Article by Chris Bahn (Email) June 13th 2009, 11:20PM
Last year, the TNL E3 '08 crew got a big chuckle at my expense because of the amount of time I spent at Capcom's booth. Little did they realize that Street Fighter IV was the only game I actually cared to play that year. Look up the word "obsession" and my picture is right there. This year, I promised myself to be more flexible and not treat the show like a small-scale version of the Evolution tournament. Tatsunoko vs. Capcom, the latest in Capcom's crossover series, seemed to be all the rage on our discussion boards and I thought it would be a great idea to give it a closer look.
Up until now, I've never expressed a genuine interest in the game, partially due to the fact that I always got beat up by my local friends in NY during get-togethers. I decided it was time for a change and bravely stepped up to the kiosk at Capcom's booth. My intial experience was a bit rough at first, but before long, I started winning. Much to my surprise, players of all skill levels enjoyed the game. Everyone came away from the booth smiling, so it never gave the Capcom "bouncers", who closely guarded the VIP area, any reason to play referee and say, "Let's fight, like gentleman."
Keeping an open-mind towards TvC certainly helped me to enjoy the game. Okay, well the fact I was winning, too. It didn't take long before I was addicted.
"Wow, this game rocks," I shouted to Aaron. He grinned and I could tell he was probably growing very suspicious that I might end up asking him to cover an appointment taking place later in the day so that I could continue to indulge my newest digital crack. Much to his surprise, I walked away after a few matches, showing complete self-control. Go me! Unlike last year, Capcom staff barely saw me around their parts, until it was time for our actual scheduled appointment, where I was able to make some small talk with Seth Killian.
It's not very often I get to chat with Seth, who I've known for about eleven years now, so it's great to make the best use of the time I had available. I would have loved to sit down and have an in-depth discussion with Seth about topics that directly related to Tatsunoko vs. Capcom, including some gameplay footage and whatever random stuff would have popped up off the top of my head. Sadly, our interview was somewhat forced to end abruptly due to some off-camera rudeness by pushy journalists. Well, there's always next year. Nevertheless, it was a great session to hear more of his thoughts and catch up with an old friend who remains just as passionate and cool as ever.
[Editor's Note: I just realized that I pronounced the game as "Tat-su-noo-koo vs. Capcom" and apparently referred to it as such multiple times during the interview. Ack. Great Capcom Gods, forgive me.]