Now Playing: Volume 2 Feature - The Next Level

Now Playing: Volume 2

The calm before the storm.

Article by TNL Staff (Email)
November 5th 2008, 06:56PM

James Cunningham

In gaming terms, the only thing I'd love more than the fall season would be a way to play everything that catches my interest. I'm actually buying less this year than previously, but it's still more than enough to ensure that I'll have plenty to do through at least March. I haven't even had a chance to pop the plastic wrap off Wario Land: Shake It!, and at the time this was being composed, Little Big Planet was just a few days upon arriving to retailers nationwide. Unless you're one of those people who managed to find a store breaking the street date, in which case I both hate you and am deeply jealous.

The two games I've actually managed to sink time into lately have been oddly messy, with the wobbly constructions of World of Goo getting me somewhat more obsessed than the paint-splattering de Blob. de Blob's controls just aren't precise enough for the platforming sections, but everything else is top-notch. The music that gets livelier as more of the world is painted is an excellent touch, especially when adding a new color to an area brings in new instruments, and it's easy to lose an hour or more coloring everything in a level. There's something about leaving any structure untouched that brings out the OCD in me.

World of Goo was even less kind to my available time, simply because the levels were so much more focused that I'd play through a dozen in a sitting. Linking up the goo balls to form giant structures capable of withstanding their own weight without collapsing, while simultaneously using as little material as possible, made for some near-sleepless nights. Every level had its own special twist on the formula and new elements were introduced all the way to the end. My only complaint is that I've beaten it but want more, because it's a game that's as addictive as it is original. On the plus side, that's one less game I have to feel guilty about enjoying but never beating, so it all balances in the end.

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