The Xbox 360/Xbox Live Report: Part One
Lock-ups, loading times, sexy curves, and bears oh my!
Article by Ross Fisher (Email)
December 14th 2005, 01:50AM
Preface: A Brief History in Fandom
This is where the reviewer strokes his Xbox inappropriately
Before I dive into this review, I want to say here and now, that not only did I not have faith in the original Xbox; I was there at E3 with the original "duke" controllers laughing my silly fat head off. I truly believed that the Gamecube was going to stomp all over that "black brick." So I wasn't there at the Xbox launch. In fact, it wasn't until I saw how jaw-droppingly, delicious Panzer Dragoon Orta looked that I started to take the Xbox seriously. I wouldn't be writing this today if it wasn't for my then broke roommate's subtle "encouragement."
My first Xbox game was Halo. I was not impressed. In fact, I thought reviewers must have been smoking something to find this green guy in a suit more engaging than Half-Life. Then I played some co-op, my opinion got a little better. Then almost six months later, I finally got a 4-player game of deathmatch going. My opinion was forever cemented: "This game totally rocks!"
With every passing game, my Xbox slowly became not only my primary console-gaming fix, but my favorite system of all time. And my purple Gamecube became the little lunchbox with no games to play. I remember practically begging the PR folks at Microsoft in order to get into play some Halo 2 multiplayer at E3. (I did!) I don't remember even stopping to check out The Legend of Zelda: Wind Waker when it finally made its E3 appearance.
Along the way, some amazing gaming moments were delivered to my TV by the big black behemoth. I still can't forget how The Chronicles of Riddick dripped pure dark and dank prison all over my apartment, or how Amped 2 let me zip down the side of a snow covered mountain in New Zealand. We've come so far these last four years, but in the end I look back at this generation as merely a "hint" of what was yet to come.