I think the Orta demo was actually a whole level.
At least it seems that way, judging from how long some levels in Zwei were...
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I think the Orta demo was actually a whole level.
At least it seems that way, judging from how long some levels in Zwei were...
If it was too long, you'd probably be playing through a third of the game. The whole thing takes about 20-25 minutes to play through :lol:Quote:
Originally posted by K3V
The House of the Dead III demo on the latest OXM demo disc is quite short, I thought.
-Kevin
I think most demos give away too much and are too long. I'm glad to see them getting shorter and I hope this trend grows. You'd be surprised how many people become "satisfied" by demos and actually don't end up buying many games that they might've been interested in. I personally know some people that have done exactly that. Combine that with parents that give their kids these demo discs with multiple demos on them and the kids can have fun for hours (for free).
There is music, turn it up, it is pretty atmospheric & stays in the background. As for the rain, rain tends to come & go in showers sometimes, does it not?Quote:
Originally posted by Zondaro
On the other hand the Panzer Dragoon Orta demo seemed too short. That and perhaps unfinished? There doesn't seem to be any music and the rain effect seems to come an go during the first level. I'd dare say it's just the E3 demo slightly polished.
JM
You mean like, when you go under things and stuff? :pQuote:
Originally posted by Zondaro
and the rain effect seems to come an go during the first level.
That was an effect that I was pointing out to people playing the demo. The rain stops when you go under land bridges and whatnot. Great effect.
Oh, and I think any demo that lets you play the game at all is long enough
Z-roe
I think Orta demo is of a good lenght. They let you play whole level, with Boss fight.
Splinter Cell demo is also long enough, to make you excited about the game.
I havent tried Primal demo yet, only watched documentary on making.