Today, I was thinking about the "fighting game scene" and the discussions you tend to hear between tourney winners and more casual players. The casual player would say something like "character X is overpowered" or "using <insert tactic here> is cheap", to which the tourney winner would reply "You're just a scrub because" either "there's a way out of that" or "you can use that tactic, too."
I then thought about sportsmanship, in general, and how there are certain thing you just don't do dispite the fact that you might be not be punished for it. For instance, even in "no-holds-barred" fighting, shoes and striking the groin are not allowed. Even in a street fight (actual, not the capcom game), it's considered poor form or cowardly to go for the groin. Also, showing no mercy to a child in a conventional athletic competition would be looked down upon, however, I've heard stories of Street Fighter 2 champions showing no mercy to hapless pre-teens unfortunate enough to cross their path.
Why hasn't such a sense of "propriety" permeated gaming? In life, we have the choice to be cheats or to "play fair", but in gaming the line seems blurrier or non-existent. Where is that line for you? Is there anything that is morally wrong to do in the context of a video game? Is there anything that you just wouldn't feel right doing in a game, despite the fact that it is possible?
