I love Crystal Dynamics just for the Gex games, the first two were fantastic, the third was just... there.
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I love Crystal Dynamics just for the Gex games, the first two were fantastic, the third was just... there.
They weren't bad games I'd say. The 2D one was semi-novel sticking to walls and what not, and for the time the first 3D one was fun too. And Crystal Dynamics did excellent work with disc streaming technology, now that I think of it. I think Gex had that going for it, just like Soul Reaver 1 (no load times once you were in-game was might nice).
But yea, as for the Gex games, I know I couldn't play the 3D ones today... the original might still be fun for a while.
And Soul Reaver is one of the greatest games ever made, so it all evens out.Quote:
You just named the only 2 good games they made.
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Originally Posted by Tain
I agree! Soul Reaver was an amazing experience. I loved it from beginning to end. He does have a point though in saying they haven't made much else.
This merger is going to go absolutely nowhere.
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Originally Posted by FighterX
I disagree. I think we will get a great new Tomb Raider more along the lines of part 1. If Eidos was smart they would demand that.
If they were truly smart, they'd let the series die, and move on to something else.
That's truly smart? How many big properties do you think Eidos has exactly? While the thought of more Tomb Raider might give some hardcore gamers chills, Eidos would be foolish from a monetary standpoint to ditch that franchise, no matter how screwed up it is at the moment.
Crystal Dynamics is a notch above Core, but not a great developer. Soul Reaver was nice if you could get over the monotonous puzzles; SR2 was more of the same; I didn't even bother with Blood Omen 2 and mags pretty much panned it. I don't see what they could do with TR other than make it more tolerable than Core had. But totally revitalize the series?