youngest in my department and working in academics, I get a lot of co-workers with kids who are pretty much against videogames, or they are ambivalent towards them, thinking that there is no positive advantage to playing them.
And then I started thinking, if I had never played a videogame, would I be different? I can’t say that I would. My hand-eye co-ordination is better, my skills at hooking up electronics are better, but what else has playing videogames gotten me? BUT what else has watching TV gotten me? And what about movies and books? I’m going to say something that will most likely get a lot of angry responses, but I’m ok with that.
I have never been changed by playing a videogame. I have been changed by reading books and watching movies. Even TV has the ability to provide historical information, helpful home tips, science information, etc. Sure the O.C. is no better than playing Resident Evil 4. But what about a show on physics, or giving birth, or I dunno, making great macaroni.
And sure reading the latest romance book by Nora Roberts isn’t any better than sitting down with a little Mario Kart. But what about reading Plato, or another historical work, or take your pick. And movies: sure watching X3 is no better than playing the game version, but what about those movies that really change the way you think about life, most recently for me it was Ikiru, Kurosawa’s amazing piece. I’ve felt the same from other films, ones that really challenge us and make us dig deep within ourselves.
We just haven’t seen that depth in videogames yet. Not from Kojima, or any of the hundreds of RPGs I’ve played. Not from Shadow of the Colossus either. But why do they have to fight with these other mediums? That’s the question I want to ask. Videogames are interactive. They give us a level of control unfound in other mediums. In that viewpoint, there is no medium that can compete with videogames. And rightly so. And just because I said I haven’t been challenged enough yet in videogames (and I don’t mean difficulty when I say challenged) doesn’t mean we won’t ever get to there. My point is that videogames need to stop trying to compete with these other mediums and simply form their own path.
I can’t wait for the time when a game will truly give us control. Where we will have the choice whether key characters live or die, based on the decisions we make. Where life inside a videogame will be as confusing, sad, hopeful, profound as it is in real life. Imagine a game with no real beginning and end, but rather an experience that changes as we change. What about a game with no reset. No second chance. One that will truly make us question ourselves. Think of the possibilities. Imagine being put in the situation where your family is kidnapped and it could go anyway. And the story and atmosphere is so well done that you feel it, even though it is just a game. You get to know your kids, your wife (or husband), you get sucked in to the point that you do not want them to die and you have only one chance to keep them alive.
Apply this idea to a number of situations and I think we will see interactive games that really have the depth we are looking for. And though dating sims have been hot for years in Japan, I’m thinking we can do much better. What about the chance to develop real relationships that take us through the course of life. Do we dare even touch this topic with games? Why not.
Why not have each player’s experience with a game be different? Where who you meet and what you do is based on the world around you and the decisions you make, hmmm…sounds just like real life doesn’t it? Except that normal people can step away from themselves and try different things. To understand what it is like to live a different life. You can rob a bank, or run a seedy organization, or cheat on your significant other, or save the world, or whatever. And you would feel the consequences of all this.
This is a chance for us to really use our minds and our hearts. And if we can do that, we can easily surpass the static medium of movies, TV, and books. Right now, gaming is just gaming. Some hate it, some don’t even think about it, but very few give it any sort of validity. But remember, gaming is young. It’s just a baby right now. Give it some time. The best way to quiet the naysayers is to make them gamers too. Or we could just keep offering entertainment. Stuff that is fun, but isn’t ever going to change our lives. We need that too of course, but some of us want more. I think the world wants more from gaming too.