Originally Posted by MechDeus
What? Who said they're the same? Reread what I wrote and pay attention to the words this time.Neither am I. How does that change the order of the games?So even though they play differently they're the same because it uses menus? Seriously, what?What? Pre-planned by the CPU and "central clock?" What are you going on about?That first sentence makes no sense, and the second one hardly affects anything. Like I said before, both Shinobi and Gungrave have an attack button and a jump button but they don't play anything alike. Just because an executable is shared means nothing.RPGs do revolve largely around their story, but that doesn't take away that the gameplay has changed immensely. And there was no psychobabble written above, you really should make sure you know what a word means before you use it. This isn't exactly the first time you've done that on this board.If you think that a single graphical interface is the only thing that affects gameplay, then you clearly have no clue what gameplay even is, let alone how games work. You should really get off your hangup on how attacks are selected and actually learn the games. Oh, and the timing changes almost every game.Um, why is this comment here and was there any point to it?You're right, that's so inferior to the older RPGs, whose stories in the entirety consisted of:
"We need a hero(es), save us! The bad guy is ****!"
*possible single, quick plot twist*
"Thank you!"
With character development on even a basic level being nonexistant. You're comparing teen romance novels to short stories from Highlights For Children. The former may not exactly be great literature but it's far superior to the latter.
Besides, FFVI was the same way so why are you using that as a reference against?