http://www.gamespot.com/gamecube/act...s_6024181.html
:/
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I played about 10 minutes worth and I didn't find it very exciting.
I was scared of that. Damned shame.Quote:
P.N. 03's most damning flaw is that you can fire only while standing still--if you're jumping, running, or dodging, you can forget about attacking. You're meant to twirl or roll out of the way of oncoming enemy shots and then return fire, but the transition from firing to moving and back is too awkward and lengthy, and you end up taking a lot of unnecessary hits.
boo.
IndeedQuote:
Originally posted by MechDeus
I was scared of that. Damned shame.
This game has RE tank like controls according to Lucas.
http://forums.xengamers.com/showthre...threadid=76323
Sales-1
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game, he's a stupid Nintendo fanboy thus his opinions are worthless.
Hmm, Thats quite sad. I dont have a problem with so-called tank controlls, and Onimusha games worked quite well, with that setup. But I wish they would have used DMC scheme instead, since that setup would have worked much better.
Does she use a gun, or its all energy dance/shooting?
oh common you guys. its from Capcom. did you REALLY expect this game to have good controls (ie, non-tank movement)?
Considering that 90% of their games have excellent controls, yes.Quote:
Originally posted by Rhydant
oh common you guys. its from Capcom. did you REALLY expect this game to have good controls (ie, non-tank movement)?
I was really expecting more action type controls like Devil May Cry then the slower Resident Evil style... I'll still try it, but my interest has definately went down :(
Quote:
Originally posted by diffusionx
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game, he's a stupid Nintendo fanboy thus his opinions are worthless.
:(
I was looking forward to this fruity danceriffic robot bashing action
oh well
Game sorta reminds me of Cabal or Blood brothers with full freedom of movement. i say this because you run around, and when you encounter an enemy you stand still and shoot at it while side stepping their shots in a Cabal-ish fashion. Nowhere near as good as the two afforementioned games though.You kill everything ina room, and run to the next one and repeat all the while jumping over lasers. Amazing!
The tank control statement is dead on. You get used to it but it's still lame.
The dancing aspect ended up being nothing. You only do it when you perform a special. There are Megaman style diff colored suits you can get that give you a diff special.
Graphics are just as bland as the screenshots, if not moreso. Jaggy as hell and lots of compressed textures(I can see rainbowcolors in white solid textures!).
No real story. You warp in T2 style and start shooting.
Game can be passed in 2 hours also.
Not terrbile, it's just a "hardcore rental".
And the reason Lucas likes it so much is because he paid $65 for the fucker.
Yeah! I hate GunValkyrie!:mad:Quote:
Originally posted by diffusionx
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game
Lucas has played the game. You have not.
Ha, Didnt expected Cube game being Jaggy as Hell. I thought it was PS2 specialty :pQuote:
Originally posted by Chojin
Graphics are just as bland as the screenshots, if not moreso. Jaggy as hell and lots of compressed textures(I can see rainbowcolors in white solid textures!).
Maybe if the GC copies the PS2 visual effects, it can also capture their sales.Quote:
Originally posted by Despair
Ha, Didnt expected Cube game being Jaggy as Hell. I thought it was PS2 specialty :p
Or not.
Blow much?Quote:
Originally posted by diffusionx
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game, he's a stupid Nintendo fanboy thus his opinions are worthless.
what?Quote:
Originally posted by kbuchanan
Blow much?
Pay no attention. Its nintendo fanboy #2.
Asstastic.Quote:
Originally posted by xS
This game has RE tank like controls according to Lucas.
http://forums.xengamers.com/showthre...threadid=76323
Sales-1
I was looking forward to this. I guess I'll rent it first...
01. Well.. I dunno I never played that game. But if it has those shit controls I dont wanna play it... but maybe GV can be an exception since you control a tank-like object, right?Quote:
Originally posted by Frogacuda
Yeah! I hate GunValkyrie!:mad:
Lucas has played the game. You have not.
02. I explained the Lucas situation in my first post in this thread. In all honesty, I dont think it takes much to deduce that a game which is pretty much just walking into a room, standing there and strafing to avoid a few bullets and shooting while you use tank-like controls (and then repeat) is pants.
Since Mikami is directing it, I will buy it. Until that time, I will avoid as much information as possible so I don't go into it with any preconceived notions.
oh come on, all the work i do here, and i dont even get fanboy #2 you guys are mean. anyhow, this game really didnt interest me much, but it sucks that the gc gets a turkey of a gmae. I am hopeing vj and dead phoenix turn out better.Quote:
Originally posted by Lordmrw
Pay no attention. Its nintendo fanboy #2.
Quote:
Asstastic.
Viewtiful Joe does look awesome thus far.Quote:
Originally posted by frostwolf ex
oh come on, all the work i do here, and i dont even get fanboy #2 you guys are mean. anyhow, this game really didnt interest me much, but it sucks that the gc gets a turkey of a gmae. I am hopeing vj and dead phoenix turn out better.
GV doesn't control like a tank nor do you pilot a tank like object. It controls nothing like RE--it uses the full analog. You control Kelly or Saborouta who have jetpacks and armor. In GV, if you don't like the controls you don't like the game--simple as that.Quote:
Originally posted by diffusionx
01. Well.. I dunno I never played that game. But if it has those shit controls I dont wanna play it... but maybe GV can be an exception since you control a tank-like object, right?
You contol an agile futeristic space warrior chick. Same thing.Quote:
Originally posted by diffusionx
01. Well.. I dunno I never played that game. But if it has those shit controls I dont wanna play it... but maybe GV can be an exception since you control a tank-like object, right?
The tank controls only really suck when the camera is fixed. It's not in PN03. It sounds like it works fine to me. Get over it.
PN03 uses the analog too, but GV uses one d pad to move forward and backward and turn left and right, just like PN03, and just like Resident Evil.Quote:
Originally posted by soundwave
GV doesn't control like a tank nor do you pilot a tank like object. It controls nothing like RE--it uses the full analog.
It's funny, cause I'd say the exact same thing about you, just swapping out the "Nintendo" part with something else. :kirby:Quote:
Originally posted by diffusionx
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game, he's a stupid Nintendo fanboy thus his opinions are worthless.
The game looks interesting, but I'll wait for some more informed opinions (unlike the ones that seem to be populating this thread) before deciding whether or not to buy it.
Isn't it like that with any game?Quote:
Originally posted by soundwave
In GV, if you don't like the controls you don't like the game--simple as that.
Yeah but in PN03 they're VERY slow and sluggish. You get used to it though...Quote:
Originally posted by Frogacuda
The tank controls only really suck when the camera is fixed. It's not in PN03. It sounds like it works fine to me. Get over it.
So it controls as sluggish as it is animated?
Saw that one coming.
Anyone who swears no less than seven times while describing a game is OK in my book :confused:Quote:
Originally posted by diffusionx
The tank controls = game sucks. I dont care if Lucas thinks it works really well in the game, he's a stupid Nintendo fanboy thus his opinions are worthless.
I was really hoping to be pleasantly surprised by PN03.Quote:
Originally posted by Andrew
Viewtiful Joe does look awesome thus far.
Now Viewtiful Joe better be as awesome as it looks.
Some games you enjoy despite disliking the controls like RE or a bemani game or even STeel Battalion where, though the controls are cool, it totaly makes make the game much more difficult. GV like Steel Battalion is a game that forces you to learn and master the controls. I just got really into it.Quote:
Originally posted by diffusionx
Isn't it like that with any game?
I just finished with a marathon session of P.N.03. Anyone who plays this game for a short time will walk away disappointed. No doubt about that. That's the bad news.
The good news is after successive plays, in which you memorize enemy movements and patterns, there is plenty of arcade-like enjoyment to be had.
The meat of the game is dodging enemy fire and stringing together combos, which when performed skillfully, is just as satisfying as Devil May Cry's combo system.
Anyone who was hoping for a game similar to DMC is setting himself or herself up for HUGE disappointment.
There isn't much of a story, the presentation is sorely lacking, but the game is fun. It's a throwback to arcade games of the 80's. Walk into a room; destroy enemies, rinse, and repeat. Beating the game isn't where the meat of the game is--massive point totals from wild combo attacks are the basic gist.
For what it's worth I think this game wipes the floor with DMC2, and I'm enjoying it more then Z.O.E 2, because the combo system really clicked with me.
Some of you sound like your mind is made up-your not convinced this game is worthy of your attention. I think there are many people on this board who'll find plenty of playtime out of this one.
Hopefully they'll be a place for it on the Guinness record boards.
Gamespot's preview/review is utter garbage. Half the items in it aren't even true. It's like they never even played the game.
Here's a review from me as I have actually played it:
This is NOT Resident Evil.
It's an old school shooter in 3D. Let me go through it and see if I can explain that comment.
GRAPHICS - People comparing this to a PS2 game have never played a PS2 game. To make a blanket statement that it "has jaggies" is way overboard. The graphics are nice and clean. Yes, it's not as smooth as could be on the GC, but it is *nowhere* near as bad as a PS2 game. The game has two basic environments - installation and desert. The installation is very clean. A minimalist style that suits the game well. Lots of white and gray. The desert environments are nondescript. It looks like a desert and caverns.
MUSIC - rocking beat - nothing amazing but works well with the game. Vanessa will shake her ass to the music. And I must mention how much glorious attention to detail has been given to her ass - it looks accurate down to the last shake.
CONTROLS - Very basic yet very tough to get a hold of. Basically, you can jump forward and backward and side to side by pressing B and the corresponding direction. Also, by pressing either the right or left shoulder buttons Vanessa will sidestep in that direction. Tap a direction twice in a row and she'll sidestep and then somersault in that direction. The Y button performs a forward or backward roll depending on the control stick push. X switches between targets. Now here's the twist - the special attacks. Depending on the suit (more below) you will have two to three special moves which are activated by street fighter-esq moves using the D-pad and A. Z lets you perform a 180 turn. Control is smooth. I really have no idea what the hell people are talking about when they say the controls are "tank like" If you actually spend time with the game and don't suck you'll be pulling off combos without much effort. It's all about timing. You have to perform your button presses in rythm. You can't just jam the right shoulder eight times and expect to twirl across the room.
GAMEPLAY - This is not a search the area to find the missing key or flip the switch game. This is a SHOOTER. Nothing more. There are a variety of suits which can then be powered up by the points you gather during the stages. Each suit has different qualities and special moves. The key to this game is to chain kills to maximize points. You can only shoot while standing still so all you Max Payne whores can just look away right now. There is a timer at the upper right corner within which you have to complete the chain or it starts all over upon your next kill. Special moves kill enemies quickly and often more than two at a time so you can see how this fits in with the chaining. Also, you are invincible while performing them. The only annoying thing is that there is a random lag after performing the move of invincibility and then you're vulnerable. So if you're under fire you better be jamming some button so that as soon as you are vulnerable Vanessa is moving her ass to safety. Chaining is the key to the game. Additionally you get no damage bonus in each room you kill all the enemies without getting hit yourself. Basic, clean, and beautiful - the Layer Section philosophy.
OVERALL - an excellent and deep shooter with a great sense of style. Frustrating at first (play it on easy first time through - trust me)but like Gunvalkyrie; give it time and you'll see the true beauty of the game. Highly recommended to shooter fans.
YOU MUST GIVE IT TIME. It took around hour 14 before it all came together. The first day of 12 hours with it I hated it. The second day it came together and I LOVE IT :)
Sounds kinda like GunGrave, to me. I'll pass, for now.
I played it for a little while and I must say it plays like ass. I think they're trying to take this "coolness" thing too far. I was not impressed.
SC
MUSIC - rocking beat - nothing amazing but works well with the game. Vanessa will shake her ass to the music. And I must mention how much glorious attention to detail has been given to her ass - it looks accurate down to the last shake.
I have the music pumped up and I'm digging it big time. The techno beats remind me of REZ.
That's exactly your problem. You can't play it for "a little while" You either put in the time or pass. The game just isn't going to come together in a couple of hours or even half a day or a day.Quote:
Originally posted by spacecowboy
I played it for a little while and I must say it plays like ass. I think they're trying to take this "coolness" thing too far. I was not impressed.
SC
\Quote:
Originally posted by Tain
Sounds kinda like GunGrave, to me. I'll pass, for now.
Not in the least. How you came to that conclusion I have no idea. Your loss if you're a shooter fan :)
Is it score based like Shinobi?
Yeah, the key to the game is points via chaining kills. The points in turn get you money to upgrade your suit. Also, the higher your point total for a room the better your in game "props" (ie novice->amatuer->normal->professional->destroyer)
As to Shinobi, I haven't played the new one yet so I can't compare.
Getting all the suits in this game is more addictive then I would have figured.
I'm enjoying the trial missions alot too. More so then the regular missions even.
Ya know, when video of this game was first shown I could have sworn Vanessa was wielding a huge gun. Wonder why they scrapped that?
As long as each successive title from the Capcom-5 gets better, then this was a wonderful was to start.
Its sounds like this is getting the same reaction GunValk got. Which it turn makes me more interested. I still am very interested in this game, but will wait for the U.S. release.
Eh, it's a ground-based action game with strange control and an emphasis on chaining. Close enough, as far as I'm concerned. I'll certainly get around to playing it some time, don't get me wrong. I just have some other stuff that I need to get out of the way.Quote:
Not in the least. How you came to that conclusion I have no idea. Your loss if you're a shooter fan
I hate that style control in theory. I've railed on 3rd person action game long enough on these boards though. I can like GunValkyrie though so I can like this (maybe). I'm one of those people who likes the style a lot.
ºTracer
This statement alone is enough to turn me off. 14 fucking hours before it comes together?:blank: No.Quote:
Originally posted by Bar81
YOU MUST GIVE IT TIME. It took around hour 14 before it all came together. The first day of 12 hours with it I hated it. The second day it came together and I LOVE IT :)
I'll rent this when it comes stateside because I liked GunValk so much, but even GunValk didn't take 14 goddamn hours to click with me. Frankly, any game that doesn't get it's shit together in the first five hours isn't worth the effort. The fact that it took so long before you started enjoying the game just means you got used to some crappy gameplay mechanics.
And you know this because... you've actually played this game? No, wait, you're talking out of your ass.Quote:
Originally posted by Master of 7s
The fact that it took so long before you started enjoying the game just means you got used to some crappy gameplay mechanics.
Since when is something that takes time to master crap by definition? You want the same crap with the same controls? Great, I think you and the rest of the lemmings are buying that shit by the boatload.
Taking time to master is fine.Quote:
Originally posted by Bar81
Since when is something that takes time to master crap by definition?
Taking 14 hours to start to enjoy is not.
I'm not saying this game is good or not. I don't know. I'm still sorta interested in this game, but wouldn't go out of my way to get it, even if I had a GC.
But what you said does sound like you're defending a crappy game.
Just being honest here.
Word. Life's too short.Quote:
Originally posted by Master of 7s
Frankly, any game that doesn't get it's shit together in the first five hours isn't worth the effort.
Just for the record I was digging the game 2 hours in. The first hour had me getting used to the odd control scheme, the next hour I got wrapped up in it and never thought twice.
Now that I've put in a good 10 hours with P.N.03 I can recommend it to most of the people on this board. If you dig action games, P.N.03 delivers.
For what it's worth I disliked Gunvalkyire immensely. No matter how hard I tried the mechanics never clicked with me (and try I did). Not that it matters. After all, besides an alien world and female characters GV and P.N.03 don't have much in common.
I trust no one, least of all game reviewers.
I say, if you have an interest in the game...fucking try it.
Game reviewers are absolute morons. Period.
If I had listened to the bullshit they spew out, I would NEVER have played Wetrix. Wetrix got like straight 2's in Gamepro and was panned by every other magazine on the face of the earth.
It's one of my all time favorite games now and all the complaints they had about it were quickly dispelled by actually paying attention to what you were doing.
Same thing happened with Fighter Maker, it got dissed...the game rules if you take the time to play it, although knowing how to animate helps as well.
It happens every day, all the time. If you see something you're interested in..try it, don't take anyone else's word for it because 9 times out of 10, they don't know thier ass from a hole in thier ass.
Agreed.Quote:
Originally posted by diffusionx
The tank controls = game sucks.
*waits for Killer 7*
My first session with P.N. 03, shortly after it came out, was not very positive. Curiosity sated, I didn't touch it again.
I picked it up again yesterday, for preview purposes, and actually found it to be quite enjoyable. This is, I think, not a bad game.
Okay, the reason it took me so long to get into it is b/c I suck at street fighter games and it took me near forever to get the special moves down. Now some other people who don't have this problem are apparently getting it in less time.Quote:
Originally posted by SonofdonCD
Taking time to master is fine.
Taking 14 hours to start to enjoy is not.
I'm not saying this game is good or not. I don't know. I'm still sorta interested in this game, but wouldn't go out of my way to get it, even if I had a GC.
But what you said does sound like you're defending a crappy game.
Just being honest here.
If you played the game then you can tell me what you think. Otherwise, your opinion as to whether you feel this or that is irrelevant.
People are raving about the music. I think I'll give this game a shot just for that.
The game does have a ton of "problems" that one could go off on for hours, but in light of those problems the game is still playable and can be quite fun. In the end though, the game is still just a rental and nothing more.
I'll most likely rent it before buying it. I might also wait for it to hit a low price like 20-30. It sucks because I'd like to support Capcom and their GC games to keep bringing out exclusives but if they didn't put in that much effort into it then screw that.
Still I've yet to play it and I'd like to when it comes out.
Gonna get this game. First ever GunValkryie influenced game. I love GV! Always try new things, man. You never know.... Oh, and screw reviewers! SCREW THEM ALL!!!!! Especially those who think their opinions matter. In fact, screw all you bastards who thinks like that :D!!!!
You just want an excuse to draw her and her tits. :DQuote:
Originally posted by mrdandy
Gonna get this game. First ever GunValkryie influenced game. I love GV! Always try new things, man. You never know.... Oh, and screw reviewers! SCREW THEM ALL!!!!! Especially those who think their opinions matter. In fact, screw all you bastards who thinks like that :D!!!!
I played this at a Wal-mart demo station.
Most embarrassing game to play in public, it's like Gun Valkeryie meets Flashdance. It's decent, the visuals are similar to the rooms in Cosmic Smash and the animation is good. A rental might be in order. *-neo
I almost played it last week til a friend of mine somehow broke the damn demo controller and started looking at me like i did it. I had to haul ass out of the store after that.
The controls kick the living bajeezus out of GV's. That scheme alone is enough for me to put down that game. God awful.
Yeah, I played GV, and while I adjusted to the controls, there's no god damn reason they couldn't have made a more intuitive setup. Sometimes I wonder why all games don't let you configure the controls the way you want.
What were you expecting?;)Quote:
Originally posted by Mamoscott
It's funny, cause I'd say the exact same thing about you, just swapping out the "Nintendo" part with something else. :kirby:
The game looks interesting, but I'll wait for some more informed opinions (unlike the ones that seem to be populating this thread) before deciding whether or not to buy it.
I have had this game for about a month, and put in some good play time with it. I does not control like a tank, the control is pretty smooth. It does suck that you can't shoot while moving but I think it was intentional, so that you would have to use her "dance" moves to get out of the way. The graphics are pretty nice, jaggies are minimal and Vanessa's moves are very well done. She even taps her feet to the background music! The music is awesome, I am thinking of picking up the soundtrack. The game is pretty hard, you have limited continues and some enemies can take you out with one hit! I don't like how you have to use the D-pad to do her special moves, but I hate using the Gamecube D-pad for anything. The game is very import friendly most of the menus are in English, but all the dialog is in Japanese, so I have no idea what the hell is going on with the story. Overall I would give it a rent if you like shooters or action games
GunValk's controls were fine. Learn to play the game, they do just what they're meant to.Quote:
Originally posted by BoBVila
The controls kick the living bajeezus out of GV's. That scheme alone is enough for me to put down that game. God awful.
"GunValk's controls were fine. Learn to play the game"
no thanks...PN03 is fairly similar and much more fun to play thanks to the superior controls ;p
"they do just what they're meant to"
I doubt they said "oops, this isn't supposed to do that, but let's keep it in anyway". I'm sure they meant to use those controls. But guess what? They blow.
Gun Valk's controls are fine. It's the game's mission-based/have to kill every creature structure that brings the game down from greatness.
Except with all the depth and fluidity removed. GunValk's mechanics are more conplex than you might give them credit for. The game is designed to be very aerial. You stay in the air most of the time, and spend most all of your time manuvering that way. I can't think of a better way to handle the controls for that sort of thing. For a running around on the ground, GunValk's controls were just ok. But for flying through the sky and building you combos up, nothing else would be as fluid.Quote:
Originally posted by BoBVila
no thanks...PN03 is fairly similar and much more fun to play thanks to the superior controls ;p
You just haven't gotten there yet. PN03 feels like GunValk stripped of its depth.
played the demo, hated it with a passion, given what has been said, i will give it a try as a rental, but i really hope it picks up, because what i played was boring and controlled poorly.