Exams are over, it's SSX3, Castlevania, and sleep time. All at once!
Unlocked Peak 2 last night and it seems even larger than Peak 1... this game is just mammoth.
Printable View
Exams are over, it's SSX3, Castlevania, and sleep time. All at once!
Unlocked Peak 2 last night and it seems even larger than Peak 1... this game is just mammoth.
I don't know either, in it's default setting I use a combination of the dpad and analog to control my boarder. How many of you have really fooled around with the board press and making some pretty good combos because of it?
Oh and I remember seeing from one of the trailers one of the new things added besides board presses and uber rails was stalls, any one know how to do this and if its worth big points?
D
Here's what I think is cool so far:
-When you use the boost you actually can see and feel the speed up in effects.
-The lighting is insane, especially in Metro City. The game does seem to slow down to 30fps or so in those parts.
-The freedom of the peaks is awesome.
-The tricks flow into each other much more smoothly. I started to do some rail ubers and its always fun when you can tie it into another trick.
-The recovery button is neat.
-Graphics are VERY nice. Smooth powdered snow and ice look convincingly good. Sun looks great too in various levels. Character models look much better too including the ones they reused from the Tricky characters like Brody, Luther, Marisol(my fave) and the like. I hope I can adjust their costumes though.
-Handplants and board presses are a great way to tie combos like manuals were in THPS.
-Music is a mixed bag but I'm sure I'll adjust. I haven't bought any songs but I love the X-Cutioners stuff, Chili Peppers remix and the Fatboy Slim songs.
Another awesome addition is the multiple level ubers. I'm always trying to get Super Ubers to the max level. It certainly makes the trick system more deep.
The announcer is pretty funny, not as eclectic as Rahzel but like a regular radio DJ. Kind of funny how they do the radio songs before they start by introducing them by the 'artists' as in some real radio stations.
One minus is that they didn't get Jim Rose for Psymon again and the voice acting isn't as prominent as it was in Tricky. I like Kaori's more grown up voice though and some characters remain like Biff Naked as Zoe, that DJ dude as Mack and stuff.
Because Bif Naked's music career is all washed up now, this is the only job she has anymore.Quote:
Originally Posted by Will
:lol:Quote:
Originally Posted by Roufuss
Yeah pretty sad, I was actually skimming Sam Goody and saw a bunch of her unsold records. But hey at least the character fits her like a glove.
Played the game (Xbox rev) for a couple of hours now. 1st impression --damn, this game is unbelievably huge, almost to the point where it's intimidating. So many options, so many courses, so many events, so many challenges/unlockables -- this game could keep one busy for a VERY long time.
Gameplay is tight, and while I'm not especially proficient at all the techniques yet (need to work in those board presses), the controls haven't posed any problem at all.
As I've said before, EA takes its share of heat, but they manage to turn out some high-quality titles. Play the game for a bit and you will appreciate the enormous effort that went into the level design -- HUGE courses that seamless flow from one to another, with countless "lines" to identify or flat out create.
Impressive and fun so far.
Agreed. I also have to comment that the game is tougher than Tricky and possibly SSX. The AI is much quicker and the tricks seem to be less per trick when going for the medals. So far I've gotten mostly silver's in my first couple of tries.Quote:
Originally Posted by Prince Planet
I've yet to try the customization stuff but I'm glad its in there to have a varying look all the time.
The extras aren't as cool as Tricky with some trailers of NFL Street and FMV NFS Underground but there definitely will more more to unlock as you progress.
EA takes it's share of heat because it sucks, for the most part in it's decisions.
But EA Big makes some damn fine games, and is the only reason I bother to give EA's games a look, since an EA Big game hasn't dissapointed me yet. Well, and Need for Speed, as well, but that series is usually hit or miss.
I've noticed that the opposition now uses shortcuts in the races and actually suprised me in a race by making me finish third when I've gotten so used to winning first. I'm actually happy that it happened cause since the first one I've rarely been challenged in the races.
Also the extras might get unlocked. I can't remember where I read it but apparently some ea tester managed to create a combo from the very top of the mountain to the very end and I'd really love to see that and hope that its an unlockable feature.
D
That would surely destroy any sense of skill I thought I had with the game.Quote:
Originally Posted by dyomides