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How I met the DS

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It was April 20XX barreling toward Chicago on a tour bus. The workplace was sponsoring a trip to see the Cubs/Cards play and given it was 9 AM and limited lavatory space I opted for a game of Zero Mission instead of Edward Forty-hands like most of my co-workers. The guy sitting next to me took note and proudly pulled out his new DS. Nice guy, early adopter type though. Always had the new system, got the prerequisite Madden/Resident Evil/ Tekken etc and was trading the whole mess in to repeat the cycle. I knew absolutely squat about the DS save it’s dire launch headlined by Mario 64 and repetition of the word “megaton”. He fired up the Metroid Hunters demo and I sat in awe.


My fondness for Prime was met with a shoddy Doom hack. Shit was abysmal. I fumbled around with the controls for a few minutes taking out pixilated droids and passed it back. His interest faded quickly too and it disappeared for the rest of the trip and likely sold soon after for a PSP. Nintendo has a tradition of powerful hardware with notable Achilles heels, in the case of DS they didn’t even bother with the horsepower. It was a odd system, it looked thrown together, not to mention the stylus was just plain uncomfortable. I wasn’t a fan of the PSP’s optical format and Sony’s push for UMD movies but by comparison the DS was a joke.

It’s February 20XX and the successor to the best selling system of all time is due out this week in Japan. I’m continually amazed how the DS ever carved out a niche let alone surpassing the GBA‘s lifespan. Third party support didn’t happen until three years in and the extent of it’s 3D capabilities was developers aping DQ IX’s cel-shading for their own J-RPGs. The system boosts a great 2D catalog comparable to GBA and has been privy to some amazing experiments in gaming. If you described Hatsworth, Elite Beat Agents, Ghost Trick, TWEWY, etc to someone they’d look at you with polite apathy, it’s really not till you play said games that it clicks. Retro Game Challenge is the novelisation of any given childhood in the 8 bit era. Okamiden, DQ IX, and Strange Journey probably alienated as many fans as they gained for choosing more suited hardware instead of leading edge. Scribblenauts easily would have come to any modern console and yet such a ambitious concept was pitched for the most humble of them. Canvas Curse, Picross, Electroplankton, and Band Bros deserve more of the limelight reserved for the N’s platinum offerings. ANYWAY, enough rambling. The DS turned out a lot different than I expected and ended up one of the most bizarre and interesting footnotes in the history of gaming.

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Comments

  1. shidoshi's Avatar
    DS is awesome.
  2. M's Avatar
    I found the ds to be a little disconcerting in the beginning, the handling, the stylus. After you get used to it, however, it is a very nice little piece of hardware and I wish there were more games that I liked that could be played on it.

    <-- vicadin. woooo- o.
  3. YellerDog's Avatar
    I miss the DS 1's analog strappy thumb nub thing. Played Mario 64 for the first time on a borrowed DS (as well as the terrible Metroid Hunters demo) and had a good time, back when I worked night desk at a hotel. It was like "ok so the battery is built in now? that's cool..."

    DS Lite was bought as a direct result, and I had great times with that. Space Invaders Extreme, CONTRA 4, Duck Amuck, New Super Mario Bros., Teat-tris, Harvest Moon Rune Shenanigans, among others. Nice system!
  4. Low's Avatar
    They really should have kept Duck Amuck going for the smartphone market. Awesome little interactive doo-hickey in a five dollar sort of way.
  5. jyoung's Avatar
    The DS has a good library of games.

    Too bad the system itself sucks. Crap buttons and d-pad, and clunky to hold in your hand.
  6. Glass Joe's Avatar
    The thing that I think gets overlooked the most about the DS was how easy and fun it was to get some multiplayer going on between 2-4 friends in the same area/room. 4 player marathons of Mario Kart or some Mario vs. with someone that is just as skilled as you are makes for some of the best times I've ever had gaming. Even Yoshi Touch and Go which got a lot of heat for being a shitty game was a ton of fun with the 2 player vs.

    Unless I'm mistaken, before the DS everything had to be connected with a bunch of wires hanging between the systems and it was a joke. DS+wifi+friends in the same room is easily the defining trait of the DS.

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