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Yoshi

  1. Movies... as They Were Meant to Be Seen

    I've been updating the settings on several games for 21:9 resolutions, many using DSR to downsample, which turns out beautifully, but I haven't actually played anything but those I've already posted. However, today I tried the other media that really benefits from an ultrawide monitor: movies. Check out Riddick sans letterboxing!

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  2. Ascendance to Ultrawide

    After months of fascination but procrastination, I got a deal on an ultrawide, 21:9 monitor that I could not refuse. These were the results from day one:



    Taito Eidos seems to be the preeminent Japanese publisher in support for 21:9, though that may be more due to their Eidos legacy than their Taito and less important ones.

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  3. The Goonies (Konami, 1986)

    As previous discussed in this space, one of the reasons I chose to go back to the Famicom, as opposed to one of the other very worthy vintage systems, was its ties to my favorite decade, the 1980s. A great example of what made that time in my life so great was Steven Spielberg's 1985 film The Goonies, arguably the best of the seemingly endless list of movies starring at least one of the Coreys -- Feldman in this case. I'm struggling to choose between The Goonies and The Lost Boys as I type this. ...
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  4. The Famicom Disk System

    One of the things that made getting a Famicom attractive instead of an NES was its magical, mythical add-on, the Famicom Disk System. Like its successors, the PC Engine CD, the Mega CD, and the Nintendo 64DD, the FDS was originally an attachment that added additional storage and other benefits to proprietary games. Also similar to those other platforms, the FDS was eventually integrated into a single piece of hardware, the Sharp Twin Famicom, which came in four varieties.

    Until ...
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  5. Raiders of the Lost Ark

    After a failed attempt on Sunday with both GohanX and Vasteel (what kind of retail store is closed on Sunday?), I, along with Vasteel, returned to Greensboro to raid the Lost Ark.

    They have Famicom games in two places. There are maybe a dozen games, some loose and some complete, in a glass case with the other imports for Mega Drive, Super Famicom, Saturn, PS1, PS2, etc. And then there is a bin of loose games behind the counter (thank GohanX for this tip).

    The prices ...
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  6. Raging Hardware

    I've had my Twin Famicom for two days but do not yet have any games. This is due in part to the fact that I am having a hell of a time decided whether I have to have complete copies or will settle for loose carts. Since it couldn't play any games, I decided the console had modelling potential, and it was more than willing to show a little plastic.


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  7. Viva la 1980s!

    Several years ago I had decided that the best gaming decision for me was to have only physical games that came on discs and to buy cartridge based games as they became available on services such as Steam or the Nintendo's Virtual Console. In fact, I even cut off my beloved 16-bit era, despite the existence of the Sega CD and PC Engine CD. This strategy helped me to collect more games without taking up way more space. So I rocked along with a region free Saturn, twin Dreamcasts, twin PlayStation ...
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