Castlevania: Dawn of Sorrow Preview - The Next Level

Game Profile

Nintendo DS
Release date:
October 4, 2005
Konami TYO

Castlevania: Dawn of Sorrow

Time to get touchy-feely with Dracula.

Preview by Chris Bahn (Email)
April 19th 2005

Official title revealed, plus four new screenshots added. Here's hoping Konami will offer a hands-on version at E3, opening up an opportunity for us to share some impressions.

Last Updated: 1/06/05

The new Castlevania (which has yet to be officially named) takes place a year after Aria of Sorrow, the game's protagonist – Soma Cruz – finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master, Dracula. In order to save himself and protect the lives of those he loves, Soma Cruz must infiltrate the enemy's home base, a towering replica of Dracula's castle that is teaming with monstrous creatures. Players' abilities grow and develop as they collect items and gather experience points by defeating enemies.

In their quest to defeat enemies, players will utilize completely original gameplay concepts that leverage the Nintendo DS' Touch Screen technology. One example of this new technology is Castlevania for Nintendo DS' "Magic Seal" system. By using the stylus directly on the screen, players must connect a series of symbols in the proper order to unlock an enchanted opening and disperse their enemy's magic into it when they are weakened.

Also aiding them in their battle against dark forces is the ability to collect the souls of their enemies to gain powerful new attacks and skills. The new Castlevania DS takes advantage of the Nintendo DS' Wireless Connection, letting players exchange and/or trade acquired souls to enhance their characters' strength. An incredibly moving musical score, visually stunning graphics and imaginative special effects round out this uniquely innovative gaming experience.

Created by Koji Igarashi and the creative team behind the critically acclaimed classic Castlevania: Aria of Sorrow, Castlevania DS is scheduled for release in Europe in Fall 2005 and 4th Quarter for North America.

[Screens courtesy of Jeux-France]

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