Castlevania: Whips Vs. Swords
I just finished playing Aria of Sorrow, and am now starting to play Harmony of Dissonance and I'm having to re-adjust to using a whip again. It's like when I played Symphony of the Night and then Circle of the Moon- it's not a big deal, but there's just a little something I prefer about using a sword in the Castlevania games. The reaction time seems a tad faster. I could understand if they modeled the gameplay in the newer games that use the whip to take advantage of the whip's unique features when it comes to platforming and stuff (like they did in 4, where you could use it to swing over pits), but they don't. The sword is just a better, faster, and more fun weapon to use, at least to me. Plus, it makes me feel a bit more bad-ass. :D
The fact that they use a whip in the upcoming Lament of Innocence could be cool, however, since a multi-directional whip seems more effective in a 3D fighting environment than perhaps a sword would be.
So, which do you prefer? Whip, sword, or perhaps a new weapon, like the gun Soma finds in Aria of Sorrow?