Chicken Little Review - The Next Level

Game Profile

Release date:
Nov. 2, 2005
Buena Vista Interactive
Binx Video

Chicken Little

Disney's latest movie-based platformer is for the birds.

Review by Candice Shane (Email)
November 29th 2005

It's the holiday season and around these parts, the games and the stress levels go way up and we're all given challenges to deal with. My great challenge this time around was to get my hands on some platform games and get through them with enough finesse that I could review them with an impartial mind. It's much easier said than done however since all that came rocketing out of my mouth were screams of "I hate PLATFORM games" and a slew of profane things too hot for this review. At the end of the day, I was left putting the colorfully painted Chicken Little disc into my Xbox and praying for the salvation of a million angels to guide me through the experience.

Crazily enough, starting up a platform game is the most simplistic act that anybody can do. Chicken Little is no exception by far. Steepling your fingers through the basic controller functions isn't necessary either, it's far too simplistic. However, couldn't they have provided a little more meat on the bone than the average collecting of acorns and unlocking hidden features? The game comes out of the gate boasting all this adventure and depth but it's a complete let down. Sadly, this game is anything but a Rubik's Cube of hidden imagination and wonderous gaming advancement. What Chicken Little manages to do is leave a cookie-cutter core of platform gaming to the already overrun genre of children's games.

Starting off, you're given the cumbersome job of getting Chicken Little to his school since Foxy Loxy (I didn't give them these names, folks.) has insured it to be no easy journey. You learn the basics of ushering a tiny chicken over power lines, up pipes and just exactly how to break a box with a yo-yo. Interesting? Yes, but when it comes to having the patience to sit through this game, you'd probably have more fun with ball of yarn. Seriously, I've had more fun jabbing myself in the thigh with a ballpoint pen. Even though the game is chock-full of sidequests, it doesn't really measure out to the more extreme of platform games. It's understandable because it's a game based on a Disney franchise and there's only so much you can do, but why even bother releasing a game at all if you're not going to push beyond boundaries?

The facts are completely conclusive that while collecting healthy acorns and zipping from telephone lines is a lot of fun, it's just not worth the cash. You get way too little info about the background of the character for it to be fun to people who haven't seen the movie. What's worse is who is going to even take a crack at this game when you know there won't be a gaming sequel without a movie? Mindless as it may be, the game certainly doesn't offer anything up to gaming enthusiasts with a penchant for excitement.

With very pitiful control and a learning curve that defies how difficult the game truly is, this isn't something I would pick up for your children under the age of ten. Give your kids the pleasure of playing a platform game with some actual depth behind the easy jumping, running and shooting; because this game is definitely not it. Respectfully, Disney completely raises the bar when it comes to the silver screen but should probably lay off videogames, because as it seems more was left out of this game than included.

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