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  #1  
Old 11-10-2005, 07:17 PM
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New Sam and Max site goes live

http://www.telltalegames.com/sam_and_max?nid=87823

No screenies or anything yet, but good to see things underway.
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  #2  
Old 11-10-2005, 07:43 PM
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This is just about the greatest news ever.
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  #3  
Old 11-10-2005, 07:51 PM
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No, the greatest news ever will be when it actually comes out. Until then I'm not going to hold my breath.
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  #4  
Old 11-10-2005, 07:58 PM
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Quote:
Originally Posted by sethsez
No, the greatest news ever will be when it actually comes out. Until then I'm not going to hold my breath.
If Bone was any indication we'll see it by summer. Telltale doesn't waste time getting shit out.
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Old 11-10-2005, 08:02 PM
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So are they picking up the game that was being worked on or is it all new? They don't really answer that question.
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Old 11-10-2005, 08:05 PM
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Quote:
Originally Posted by Rumpy
So are they picking up the game that was being worked on or is it all new? They don't really answer that question.
It's all new. LucasArts are villainous assholes and maintain the rights to the unreleased 90% complete game even though they no longer have the rights to the characters and can't do shit with the game. This new series will be released in smallish episodes that should be about 5 hours each and will probably sell for $20 a pop.

HOWEVER, it's being made by the same key staff members, and will likely be very similar in terms of gameplay and style.
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Old 11-10-2005, 08:11 PM
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Quote:
Originally Posted by Frogacuda
If Bone was any indication we'll see it by summer. Telltale doesn't waste time getting shit out.
If Bone was any indication this'll be a mediocre letdown.

So I'm hoping Bone indicates nothing.
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  #8  
Old 11-10-2005, 08:14 PM
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Bone was a mediocre letdown in some ways, but it had plenty going for it also. Its heart was in the right place and I think if they expanded the amount of commands you could use to interact with the world and made it less linear, it'd be plenty solid. I don't think they were that far off the mark, they just made some unfortunate mistakes.
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  #9  
Old 11-10-2005, 08:31 PM
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Quote:
Originally Posted by sethsez
If Bone was any indication this'll be a mediocre letdown.

So I'm hoping Bone indicates nothing.
This is like, exactly what my response was going to be.

BUT, Bone didn't have Steve Purcell, so there is at least that.
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  #10  
Old 11-10-2005, 11:28 PM
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Quote:
Originally Posted by Salsashark
BUT, Bone didn't have Steve Purcell, so there is at least that.
This statement has much truth. All would be wise to believe in it.
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  #11  
Old 11-10-2005, 11:33 PM
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Quote:
Originally Posted by Frogacuda
It's all new. LucasArts are villainous assholes and maintain the rights to the unreleased 90% complete game even though they no longer have the rights to the characters and can't do shit with the game. This new series will be released in smallish episodes that should be about 5 hours each and will probably sell for $20 a pop.

HOWEVER, it's being made by the same key staff members, and will likely be very similar in terms of gameplay and style.
LucasArts is so gay.
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  #12  
Old 11-10-2005, 11:46 PM
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You hold your tongue! They made TIE Fighter for god's sake...

TIE Fighter..
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  #13  
Old 11-11-2005, 03:26 AM
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All the people that made that game are dead. It's a different LucasGayArts now.
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  #14  
Old 11-11-2005, 10:56 PM
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Hey guys, here is some information I found that Andy didn't!



http://www.samandmax.com/

Quote:
What is the nature of Telltale’s relationship with Steve Purcell and Sam & Max?

Telltale has reached an agreement with Steve Purcell to take Sam & Max forward into the 21st century with a series of new releases. This agreement is wide ranging, so you will likely see content in expected (interactive PC game in 2006) and un-expected places (a garish tattoo on Grandma’s neck?)

What will Steve Purcell’s role be in the projects?

Telltale will work in close collaboration with Steve on the Sam & Max releases. Sam & Max are very near and dear to Steve, so he will be very involved in the projects. Although he has a “real” job Steve feels a deep moral obligation to see to it that only the highest quality Sam & Max crap be dispersed into society in an effort to confuse and alarm our most impressionable young citizens.

Will games be episodic?

You will certainly see a series of episodic PC games. Sam & Max will likely appear in other places as well. Perhaps in entertainment formats not yet imagined by our fragile little brains. Perhaps, … Circle-vision!… Or not.

Will Telltale’s game be based on the cancelled Sam & Max Freelance Police game?

>>>>>
!!!!! Cancelled Sam & Max Freelance Police game? What cancelled Sam & Max Freelance Police game? !!!!!
<<<<<

What’s the history of the Telltale team with Steve Purcell?

Much of the team from LucasArts’ Sam & Max Freelance Police are now at Telltale. Telltale CEO Dan Connors had been the producer for Freelance Police, CTO Kevin Bruner had been the programming lead and Creative Director Graham Annable had been the lead animator. Ties between Telltale staffers and Steve go way back to the time when Steve worked in the Art Department at LucasArts. Dan was involved with LucasArts’ Sam and Max Hit the Road and Steve even taught Dan how to spearfish and smoke cherry cigars on Lake Ewok when Dan was just a snotty-nosed little punk.

What else can you tell us right now?

The gang is working heads-down right now to get new Sam & Max adventures ready for you! Keep an eye out for additional news early next year. In the meantime, fans can expect random infusions of scattershot content which will keep them tuned in to "America's Favorite Obscure Cartoon Duo!"

Is Steve ever going to do any more Sam & Max comics? What the hell is his problem?

Steve has started a serialized Sam & Max adventure to be published at snm.telltalegames.com and www.samandmax.com. In the past Steve’s talked about doing something in a strip format but the potential of the web to build a continuing story over time, appeals to his sloth-like, immovable nature. Steve’s so excited about offering this new comic content he actually produced a single goose pimple on his left forearm. Or maybe it’s a tumor.

Make sure you’re amongst the first to get updates by signing up to receive Sam & Max emails here. We have also launched a discussion forum here.
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  #15  
Old 11-11-2005, 11:00 PM
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Stick to Rare games, comedy ain't your bag.
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  #16  
Old 05-17-2006, 03:19 AM
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http://www.joystiq.com/2006/05/16/te...nd-max-teaser/
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  #17  
Old 05-17-2006, 03:26 AM
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omg, Will they sell copies at Snuckey's?
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  #18  
Old 05-17-2006, 04:01 AM
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Quote:
Originally Posted by Rumpy
Stick to Rare games, comedy ain't your bag.
What comedy?
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  #19  
Old 05-17-2006, 04:43 AM
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Quote:
Originally Posted by Master
What comedy?
I honestly have no clue. I don't remember posting that. Maybe someone deleted a post I was commenting on or something.
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  #20  
Old 09-11-2006, 12:25 AM
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gameplay vids:
http://www.telltalegames.com/blogs/t...7FED.txt&smm=y
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  #21  
Old 09-11-2006, 12:42 AM
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Awesome. I'm not too crazy about Sam's almost emotionless voice, though.

He was more... excitedly monotone in the original game and the cartoon.
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  #22  
Old 09-11-2006, 12:56 AM
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WTF is up with Max's voice. It sounds like a nerd going through puberty. Where is the hate, smart ass remarks filled with absurd vocabulary?
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  #23  
Old 09-11-2006, 02:39 AM
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Ok, not wild about the voices, but the timing and the writing seem right. I'm happy.
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Old 09-11-2006, 02:54 AM
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Voices might not be as good, but I get the feeling this will be great. The visuals aren't doing a lot for me, though.

What is doing a lot for me is the fact that Telltale is now selling signed Steve Purcell prints. Sold.
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Old 09-11-2006, 02:58 AM
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360 version please.

like that would ever happen
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Old 09-11-2006, 04:47 PM
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Quote:
Originally Posted by ChaoofNee View Post
Awesome. I'm not too crazy about Sam's almost emotionless voice, though.
They made him sound like a Peanuts character.
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  #28  
Old 09-11-2006, 04:55 PM
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Speaking of Lucasart. Don't buy Edge this month for their big lucasarts feature. It was quite dull and had way too little info about their past glory.
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  #29  
Old 09-11-2006, 10:54 PM
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The voices make me want to cry. The original game still has some of the best voice acting in gaming and it came from a time that was generally much worse in that regard. The 3d characters don't have the same charm either but I expected that. I'm still interested but those videos are disappointing.
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  #30  
Old 09-15-2006, 08:22 PM
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http://www.joystiq.com/2006/09/15/sa...nts-your-help/

In short, TTG wants to make Sam and Max on the Wii. They want you to e-mail Nintendo to help them.

Do it.
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  #31  
Old 09-15-2006, 10:24 PM
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Quote:
Originally Posted by the link
[Update 1: Wow, that was quick. Emily over at Telltale has updated this particular blog entry:

"They took notice! We got a phone call from Nintendo this afternoon. We'll take it from here - please don't email them anymore!"

Well done, guys. Thanks JulianZ for alerting us.]
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Old 09-15-2006, 10:37 PM
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Sick.
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  #33  
Old 09-16-2006, 02:23 AM
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What the fuck?

I wanted a 360 version, not a fucking Wii version.
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  #34  
Old 09-16-2006, 04:17 AM
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YOU'LL GET YOUR WII AND YOU'LL ENJOY IT.

NOW EAT YOUR DAMN PEAS.
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  #35  
Old 09-18-2006, 02:43 AM
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What the fuck?

I wanted a 360 version, not a fucking Wii version.
Wiiwnd.
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  #36  
Old 09-18-2006, 03:15 AM
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I think we all have PCs here, no one should care about a console version.
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  #37  
Old 09-18-2006, 03:16 AM
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  #38  
Old 10-10-2006, 12:30 AM
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So they announced the distribution plans a little bit back, and I think there's something that will make everyone happy.

Option 1: Gametap. Buy Gametap's service, play the Sam and Max games 2 weeks before everyone else. Costs nothing extra. Sweet.

Option 2: Buy the downloadable episodes for $9 a pop.

Option 3: Subscribe to the season for $35 and get all 6 episodes as they come out, AND get a boxed physical version with all of the epidosed sent at the end of the season. Everybody wins.

I got the game today, and I can't say much just yet because of embargos and stuff, but I will say I've been laughing very hard.
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Old 10-10-2006, 01:21 AM
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Quote:
Originally Posted by Frogacuda View Post
So they announced the distribution plans a little bit back, and I think there's something that will make everyone happy.

Option 1: Gametap. Buy Gametap's service, play the Sam and Max games 2 weeks before everyone else. Costs nothing extra. Sweet.

Option 2: Buy the downloadable episodes for $9 a pop.

Option 3: Subscribe to the season for $35 and get all 6 episodes as they come out, AND get a boxed physical version with all of the epidosed sent at the end of the season. Everybody wins.

I got the game today, and I can't say much just yet because of embargos and stuff, but I will say I've been laughing very hard.
Telltale mailed it out to you already? That was fast.
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  #41  
Old 10-10-2006, 01:22 AM
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TTG FTW

Option 3 is my friend.
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  #42  
Old 10-10-2006, 10:05 AM
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Quote:
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Telltale mailed it out to you already? That was fast.
Telltale reviewables are downloads, man. Instant gratification.
Quote:
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TTG FTW

Option 3 is my friend.
Yeah, man, best of both worlds. Way to sell episodic gaming.
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  #43  
Old 10-10-2006, 12:51 PM
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Yeah, man, best of both worlds. Way to sell episodic gaming.
I don't understand why nobody else did it this way.
LEARN, VALVE.
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  #44  
Old 10-10-2006, 09:30 PM
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http://www.joystiq.com/2006/10/10/sa...ng-to-gametap/

Oh, fuck yes.
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  #45  
Old 10-10-2006, 09:36 PM
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Quote:
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LEARN, VALVE.
Steam makes it easy to re-download your games, and if that wasn't enough, you can burn your own backup discs. It makes it easy for you. There's nothing wrong with what Valve did, but what Telltale is doing is pretty nice too, assuming we'll get an attractive package and not just a disc in a paper sleeve.
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Old 10-10-2006, 09:43 PM
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Quote:
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and not just a disc in a paper sleeve.
I'm assuming it's a disc in a paper sleeve, but am waiting to be pleasantly surprised.
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  #47  
Old 10-10-2006, 09:47 PM
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Originally Posted by Grave View Post
Steam makes it easy to re-download your games, and if that wasn't enough, you can burn your own backup discs. It makes it easy for you. There's nothing wrong with what Valve did, but what Telltale is doing is pretty nice too, assuming we'll get an attractive package and not just a disc in a paper sleeve.
All the elitist Half Life people say Steam sucks.
Thereby, I stand by my point.
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  #48  
Old 10-10-2006, 09:52 PM
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There's a new Sam and Max game announced every year right after the last one is cancelled.
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Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."
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I would love nothing more than to rape g0zen and Firstblood.
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  #49  
Old 10-10-2006, 10:18 PM
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Well, this one's just about out and Frogacuda is apparently playing it.
I think we're in luck.
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  #50  
Old 10-11-2006, 01:16 AM
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Originally Posted by Mzo View Post
I'm assuming it's a disc in a paper sleeve, but am waiting to be pleasantly surprised.
They did something similar with Bone for early adopters, and it was a DVD case, so that's what I'm assuming it will be here, too.
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Last edited by Frogacuda; 10-11-2006 at 01:18 AM..
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