I already have SFA3 on Dreamcast, so I'll skip the GBA version. Sea Trader's ship to ship combat basically works like this: Your ship is ranked in several categories (which you can improve through customizing and improving your ship), and you issue commands like Flee, Fire, Board, Hail, Wait, ect. If you try to flee and you have a sail/mast system installed that is superior to your opponent's, you'll usually get away. If you have a heavy duty weapons setup onboard choosing to fire will do respectively more damage. If your hull is well reinforced you can take more hits. If you get another ship close to full damage and your crew is well trained enough, you can board their ship and take their goods for yourself. To call it menu based is misleading; you just don't ever have to steer the ship manually or shoot weapons manually, ect. It's not really more menu based than most rpg's. And I should say, the 2d art is impressive on the Game Boy Player. I don't mean "for a GBA game", I mean it's a sweet looking game on my TV.
