Quote:
Originally posted by Click_Stick
Yep, that's dai-ou-jou. dai-ou-jou translates to something something along the lines of 'peaceful death,' I think.
Good stuff. Thanks J2.
Hey Seven - Do you know what the poster looks like anyway?
Printable View
Quote:
Originally posted by Click_Stick
Yep, that's dai-ou-jou. dai-ou-jou translates to something something along the lines of 'peaceful death,' I think.
Good stuff. Thanks J2.
Hey Seven - Do you know what the poster looks like anyway?
I looked for a wait option before I even started playing, and I haven't seen it either.
Balls. Big, fat balls.
Who am I joking? I can't fucking handle waiting for the game to ship on Monday. I'm dying here.
That poster makes it so much worse, Seven. That is a beauty. Damn Joker Jun. Damn him and his ridiculous talent.
"In the intro to the replay disk, you get a bunch of stills of the games spliced in with replay footage and text. Text like "You will never reach the end", Many players found this game frustrating", and the real cheer-up of "You'll continue only to make the same mistake again." It's so mean it's funny."
That's the coolest thing ever.
FYI:
Death Label OMFG Boss mode!
So, just to recap: Is anyone elses skipping like all hell during the 3rd level of the replay? That's when mine gets especially bad... :(
Hm shame about the slowdown, I hope it doesn't bother me that much.
The slowdown is your friend... :)
Sometimes it's the only way I stand a chance :).
We'll what do I know, I have never played a Donpachi game before but I hate it when it speeds up again in other games. And if they didn't include that off thingy that DDP had does it mean lack of programing skills?
You become very accustomed to when exactly the slowdown will occur and when it will stop. The action jumps right back into place just when it should.
In other news: I've started to learn how to get the damn hypers rockin' :)