Otogi 2: Immortal Warriors Review - The Next Level

Game Profile

System:
Xbox
Release date:
September 21, 2004
Publisher:
SEGA
Developer:
FromSoftware
Players:
1
Genre:
Action
ESRB:
T

Otogi 2: Immortal Warriors

Legends never die...they just come back for more sequels.

Review by Chris Bahn (Email)
October 28th 2004

With skills sharpened on the previous installment, flying through the twenty seven stages should run you roughly ten hours, but that's far from all this game has to offer. The Forest of Havoc contains eighteen additional missions, re-using stages from story mode to give them new and more challenging objectives, such as having to break down ninety nine arches in under two and a half minutes. If you're the kind of person that needs to get every last item, you'll also need to go back through the story stages to accomplish various objectives, such as ranking A for destruction and freeing a 100% of the trapped spirits. Some maps are so packed with trees, statues, and whole buildings to destroy that this alone will take several trips to accomplish. Yet with six heros and multiple ways of clearing each stage, the art of demolition never gets dull, especially when using different characters will sometimes earn you unique cut-scenes or other bonuses.

While there are less weapons than in the original, From Software has tripled the number of accessories, which provide a wide range of special enhancements to the characters, given everyone two alternate costumes, and added overpowering forth level spells to all four schools of magic. Magic is easier to use now that your magic power drains slower than before, though only Seimei can use the highest level spells until your second play. The leveling system has also been tweaked. Not only do your characters gain experience for killing foes, but certain actions will raise attributes, while a few others will lower them. You can even buy attribute points in the shop to buff up a particular character before a challenging boss battle.

In some ways Otogi 2 is a little too much like the original, with certain missions bound to cause cases of deja vu. There were also flaws in the first that still remain, such as the inability to block attacks, and the lack of information on how to unlock the game's many special items, even after you receive them. The difficulty eventually tapers off as your characters gain levels and better items, especially in the second play, which could have been alleviated by the inclusion of multiple difficulty levels. All these are minor issues, but together they hold Otogi 2 back from becoming a perfect gaming experience.

When a sequel exists as a perfect compliment to the original, it's easy to decide if it's worth your time. If you liked the first, then Otogi 2 is already deserving of your gaming affection. If you never tried the original Otogi, now is the time to take Raikoh's first adventure for a spin, and see if you want to continue his journey.

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