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Graphically, DDS is spectacular. While it doesn't have any particularly flashy special effects that push the PS2 past its limits, the game's setting and graphic design is spellbinding. The architechture of the cities and other various locales reflects the sort of chaos and desolation that pervades through the game's story, and the dungeons are dark but alluring, encouraging you to explore every nook and cranny but reminding you that danger could lurk around each and every corner. The designs of the transformed characters and the enemies reflects the amazing talent of Kazuma Kaneko, whose monster and demon designs are simply second to none. (It should be noted that several of the 3D enemy models have been re-used from Nocturne, but this shouldn't be too big of an issue.) The sound is passable; DDS has several nice musical numbers (thankfully all included on the bonus soundtrack CD), but others are wholly unmemorable and even somewhat annoying. It should be noted, though, that the English voiceovers are nothing short of fantastic. If you've been watching dubbed anime lately, you might even be able to recognize some of the top-notch voice talent.
Perhaps the only really big downer in the game is the ending, which leaves a lot unresolved. It's no secret that Digital Devil Saga 2, the second half of the game's story, will be released later this summer, but the conclusion of part 1 will leave players with many burning questions in their mind - questions they are eager to have answered.
On the other hand, I do think breaking the game up into separate releases was a good idea. Too many otherwise excellent RPGs have worn out their welcome by simply dragging on too long, and a few months break in between the first and second halves of the story will help cleanse players' palettes and leave them hungry with anticipation for a second course. (Pun not intended)
Despite its inconclusive ending, Digital Devil Saga offers about 40+ hours of a beautiful, challenging, and refreshing RPG experience. I'm eagerly awaiting the next installment - August just can't come soon enough.
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