Atlus Booth Report Feature - The Next Level

Atlus Booth Report

We geek out with a batch of localizing gems.

Article by Aaron Drewniak (Email)
May 27th 2005, 05:24AM

Temptation isn't always easy to resist. Walking into the room that Atlus had taken over for their E3 showing, and finding myself surrounded by playable demos within arm's reach, each trying to catch my eye, it was tempting to forget the real reason I had come. So of course our rep's meeting room had been taken over by the company president, forcing us to remain in this den of temptation while I struggled to remain focused on the demonstration, ignoring the siren calls of consoles nearby.

Digital Devil Saga 2 (PS2)

The second half of the DDS experience is difficult to talk about while avoiding spoilers. In simple terms, everything everyone liked about the post-apocalyptic turn-based RPG has returned, slashing your way through enemies with special demonic powers, or devouring them on a grisly path of self-improvement. Though DDS2 doesn't just continue the story of the original, even allowing you to import your previous game data. It's a longer, more complex experience, with a deeper and more mature storyline melded with gameplay improvements, like the ability to transform into a half-demon and the all new karma system.

Discovering the truth of DDS was only the beginning.

Trauma Center: Under the Knife (DS)

Videogames have proven to give surgeons an edge when it comes to steady hands and quick reflexes, so it's no surprise that someone would produce a game simulating the life of the doctor, to who the matters of life and death are all part of the daily routine. It took the creation of the Nintendo DS, whose stylus is used to perform operations in the form of a virtual scalpel, to create the complete experience of a successful surgeon. Though there's more to being a doctor than just stitches and tumors. You'll need to handle your colleagues with the same steady nerves if you want to keep your job.

Riviera: The Promised Land (GBA)

Originally ported from the Wonderswan, Riviera is likely to be one of the final games to be released for the Gameboy Advance, but it's hard to think of a better title to see the 2D portable powerhouse off with.

Underneath the cute and colorful graphics of Riviera lurks a dark tale of the gods sacrificing themselves to create the Grim Angels, and seal away the demons that threatened the lands forever... or so they thought. Now a thousand years later the demons have returned, and the world stands upon the brink of chaos. It will be up to you to save it, with the assistance of several allies whose level of friendship will determine which of the six endings you arrive at after over thirty hours of gameplay.

Battles are intense with screen shaking special attacks, the drama moves forward by voiced event scenes full of lush hand-drawn graphics, and the game is sprinkled with mini-games that keep the overall experience fresh and exciting. Even console-centric gamers will find Riviera an RPG experience not to be missed.

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