A Miserable Podcast of Secrets 15 Feature - The Next Level

A Miserable Podcast of Secrets 15

A Mini Milestone

Article by Nick Vlamakis (Email)
March 17th 2012, 02:57AM

It turns out the PlayStation Vita launch lived up to the hype. This week, we take a look at the systems strong and weak points, including hardware and games, then we consider what may lie ahead.

  • Invisible War, invisible reviewer
  • How is the Vita's different from other PlayStation hardware launches?
  • Eric's expensive OCD
  • Using the Vita to fight crime
  • Screen protectors
  • Vita launch bundles - 3G or not 3G?
  • How the Vita exits games and handles multitasking
  • A touch-only GUI
  • Having to leave the game to refer to the manual
  • Vita is at the forefront of the push to direct downloads of full games
  • The strange way the Vita deals with save files
  • Preventing piracy
  • Athena ushers in the next level of portable gaming
  • Bad news for nail biters with "fat finger syndrome"
  • One PSN account per memory card
  • Lumines on the Vita
  • Is the price of entry too high for the Vita to attract a broader audience?
  • Eric on Wipeout 2048
  • Developing for the Vita long term
  • Gimmicky controls in Uncharted: Golden Abyss
  • Ninja Gaiden Sigma Plus - how do you say "Ryu"?
  • The definitive version of Rayman Origins
  • Uncharted 2's hilarious "caravan of courage"
  • Weapon switching in Ninja Gaiden - the return of Chris's unsexy cat girls
  • The Darkness II is not a race
  • Crazy Aunt Sarah
  • The disappointing parts of Syndicate
  • Chris swears Tera Online is an MMO with decent combat
  • Bahn's eye wanders to other fighters and other handhelds
  • The advantages of buying fighting games for the PS3 and Vita
  • DLC milking
  • Sometimes you play Mass Effect, sometimes Mass Effect plays you
  • Valkyrie Profile: Covenant of the Plume in detail

Vita with fingerprints replacing app icons

A Miserable Podcast of Secrets

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Miserable Podcast of Secrets - Episode 15.


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