Sleeve: Whoever made that gamecritics post in your sig is the reason games like Carmageddon 64 get made
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Sleeve: Whoever made that gamecritics post in your sig is the reason games like Carmageddon 64 get made
Spo: Not looking forward to GTA: Vice City, are we?
Some of these Arcade Challenges are fucking evil. Anybody tried the one where you have to eliminate 8 minigun-wielding gingerbread men? Or the one in the hospital where you have to shotgun at least 40 duck-men in 3 minutes? I did eventually beat the gingerbread men challenge, but the duckmen were too much for me.
I just hope I don't dream of anthropomorphic ducks tonight.
What the hell does Carmageddon have to do with Vice City?Quote:
Originally posted by SpoDaddy
Sleeve: Whoever made that gamecritics post in your sig is the reason games like Carmageddon 64 get made
Has anyone with the Xbox rev tried the system link option?? I am really looking foward to trying that. I really liked the first timesplitters, but I think the controls are tighter and more responsive in part 2. Anyone else agree?
I'm just glad i'm not playing it on the PS2 pad.
Everything.Quote:
Originally posted by Saint of Killers
What the hell does Carmageddon have to do with Vice City?
Agreed. I am stuck about half way through the Honorary arcade league and man, it is hard as crap. I'm really having trouble with the team based levels (CTF is almost impossible) and levels involving a lethal combination of the rocket launcher, a massive kill count, and a ridiculous time limit.Quote:
Originally posted by sleeveboy
Some of these Arcade Challenges are fucking evil. Anybody tried the one where you have to eliminate 8 minigun-wielding gingerbread men? Or the one in the hospital where you have to shotgun at least 40 duck-men in 3 minutes? I did eventually beat the gingerbread men challenge, but the duckmen were too much for me.
I just hope I don't dream of anthropomorphic ducks tonight.
Despite the ridiculous challenge I am still loving every minute of TS2 :D
Well, I picked up the Gamecube version this last Wednesday. It's been a blast. Definetly better then the other two GC fps out at the moment.
My only complaint is that too much stuff is locked from the start, and it would be nice to know what unlocks what. Still, it does add butt loads of gameplay value/hours.
Anyone else notice that aiming and firing with the C-stick is hard. I'm not sure if my controller's just seeing it's last days, or if the stick is just too unweildable for the game.
I'm hoping to pick up this game later tonight. I've palyed through about half the levels on easy and find them a little too easy even for easy, but im sure normal is pretty hard and hard will hopefuly take me weaks to beat. Also I have to agree with weeman33 about the aiming. it takes a little getting used to but once you play a while you start to get used to it. I also like the feel that you are playing Bond and House of The dead at the same time (fighting guards and zombies). The boss fights are pretty cool. Overall I think its a great game.
i just found out that you can change the controls just for aiming, so if you enjoy using only 1 joystick for looking both up and down and left and right you can. that helps me a ton when snipping
Ah I finaly beat the challange Pain In the neck (thats the one were you shoot all the pain glass windows i think). It was so hard, but when i finaly beat it I kicked its ass.
I'm about half way through story mode, and I am really enjoying it thus far. It really suprised me how TS2 remains silky smooth even with all the chaos going on. In fact, it's going to be pretty hard trying to go back and play Perfect Dark after exeriencing no slowdown whatsoever in TS2. I give a sincere hail to Free Radical for keeping this baby locked in at 60 FPS.