Frame City Killer Preview - The Next Level

Game Profile

Xbox 360
Release date:
Late 2005

Frame City Killer

Update: All-new screenshots of Namco's first 360 action/adventure project.

Preview by Chris Bahn (Email)
July 26th 2005

It's an eye-candy extravaganza today thanks to Namco who've just served us with a new batch of in-game action shots. Check out all the awesome photo-realistic details showcasing the game's massive ubran environment made possible through the use of the Unreal Engine 3. Won't be long now folks, Frame City Killer is on deck to hit later this year on the Xbox 360 just in time for the holiday season. Check out the media section to view the entire collection. More to come...

Last Update: 5/14/05

Set in a futuristic metropolis in East Asia, Frame City Killer casts players as Crow, an assassin sent to Frame City to identify and eliminate Khan - a mysterious terrorist and head of a deadly new-age drug cartel. As a hit man, players track and profile targets, while utilizing numerous methods to execute the perfect hit. Frame City Killer offers players a dark and gritty storyline, thrilling car chases and a variety of ways for players to achieve their goals.

β€œFrame City Killer is an excellent showcase of what Namco has planned for next-generation consoles,” said Nobuhiro Kasahara, president and CEO of Namco Hometek, Inc. β€œThe Xbox 360 provides an all around entertainment experience with remarkable audiovisuals and groundbreaking gameplay immersion, allowing Namco to successfully deliver innovation and fun to consumers.”

Frame City Killer is the first game by a Japanese developer to use the Unreal Engine 3. This technology allows players to experience the most realistic visuals and physics in an interactive environment including bombs shattering windows and bullets destroying cars.

"Namco has developed some of the greatest franchises in the history of the video game industry and we are extremely excited that they have licensed Unreal Engine 3," said Tim Sweeney, Chairman and Founder of Epic Games Inc. "We know that gamers everywhere will be just as excited to see what they are building with our technology."

We'll cut through the PR spin and offer our thoughts next week. Until then, have a look at the first screenshots available below.

Screenshot 1
Screenshot 2

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