Here are some impressions from a near-final build of the game.
I'll wait to play it for myself, but the above provides at least some support for my long-held belief that the game is going to be very polished, and very fun.
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Here are some impressions from a near-final build of the game.
I'll wait to play it for myself, but the above provides at least some support for my long-held belief that the game is going to be very polished, and very fun.
Wow.... Sounds nice. Very, very informative. It sounds pretty deep... In an utterly cheesy, but utterly unique kind of way.
Everything sounds so right.
Damn. I actually really, really want this game.
Woah... that sounds pretty darn cool. As if the purplehair goddess wasn't enough, they had to make a neat game out of it!
definitely on my list to pick up if i ever end up w/ an xbox.
Boobers!
tee-hee!
I won't be fooled into buying this one.
I hope y'all find it enjoyable, though. :)
I'll wait 'til I play it, but it certainly sounds very nice...
Buy.
After wading through drivel and stuff we already knew, here's the meat:
I'm sold.Quote:
The heart of the game is, nonetheless, the volleyball. I'm pleased to say that this, frankly, plays like digital crack. One button 'sets up' a play, in other words, dives and/or pushes up the ball high for your partner to smash (second attack button). Control is analogue, and the nuances are excellently realized -- little button feathers will fake smash and tip the ball slightly over, and a well timed button snap at precisely the right height has you smashing the ball into an opposing girl's face, sending her literally flying back onto her ass. Very satisfying.
Best of all, there's a 'rhythm and flow' to the volleyball that just feels very satisfying, and stylish. Couple this with the emotional element of choosing/buying different play partners, and you have an oddly compelling, strategic game of volleyball.
Still can't fade Super Spike I'm afraid...