by, 27 Jul 2012 at 05:25 PM (15184 Views)
I've had my Twin Famicom for two days but do not yet have any games. This is due in part to the fact that I am having a hell of a time decided whether I have to have complete copies or will settle for loose carts. Since it couldn't play any games, I decided the console had modelling potential, and it was more than willing to show a little plastic.
From the top, two key components are visible:
- The cartridge slot is on the right side of the unit in the blue stripe.
- The switch the selects cartridge or disk is just below it with the yellow font indicating it is in disk mode. This actually locks the flaps protecting the cartridge slot.
Moving to the front of the unit, several more functions are available:
- On the left is the disk slot with the yellow eject button.
- Just to the right is the red power light.
- The blue circle is the reset button.
- The gray button ejects the cartridge.
- The green button is the power switch.
The right side of the console houses two expansion ports:
- The one on the left, marked "A" if the photo were more clear, is used for the 3D glasses, light gun, keyboards, or other specialty controllers.
- The one on the right, marked "B" I swear, has a sliding cover and can be used to connect another Famicom so that it can use the Twin's disk drive. Such pornographic images cannot be shown here.
The back, as is often the case, has a lot going on:
- Near the middle are the hard-wired controller cords. The AN-505 series has 6' cords, whereas the AN-500 series only had 3'.
- Unfortunately, the black port to the right of the controllers is not a video out that would support things like S-Video or RGB. Instead, it connects to things like a modem.
- The RCA or composite jacks allow for a better picture and sound than RF but still are less than ideal, even lacking stereo. Only the Sharp Famicom Titler came equipped with S-Video, and all Famicoms require major surgery and sacrificing of a PlayChoice 10 PCB or certain Vs. games to output RGB.
- The power cord attaches all the way to the right. It requires 7.6V and 1250mA with negative polarity.
The bottom of the system is fairly mundane:
- The model and serial number are evident to the bottom right.
- The hatch at the top contains two more ports which were never officially supported. Many modders choose to make use of these for this reason.
I neglected to take a good picture of the controllers themselves. They are unique to the AN-505 series in that they have built in turbo for both the "A" and "B" buttons. Like all Famicoms with hard-wired controllers, controller 2 sports a microphone, which is used by games such as the original <fami-chan>Zelda no Densetsu</fami-chan>, where screaming into will kill the Pols Voice enemies.
This concludes the photo shoot of the Twin Famicom AN-505-BK. Come back next time when we will have... games!
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