Quote:
Originally posted by Chibi Nappa
Unlocking is mostly used as a really cheap way of adding artificial length to a game, and it is waaaaaaayyyyy more annoying than it is satisfying. Where is the satisfaction in gaining access to a song in DDR that just automatically opens after I play 75 other songs? It doesn't take any skill to play 75 songs. Just a lot of tedious time. I want to play "Max 300" and I want to play "Candy" and I want to play them now! Save unlockables for non-gameplay stuff if you want a rewards system, like extra costumes or something. The Fusion Suit in Metriod Prime is a great example. I could care less if I have access to it since it is only a graphics tweak, but it is pretty cool to have once I beat the game.
I don't see it that way at all. The better something is the more rewarding it will be when I lock it. A whole extra 50% of the game? Fine! That would rule to unlock something so substantial. And even if there was something I