read the article here
seriously though, even though i pretty much already knew what most of those answers were gonna be, i don't think anyone can say that Nintendo doesn't know what they're doing after reading that.
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read the article here
seriously though, even though i pretty much already knew what most of those answers were gonna be, i don't think anyone can say that Nintendo doesn't know what they're doing after reading that.
Yea, well, the problem is that I read articles very very similar to that after N64, where Nintendo clearly learned their lesson, they know know what they're doing, etc. Then a few short months later they reveal a system that has proprietary media and a purse handle.
Quite frankly, I'll belive it when I see it.
Man, good thing that article reminded me to hate my Gamecube. I was really starting to enjoy its fantastic library.
how has the Optical Disc affected the system or games?Quote:
Originally Posted by diffusionx
they fixed every last problem that they made with the Nintendo 64. even the third party support, although they got off to a slow start with that one. but hey, for the most part, everyone that matters is on board. at this point, it's just a matter of getting more out of them.
aside from that, i don't see what wrong they're doing.
Well, that about sums it up.Quote:
EGM: Was that a problem with the GameCube?
George: It was a problem.
Great article. They know the score, they're taking (almost) all the right steps into the future. I like how Harrison talks about the importance of connectivity but at the same time admits that there's been nothing worthwhile out of that idea yet. Their strategy against the PSP is somewhat scary... I'm not sure if a loaded GBA SP will be able to hold up, even for a much lower price.
Other than that though, I'm glad to hear Nintendo saying stuff like this
That's exactly the stuff the Nintendo fan in me likes to be reminded of.Quote:
EGM: Last question: What would you say to hardcore Nintendo fans who may be becoming discouraged with your consoles being second or third place over the past few years?
George: I would say don't be discouraged. I'm not gonna say that even we're happy with the results over the last couple of years, but don't get discouraged. We still have a great capacity to make breakthrough games and surprise people, so I would say to just be optimistic. If you don't already own a GameCube, you should go out and get one now, because there are a lot of great titles you can enjoy right away. As we get ready for the next system, I think you'll be pleasantly surprised.
as far as playing multimedia goes, i don't see why not. Advance Movie should be able to hold its own against the movie and mp3 playback that the PSP will offer. not to mention that the price of an SP and Advance movie will be cheaper than a PSP from the sounds of it. read more about that hereQuote:
Originally Posted by NoFace
in game graphics are another story though.
They seem to be waiting for the next big thing to land on their systems. I doubt it'll be something to do with connectivity. Other than that, the only possibility for a next big thing is the next Mario and it's mysterious great new idea. Since Sunshine came up short, there must be alot of pressure for the next Mario to be a huge success.
Quite frankly Lucas I dont think many gamers give a shit about the PSP's movie and mp3 playback features. I know I dont... Im looking forward to the PSP for the hopes that it will move handheld gaming beyond the staleness and funk that Nintendo has turned it into. Quite frankly handheld gaming right now is a fucking joke, the games look and play 10 years old. Yea, Super Mario 3 is nice and all but I was playing that shit when I was in 3rd grade (almost to the day, too - I got it on my birthday in 3rd grade, and my birthday is tomorrow). I'm a senior in college now, and look what Nintendo just released for Game Boy!
The "Advance Movie" is not going to help Nintendo "against PSP", because quite frankly that is not where the battle is going to be fought. The battle is gonna be fought with games, and quite frankly unless Nintendo decides to move beyond churning out decade-old software they will be destroyed.
Besides, if I've learned one thing from this generation, it's that people who DO want the features will take them built-in over having to buy more crap to do it. See: PS2 DVD vs. Xbox DVD. Sure plenty of people bought the DVD kit but when people at the store inquired they were always pretty dissapointed that Xbox doesnt have it in the box. People who want wireless connectivity and multimedia will take the PSP only because they dont have to buy more shit for it.
I see Nintendo getting raped in the next handheld 'wars', that's for sure.
im not looking forward to the PSP for it's movie and mp3 playback features either. once i found out that that UMD wasn't gonna be re-writable, i lost interest in it. my main reason for wanting a PSP is knowning that this just means portable Ridge Racer will finally become a reality.Quote:
Originally Posted by diffusionx
and i don't think people will mind buying extra stuff for their GBA to get movie and mp3 playback when the price of the system and the accessory will still be cheaper than the PSP price. and that's even if the PSP launches at $200.
I'm gonna disagree with this. Isn't an Xbox DVD Kit roughly the same price as a PS2 memory card? The only difference is, the DVD Kit for Xbox is optional, yet you're gonna need a memory card sometime, so it evens itself out.Quote:
Originally Posted by diffusionx
I had to hear the dissapointment as well when I worked in an electronics dept, but I always brought up that point, to which customers always said "yea, that makes sense, I guess it's no big deal now"
Roufuss, yea, good point... however with the PSP vs. Game Boy Advance, the Game Boy Advance, flat out, you need to buy that shit. You need to buy an Advance Movie if you want multimedia. You gotta buy that fucking Motorola wireless piece if you wanna play wireless. Fin. End of story. With the PSP, that stuff is included in the system no questions asked.
Make no mistake, that will make a difference in people's minds... even if the price of the GBA+Accessories is less than the PSP, the perception of the PSP being newer/cooler/more advanced/whatever will be there because it got that shit and GBA don't... not to mention the PSP graphics will absolutely smoke the GBA.
Honestly now that I think about it it was a rather poor analogy for me to use. A better one would be, actually, the PS2 memory card vs. Xbox HD... I know I saw a lot of people's faces light up, if only for a second, when I told them they didn't need to buy a memory card for Xbox.
i was just about to say the same thing. since well, obviously you could use the same exact point that Roufuss used to help sell the DVD Kit. but yeah, seems like you noticed.Quote:
Originally Posted by diffusionx
Well, it's nice to see Nintendo acknoweldging how they'll need 3rd party publishers good to go with stuff when they launch their next system.
Only thing that continues to bother me is this:
Ah, the Big N, still ever so slowly accepting the fact the ages of the console gaming userbase are significantly older than they've been marketing to :\Quote:
EGM: Will making your products look more appealing to the older crowd be a major theme for the next generation of?
George: Well, I don't think it's about appealing to an older crowd, but I think it's certainly trying to figure out what consumer tastes are. And I think one of the things that Mr. Iwata's trying to figure out is how the next system should look like, and how should we go out and research or test that. But I think that we're still kind of far away from that.
Speaking of the whole "integrated side features" topic:
What's up with the rumor concerning the PS3 to read PSP games natively? If it happens, that'll be a major selling point for the PSP software.
I'm sorry, diffusionx, but Nintendo has been behind in terms of technology, and arguably games in the handheld market for the past 15 years. The war in the handheld is not about games, it's about cost and convenience, two things I'm not entirely confident the PSP can deliver.Quote:
Originally Posted by diffusionx
I'd like the PSP to succeed. But I've watched Nintendo crush many a handheld competitor, many of which had the more powerful hardware and the better games. You're naive if you think this will be an easy market for Sony to capture, especially given that the price, convenience and durability may make it prohibitive to the younger set which has been the biggest supporter of that market since the Gameboy came out.
As I say in every Nintendo thread these days: If I could only own one system, it would be the Cube. I can't for the life of me see what they are doing wrong, nor can I see why people aren't buying the damn thing.
Quote:
Originally Posted by dog$
That would be brillant marketing if it happens, but can a standard transport read PSP discs? Arent they going to be in a disc caddy of sorts?
Similarly, I can't see why people would actually want to buy one.Quote:
Originally Posted by Chibi Nappa
I love Monkey Ball like it was my own baby, but one game is no reason to drop so much cash that could be better spent on better things.
You would sell your child for $130?
That's harsh.
i agree. the thing is there's 3 big name systems out. in my opinion 2 is the limit and we've seen that before with the SNES/Genny. if the two systems offer great games then both can succeed. thats why the PS was singlehandedly the winner last round because there was really no good/mainstream support for the Saturn. but in the Genny/SNES days both systems had the same games coming out for each pretty much and had all the major developers (except for Square, but that was pre RPG boom). so this round and every other after will always have one system that will dominate while the others limp along. why? support. sure theres cross platform games but they're to few and far between. oh where am i going with this? somebody makes better sense of my thoughts than i do.Quote:
Originally Posted by Chibi Nappa
The gameboy has been synonomous with handheld gaming for about 12 years now. Much more so than the NES was to the console market, or than the playstation is right now. It is 98% of the market.
Sony owning the majority of the handheld market at any time in the next 5 years just isn't something that is gonna happen. Look at MS and their xbox as an example. They are throwing billions of dollars at the system, yet its still #3 worldwide.
The PSP will carve its own niche in its market, similar to what the xbox has done.
All Nintendo has to do is make their next handheld use Cube games and make their next console backwards compatible.
Funny, I said the same thing about the Dreamcast...Quote:
Originally Posted by Chibi Nappa
the failure of the DC is Gamespot.com's fault! GS convinced everyone that EA games were the only good games out there. Dreamcast had no EA, PS2 did! -teh Red Cloak has spoken!!1
Quote:
Originally Posted by AFX
This is Nintendo we are talking about, and that makes too much sense...
PSP is going to crush gba. When more developers move to create for the psp (and don't think they won't have a bigger incentive to) we will start to see better quality third party sotfware from developers other than just those well-known companies and a better quality-to-crap ratio than we are seeing on gba in general.
This, in turn will make handheld gaming more enticing to people like me who end up mainly buying only nintendo-made titles and a few others from other companies (square, capcom, konami) because the price on some games is hard to justify on old technology (when you can buy secondhand Xbox and ps2 and cube games) and where developers aren't putting as much effort into thier handheld games as thier home console games. (lack of focus? Where is an all-new mario world made for the gba from the ground up that showcases the ba power?)
One thing I like abut gba is the titles, not necessarily the gba itself (I still think it was silly for them to not include headphone jack with the new model, have crap sound and/or music, and lack the extra buttons), but the games that come out for it that catch my interest. (by default of the gba being the only handheld left) For me, GBA is really a stepping stone to something better. (just like gbc was to black and white gb)
One of the reasons why people are pissed at the original GBA not having a light is perhaps nintendo had planned it that way and intended to include one (in a later model) anyway without letting anyone know. Going by this logic it is possible they might do it again and release some kind of upgraded "future gba" with gba/GBASP-backwards compatibility to compete. (hey anything is possible)
I believe GBA's own success might be it's weakness (as well as strength) since now you've got to stick with GBA support to keep the userbase happy while you lose others to a competitor who can offer a better system and support. (just like what happened with the home console wars when saturn lost to ps1 because saturn was behind and lacked focus)
There's also the possiblity that sony will use the success of ps in general as leverage to get third parties to create content for the psp and create exclusive-content for psp over the gba. Sure Konami are pretty loyal to gba now, but what happens later may be a different story. I can imagine MGS exclusives for psp tipping the balance in favour of psp given the right choices. Or ports of popular franchises to psp like suikoden not being possible to gba because of the weaker specs of gba. Nintendo actively choose to slow down the market with old technology as it is an advantage to them. When you have a monopoly, there is no reason to move forward as profits are being made already on the software.)
See, the thing with nintendo in the past is I love thier games but I realise they treat thier fans (and developers if ou think about the cart days and how third parties couldn't compete) like crap. Thier arrogance in the past costs them marketshare, and non-company-specifc gamers (ie people who appreciate games from a wide spectrum of companies with no loyalty to any one specific one) turn thier interests elsewhere while waiting for the AAA+ titles. (I've had friends who had to sell thier systems while waiting for releases and then buy the system back again when the releases were timed to come out, just so they could play the single title!)
Sure nintendo have improved and thier atitude is slowly changing but they just don't "specialise" (within a given genre) as much; and this might limit them from taking advantage of the bigger market (adult gamers and kids who play 'adult' games because they want to be cool like thier older bros) that is possible outside the sphere of the traditional nintendo target. (ie nintendo fans themselves)
Kids aren't the only people playing handheld games, there will be style-conscious adults who buy expensive gadgets for themselves that have the money to spend on a more technologically-superior system with a focus on good quality games. (not just licensed crap taking up the majority of the library, but real genuine support by companies commited to making games that are really worth buying, and who aren't in-house developers for the same company who manufactures the system.)
First party developers (wanting the system to do well) would be expected to create quality titles, but the key imo won't be just them, it will be the overall diversity of tastes and styles that third parties can offer when they are given incentives to want to develop and focus on the system. Currently given the state of the handheld market it is better for them to put all thier focus and original ideas on home consoles but with some competition in the handheld market we might see better games and more original ideas instead of retro titles or remakes of existing 2d games.
That interview felt like it was cut and pasted from some 1998 Nintendo interview with a few names altered here and there.
As for the PSP, I don't know whether or not it will take over GB territory but I wouldn't rule it out. History has shown that it doesn't matter what your market share is, you can be toppled.
You type out the longest posts ever, and no one reads them.Quote:
Originally Posted by GameHED
:nod:Quote:
Originally Posted by omfgninjas
First of all, Sony's handheld *is* going to be a success, but it won't dethrone the GBA anytime soon. First year, I'm thinking 15% to 20% marketshare. Second year, 30% to 35% maybe. But Nintendo didn't just stop making hardware. They're already developing the GBA2, it *will* be a disc medium, and it *will* have wireless play built in.
As for the the gba library, here, here's a list of stuff, you should pick up, the large majority of which are not Nintendo games, without having to worry about them being ports:
Boktai
Karnaaj Rally
Iridion II
Ninja 5-O
Advance Wars 1 & 2
Sonic Advance 1 & 2
Golden Sun 1 & 2
Castlevania: Circle of the Moon/Harmony of Dissonance/Aria of Sorrow
Wario Ware
Mega Man Zero/Zero 2
Tactics Ogre: Knight of Lodis
Krazy Racers
Lady Sia
That's 18 games. And certainly a LOT of the userbase of the gba was not around during the SNES/Genesis years and there's plenty of goodness out there for them to get on top of that above list, not least of which are the Nintendo Mario games and Zelda: LttP/Four Swords. And there's plenty of other great games for the system. Think of the library of the gba being comparable to that of the PS2 in its good to bad games ratio.
And Nintendo doesn't have a chance in hell of completely reversing their standing in the console race come next generation. The best they can do is fix all the problems the GC has with image by making the machine a slick looking piece of technology, make more commercials like that Who Are You? one, get 5 or 6 bigtime exclusives for launch and be happy to be in second again, not too far ahead of Microsoft.
NES: Not the best system at the time, but it was cheaper and value for money.
GameBoy: Not the best system at the time (Lynx and GameGear were color), but it was cheaper and value for money.
PlayStation: Arguably not the best system at the time, but it was cheaper and value for money.
HISTORY REPEATS.... and so do middle class consumers....
PSP will sell like MiniDisc Recorders... i.e. to young urban professionals, rich brats, and college kids with 10 part-time jobs. I don't see Jonny Poke'mon buying one, and 80% of GameBoy sales were from kids (parents), not yuppies.
I'm think Nintendo should:
* Give significant discounts on licencing royalties to the big developers (Sega, Konami, Namco, Squarenix & EA) and to up and coming developers. This will give them third party support up the kobayashi!!!
* Let Sega runtheir online support, they have the most experience in the industry (Sega Saturn & DreamCast), and could do with the extra cash from it (that is if they can run it for profit....).
* Spread rumour that the "Cell" in the PS3 is a slut and will give all your whitegoods chlamydia.
People who think the PSP won't sell are forgetting how well the PS2 sold on nothing but hype. It presold out despite one of the worst launch lineups ever. Nintendo has plenty to worry about.
I'm guessing the reason the PS2 sold so well is because of the mass public acceptance of the PS1. Sony doesn't have a previous generation of followers in the portable gaming field.Quote:
Originally Posted by Ammadeau
Keres, no, they only have a loyal fanbase of around 30-40 million users who see Sony as the place to be for gaming.
That's all they need really.
And AstroBlue, Game Boy succeeded for one reason: Tetris. If Tetris came out on the other systems they would've destroyed Nintendo. Yes, that's a big *if* but that's how it is. Game Boy was made by Pajitnov's game. Most brilliant pack-in game ever, and Nintendo knew it.
Yea Game Boy is selling to kids, but thats cause kids are the only motherfuckers who Nintendo is selling it too. Remember, there was a time when videogames sold mostly to kids, it was Sony who managed to break that 18+ age bracket to the point now where MORE people who are 18+ are buying and playing games than there are under 18.Quote:
PSP will sell like MiniDisc Recorders... i.e. to young urban professionals, rich brats, and college kids with 10 part-time jobs. I don't see Jonny Poke'mon buying one, and 80% of GameBoy sales were from kids (parents), not yuppies.
And plus, you know - young urban professionals, college kids with 10 part-time jobs (or high-schoolers), and rich brats like Napolm321 are where the money's at. That's where the market is. Sony knew that with PlayStation, that's why they targetted them. That's how Sony has sold 50 million damn PS2s in 3 years. Not at Johnny Pokemon because Johnny Pokemon has to depend on his mother and father to buy him the games, and that doesn't come around too often. Besides, look at GameCube - it shows you right there what happens if you rely too much on that age bracket.
I hate it when people say something like "Oh, Nintendo beat Sega and Atari and SNK with inferior hardware, so I think that's gonna happen again!". Anyone who says that is missing the point. Sony is not Atari, they're not fucking SNK, and they sure as hell aren't Sega. They're smart. They know what they're doing. Remember - Sony fucking INVENTED the portable consumer electronic industry.
You don't think Nintendo analyzed the Walkman before they put out Game Boy? To see what it did right and why it sold? Of course they did. And do you seriously think Sony has no idea that customers like long battery life and whatever? Uhh... of course they do. They invented the fucking industry. If you think that Sony doesn't know how it has to be done... you're the one who's clueless.
And Scourge, yea, 15%-20% market share in the first year is reasonable, but what's that compared to 0%? If Sony can do that, and build to 35% in 2 years, that will be huge and it will be more than enough to crack Nintendo's stranglehold.
lol, bullshit, man. Everybody played Tetris, but nobody bough the system to play Tetris. I don'tremember any kids ever getting excited over it like they had to play it.Quote:
Originally Posted by diffusionx
Denial will get you no where. The handheld market is simply different from the console market. It's much more difficult to get people to pay $200 for something that fits in their pockets than something that hooks up to a TV. People don't want a handheld they need to treat like an expensive peice of machinery. If it isn't rugged and it isn't convenient, it isn't going to break out of a certain limited market (hence the barrier with PDAs).
I got the system for Tetris first and foremost, and I used to have awesome link games with my friends. Now, it could be argued that was because that was the only game that everyone had, but still. Quite frankly look back at the software, most of it is cack. There really wasn't much too get excited about on the system, period. Im thinking about the games I had on my Game Boy shortly after release... and most of them are pretty crappy.
Tetris is an amazing game and everyone loved it. The fact that the other systems had what... Columns? And Klax? That shit can't compare.
Besides, I listed an actual *game* for why the Game Boy succeeded. Most of you are happy just saying the system was successful because of battery life or size or whatever.
Sure, sure, maybe nobody bought the system for Tetris, but sure as fuck nobody bought the system for battery life, either.
Tetris was a huge phenomenon. There's no doubt it sold systems. The Nintendo name was probably the biggest selling factor since Nintendo-mania was in full swing.
Yes, games like Mario and Metroid certainly had alot to do with it.
Though it seems to me that the handheld market is far less dependant on the existance of a "killer app" than the console market. People don't usually buy as many handheld games as consoles, and it's not a substitute for console gaming. It's generally regarded as a time waster when other gaming isn't availible. People will buy a handheld system because it's cheap and it's "cute" even if there isn't a particular game motivating the purchase.
Pokemon still showed that the killer app phenomenon can happen, but I don't think the GBA sales were pushed by any one game as much as just practical features and well rounded lineup.
Tetris helped widen the audience for Game Boy. I was in high school when the GB launched and there were quite a few teenage girls who bought the machine to play Tetris.
And like I said before... you think Sony doesnt know this? Seriously now...Quote:
Originally Posted by Frogacuda
PDAs have had a barrier of entry... it's that they're so damned expensive and, well, most people have no use for them. I bought a PDA a few years back and I barely used it. Waste of $$.
But dude I see so many people out on campus with iPods its not even funny. Probably 20 or 30 a day. And iPods are sure as shit a lot more than $200. Granted yes it is a college campus but like I said that's where the market is, and Sony knows that.
Yea... and right now is almost, almost a Sony-mania. People think great games are on Sony's systems. Shit, 50 million people buy PS2 compared to what, 13 million Xboxes? You just cant beat that. Sony has this huge market of ready and willing customers, just like Nintendo had back in 89.Quote:
Originally Posted by NeoZeedeater
Most of the things George said made a lot of sense. But, why do I just know Nintendo will screw up. The PSP will sell there is no doubt about that. It will take sometime to be the market share leader, because the GBA already has a huge base. But, you can rest assured that the PSP is going to sell like mad.
One thing George said that didn't make sense was this.
Dreamcast or Saturn that not only didn't have enough good software, but also didn't have enough product to meet the retailers' needs.
Dreamcast and Saturn had software for days. They had better lineups than the N64 and Cube combined.
Yeah, anyone thinks the Dreamcast, Saturn or Master System failed due to lack of good software is dead wrong. There are other reasons these systems failed in certain regions.
Yeah, I caught that too. I kinda figured he was talking about the early life of those systems. Saturn had a pretty weak start especially in terms of franchises that people really cared about, but even if that's what he meant, DC had a killer launch and kicked into gear right away.Quote:
Originally Posted by The Shiva
Agreed. It *will* be a huge hit. For the first time ever, there is going to be 2 viable handheld systems. My numbers were based on 30mil gba/sp's out there now and Sony selling 4+ mil PSP's in their first year on the market. At some point, I can see a 50/50 market split, but that's 5 years down the line if not more probably.Quote:
Originally Posted by diffusionx
However, it *is* important to remember that Nintendo is going to release a GBASP2 in the not so distant future. That's where the real showdown is going to be. Will Nintendo's next handheld be able to compete with the PSP? That's where affordability can have a huge impact. Don't forget, the next GB will be disc based; that solves a lot of manufacturing cost problems straight away for third parties.
I agree with you, diffx. Anyone who doesn't see it is smoking crack.
And the obviously un-researched opinions of a message board participant are relevant how?Quote:
Originally Posted by Frogacuda
I find it funny that this is your opinion, you recognise it as an opinion, yet to cling to it as fact, reguardless of how many points the opposition brings to bear.
Nintendo is going to be in a bad way for the PSP launch unless they seek to change. Arrogance has only ever bought them one thing, and that thing is second place.
even being their fanboy i'm getting sorely disappointed in them every year.
What was the PS2 going up against though? A dying N64? Sony completely fucked up the PS2 launch, but it didn't matter, because it had no competition. They can't do that with the PSP.Quote:
Originally Posted by Ammadeau
Is their a potential for a good and sucessful system? Yeah. But so far the PSP is nothing but a few specs, and the GBA is the best selling videogame system on the planet with tens of millions of owners and a catalogue of over a thousand games and counting. Doesn't take a genius to figure out who has the upper hand.
People, for the love of videogames, don't believe the Sony hype again. Judge it on its actual merits when, ya know, it actually exists.
That's actually the strong point of their release, it being on a not so smart date actually turned in their favor. Impatient buyers jumped on the PS2 even though it's price was a bit high, it looked like it was in concurrence with Sega's Dreamcast and it being the first one gave it more time to release more titles and become more favored among the masses. If Nintendo we're to bring it's release date to the same quarter as Sony did to their's, and to maybe change the launch color from gay ass purple to platinum or black, they would have stood better odds now.
For the record, there were black Cubes at launch. My launch-day Cube is black.Quote:
Originally Posted by DjRocca
Uh. That'll happen.Quote:
Originally Posted by Kinopio
It's silly to think that the PSP will sell at anything more than $199 and even that is pushing it. People will buy it at any price, but that's same people who bought the Jaguar, 3D0 and N-Gage.
Ever see the Sony PDA market? Battery life sucks, proprietary formats estrange accessories (Memory Stick :yuck:, "Compact Flash" slot, audio drivers), strange, akward, "new" form factors (UX70), lack of support for old (4-6 months) units blah blah blah. I should know, I own one (err, two).Quote:
Originally Posted by diffusionx
And the MiniDisc is still a *huge* success :\ .
Sony isn't flawless. If the PSP is an inexpensive product with good software support and features consumers want then they have a chance.
Oh, and I still cringe at playing *any* 3D games on a portable screen.
I've heard this before. Wait a minute:Quote:
Originally Posted by Kinopio
Nintendo sure won't be the one with the upper hand if they continue with this arrogant mind-set.Quote:
Originally Posted by Nintendo
I think the big mistake about Nintendo is that they're only trying to couple up with the big publishers and may alienate the smaller companies who bring the niche games to the market that make breakout hits.
Grand Theft Auto, The Sims, Medal of Honor and Battlefeild were all gambles way back when. But you have to take a few risks to make money. I guess they want to be safe, but all the franchises they want are known to be PS2 based franchises (like Tony Hawk).
Too little, too late.
I disagree with your assessment of older games, because pressing A to jump then is still as good as pressing A to jump now (and whatever else with the control scheme).Quote:
Originally Posted by diffusionx
However, the thing about the PSP's MP3 abilities and movie playing abilities is that you're paying for them. They're pushing it as a media device. If you don't care about them, why do you have to pay for them. How about a gaming device that's secure and in good working order before adding these other abilities I'll have to dish out another 100 - 150 smackaroo's for.
(that's right, I busted out the word smackaroo's for this reply)
I don't see how The Sims or Medal of honor are "gambles" or "risks". they had Will Wright and Steven Spielburg's names attached to them.Quote:
Originally Posted by Andrew
Sometimes it ok to be arrogant. remember when sony, over 2 years ago, declared the console wars over?Quote:
Originally Posted by Captain Vegetable
I swear, if Sony put a PlayStation logo on a toaster and said that it'd burn your toast in 83 dimensions at the rate of 1.21 jigga-watts per milligraminasecond, it'd sell like mad.Quote:
Originally Posted by Kinopio
...and it would probably break within 6 months. Good ol' reliable Sony.
As it stands now, though, I don't know how any judgments of the PSP and its eventual competition against Nintendo can be made without solid specs, or even somewhat of a launch-game list...
All I know is that I'm not excited. Like all (both) Sony systems thus far, I'm definitely going to wait it out. After a year or so, if tradition continues, the first generation of shit-tastic hardware will be broken already, and new models released. By then, there should also be a decent bit of software to judge the damn thing off of besides a Fantatechdemo-type game, Tekken 6.4, Random Realistic Racing Game, and so on.
...man I can't wait 'til this cold is gone and I can stop taking NyQuil.
It was at the 2002 E3... and yes, at that time, the console war was over. It still is.Quote:
Originally Posted by Kinopio
A note on the Gamecube style- I like it. Whenever it's time to shuffle my consoles around, whether it's from a bit of rewiring behind the tv or moving house, like I had to do a couple of times in the last two years, the Gamecube is the easiest to deal with. Grab handle, go, simple as that. The cube shape also made it a lot easier to find space for, even with the curved handle.
Purple is a good color, it adds a bit of life to the near monotone of greys and blacks under my black-cased tv. If it wasn't for the white Dreamcast and purple cube, my entertainment center would be a light-eating black hole.
It's like people liking yellow for cars, because yellow is faster. The standard black cases with totally soulless designs seem sleek until you realize you've just robbed your room of any personality at all. The problem is that most people don't think like that, or worse don't think at all.
Keeping in mind that I know that most people don't think like this, and marketing to me is a great way to lose huge chunks of cash, I think the visual style of the Gamecube is lively, while the PS2 is sleek but dead. X-box is just a black jumble with green highlights.
James
It isn't really fair to diffisionx Nintendo's mindset from almost 10 years ago and assume it's Nintendo's current attitude.Quote:
Originally Posted by Captain Vegetable
I don't think I've seen any videogame company yet promote their competition.
Nice use of "diffusionx." ;)Quote:
It isn't really fair to diffisionx Nintendo's mindset from almost 10 years ago and assume it's Nintendo's current attitude.
I'm not assuming. I'm making an observation. Have you read some of the things Nintendo has said in the face of the PSP? Their attitude has, remarkablely, remained the same. And like I said, all it's going to buy them is second place.
Yes, sometimes it is OK to be arrogant, like when you've outsold the closest competitor 5 to 1, or when you know there's no way in Hell for other hardware producers to even come close to the saturation level you've reached worldwide. In other words, it's OK to be arrogant after you've proven yourself and your product against any and all competition.Quote:
Originally Posted by Kinopio
Never has this been the case with Nintendo. They always look down their nose at prospective competition before they've even compeeted, and, again, all it's gotten them is second place.
:nod:Quote:
Originally Posted by ChaoofNee
That's all I want: you show me some great games, I'll buy your system.
And I agree with James about the Cube's design. I really don't see a problem with it.
You've hit the nail on the head. Once enough developers get comfortable creating software and actually focus on the handheld, they can flood the market with enough titles that it won't matter how great the quality of titles are on the gba. (they're great enough, but you have mainstream fanatics of other lesser-respected titles to sell games to as well as an environment where developers can cash in on cloning the best things)Quote:
I think the big mistake about Nintendo is that they're only trying to couple up with the big publishers and may alienate the smaller companies who bring the niche games to the market that make breakout hits.
Grand Theft Auto, The Sims, Medal of Honor and Battlefeild were all gambles way back when. But you have to take a few risks to make money. I guess they want to be safe, but all the franchises they want are known to be PS2 based franchises (like Tony Hawk).
Too little, too late.
It's all about filling in the gaps that are left open by nintendo (and other well-off and established third parties too busy with sequels) that will make the difference.
One thing that may scare people is if some of thier favourite franchises become focused on psp over gba due to limitations. It happened with final fantasy on n64, and in the case of most developers preffering 3d to 2d these days, it could happen again in the handheld arena. A franchise like resident evil (now exlcusive on gc) started life on ps1 and would have been a little gamble for capcom at the start. But given that it helped bring the survival horror genre to consoles and allowed other companies to compete within that genre, (silent hill) it opened up a new market for developers. (nowadays survival horror games are a staple amoungst most people rather than a niche imo. The game market overall expands when new niches are open to exploit) Another example is Konami's MGS which shows no loyalty to any one manufacturer. And who's to say we won't see things like Castlevania appearing on a psp alongside gba castlevanias?
GBA's price is its advantage but if there's a handful of third party "killer apps" or a dozen average-to-good quality titles flooding the shelves for psp, you'll find it harder each month to ignore psp as more and more developers support the alternative. These days you can wait till your favourite titles reach bargain bins or go second hand and you pick them up cheap if you're worried about money. (so long as there's a flood of titles and developer activity)
The key threats to nintendo is 1. sony being able to fill up the gaps being ignored and 2. the game market that can expand when third party developers compete against each other for niche areas and refine thier games to perfection. History has shown that when a developer comes up with an idea it usually gets cloned (by others) and improved-upon several times over and turns itself into a well known franchise after developing a following (either cult or mainstream) and then is brought over to new console generations to please a fanbase. If the market for games like, say, another Tony Hawk or GTA appears, and then allows sony to gain better marketshare (by bringing a safer environment for less-well-known third parties to compete against each other) then this could be a repeat of when ps1 took over from saturn and n64 and flooded the shelves with too many games that even sega/nintendo-only fans had to eventually give in.
Nobody can predict the future. When better quality of service appears (Animal Crossing only just appeared in pal makrets, geezus...and with less stuff) and companies focus on globally dominating rather than instant profit, (possibly expanding the existing total game userbase in the process) you see all kinds of unexpected shifts. (ie sony dominating for 2 generations and possibly a third)
I think people give Sony too much credit. The PS2 sold well, because it offered a DVD player with a game machine included. Japan saw a jump in DVD sales when the PS2 was released and the launch software sold like shit.
There is no way that I could imagine paying $200 for something I play when I'm not at home. The Lynx failed because of it's price and a lack of software to compete with that offered on the Gameboy.
Even if the PSP offers a nice lineup of 3-D games, it's still not going to be that big of a deal. Wow, I can play Playstation games on the go!
The GBA is succesful because it is cheap and it offers a large library of games, dating back to the original Gameboy.
Playstations success had a lot to do with interactivity. You could invite your friends over for a game of Madden or challenge eachother to a game of hoops. The Genesis was succesful in North America, because it was cool to play games like Madden with your friends, or decapitate eachother in a game of Mortal Kombat. Saturn failed in North America, because Sony's product offered Madden and any other sports titles you wanted, while Sega was too busy brining over games that the general masses were'nt interested in.
Sony has proven in the past, that they can release products that are too ambitious, or totally missing the target audience. The Mini-Disc was a complete failure, because of it's price and lack of anything beyond recording your own music on an expensive disk that costed as much as just buying a CD instead.
maybe back in 1991, but today, i can put 5 hours of music on a $2 disc. 56 hour battery life on 1 AA, and USB support.Quote:
Originally Posted by gamevet
things took off in japan i hear, but regardless. i love my MiniDisc Player. it's no ipod, but it beats the shit out of any mp3 player of cd player out there.
Ah.. yea..wha!? :wtf:Quote:
Originally Posted by GameHED
Okay, yea, so you just described the first 2 or 3 million units sold, tops. But the PlayStation 2 has sold fucking 50 million units, champ. You can't explain that success away with stupidity, and anyone who tries sounds like a fucking idiot.Quote:
Originally Posted by gamevet
I worked at an EB when the PS2 came out and let me tell you plenty of people bought games on the system when it came out. Madden 2001 PS2 was one of the top selling games of the year.
I think you are confusing the home console and portable markets. There is a large difference.Quote:
Originally Posted by Captain Vegetable
Since the inception of portable gaming, Nintendo has been number one. Dethroning their monopoly in that sector would be like a company outselling Windows in the OS market. Neither is gonna happen anytime soon because the status quo is so imbedded in the conscience of the marketplace.
I've used this example before, but i'm gonna do it again bcause its so fitting. When you go onto an airplane, most times they will say "please turn off all cd players, radios, and gameboys".
Some people may take my argument with a grain of salt because they think i'm biased towards Nintnendo or whatever. But i'm very close to reality. I don't think Nintendo will catch up to Sony next console gen, no matter what, for instance. And I think the PSP will have three times as much success as any other non-nintendo portable, but thats still a very small market share.
How often do you fly? Because in the past 3 years I have never heard them refer to Game Boys specifically. They say, please turn off all portable electronic items, such as CD players, radios and laptops until we reach a cruising altitude. Please be aware that radios and cell phones are not permitted during the duration of the flight.Quote:
I've used this example before, but i'm gonna do it again bcause its so fitting. When you go onto an airplane, most times they will say "please turn off all cd players, radios, and gameboys".
Besides, when I was a kid, nobody referred to it as videogames. NOBODY. It was Nintendo. Nobody ever said, "do you play videogames?" It was "do you play Nintendo?". It wasn't, "oh johnny's playing a videogame" it was "oh johnny's playing Nintendo". I swear to you I didnt even know Master System or Atari 7800 existed, they were like distant clouds because Nintendo was all that mattered. If you want to discuss how embedded a single product can be in the consumer conscious, don't talk Game Boy now, talk NES in 1988. Hell man, remember the World of Nintendo section in Toys R Us back then? I dont see any World of Game Boy sections today. Back in the late 1980s Nintendo had an incredible monopoly and was absolutely untouchable. They were absolutely ruthless with their business practics and took advantage of their monopoly power in every way.
And then Sega came along and within 2 years that monopoly was a distant memory.
So, maybe you dont really know your gaming history as well as you think you do, because I can assure you that Nintendo has been in this haughty, untouchable monopoly position before, and they were destroyed by a determined competitor.
Then don't type anything there... you fucking idiot.Quote:
Originally Posted by RetroActive
I agree that whole post, also... during the PSX/N64/SS generation, I heard a lot of people refer to videogames as "Playstation".Quote:
Originally Posted by diffusionx
Today's dominant market leader is tommorrow's market competitor.
lol..What a greeting. Let's review: You take 'issue' with my stating "Not making GT public" in lieu of my actual GT, reasons that might be obvious to most, except for snotty little simpletons, and really not even an issue or concern to probably 99% of the viewing public. Yet, you waste precious seconds to point this out. And I'm the "fucking idiot"? Just knowing this troubles you is amusing, and even mildly satisfying. Pathetic. I hope you're an exception rather than the rule on TNL.Quote:
Originally Posted by Icepick
I love my MD player as well, but I end up using my mp3 player more often because it's only 1/3 the size and my MD player's rechargable doesn't last as long as I'd like. Nevertheless, they're cool little machines.Quote:
Originally Posted by Lucas Barton
Wasn't the ratio of PS2s to games 1:1 for the first few months or so? Or maybe those were Japanese numbers.Quote:
I worked at an EB when the PS2 came out and let me tell you plenty of people bought games on the system when it came out. Madden 2001 PS2 was one of the top selling games of the year.
No, I'm not, and no, there isn't, Mr. Market Analist.Quote:
Originally Posted by Kinopio
Again, your example is rediculous. Comparing highly integrated software packages to Game Boys is creating a phalacious argument. People can't function in a business environment (for the most part) without MS Windows. People can function in any environment without a Game Boy.Quote:
Since the inception of portable gaming, Nintendo has been number one. Dethroning their monopoly in that sector would be like a company outselling Windows in the OS market.
Dude, that's not a good thing, it's a bad thing. They're using a product specific brand name to mean any and all portable gaming devices. If I have a Game Gear, I am expected to turn it off, just like the guy next to me with a Lynx, and just like the guy across the isle with the NGPC. Just because they use the word "Game Boy," doesn't mean they speaking exclusively. It's called loosing a copyright. Zipper, for instance, has lost it's copyright. Zipper was the name of a company who made fasteners, and pioneered the product we have come to know as the "zipper." People started calling any and all fasteners of this type "zippers," instead of "fasteners made by Zipper." Eventually, the word zipper had become so disseminated and widely recognised as the name of a type of fastener, rather than a company name, that the company had to relinquish their copyright, as it had become meaningless.Quote:
Neither is gonna happen anytime soon because the status quo is so imbedded in the conscience of the marketplace.
I've used this example before, but i'm gonna do it again bcause its so fitting. When you go onto an airplane, most times they will say "please turn off all cd players, radios, and gameboys".
Xerox is on the verge of losing their copyright, and Coke is certain areas of the US.
THIS IS NOT A GOOD THING! And it does nothing for your argument as a result.
Matter of fact, it's counter-productive, as I could argue that the Game Boy has much to fear as a result of this behavior.
I don't know what you're looking at, but I sure as Hell can't see it.Quote:
And I think the PSP will have three times as much success as any other non-nintendo portable, but thats still a very small market share.
And all this I've said goes without even begining to mention "Mind Share." Anyone know what that is? How about an "Evoked Set?"
http://www.boomspeed.com/jnyace13/stfunewbie.jpgQuote:
Originally Posted by RetroActive
Retro, the quote in your sig is fucked up and it's annoying the hell out of me. You need the tag like this (just take out the spaces)
[ quote ] this is where the quote goes [ / quote]
LOL!Quote:
Originally Posted by RetroActive
Are you always going to be this smarmy and unnecessarily defensive? That'd be awesome.
Leaving the GamerTag box blank would've served the same purpose, that of not making your tag public, without attracting unwanted attention.Quote:
Originally Posted by RetroActive
What is your fascination with my Forbidden Closet of Mystery?
I know that. I added the brackets. Brackets annoy you? lol I'm new here, but not to vB. Some of you seem too easily distracted.Quote:
Originally Posted by Rumpy
Icepick: What an original reply. It's only been done on countless message boards by (a guesstimate) thousands upon thousands of other forum members.
I haven't said much at all since becoming a member. Just basically getting a 'feel' for the forums and reading what everyone's talking about. I actually discovered the link in XBN, never heard of TNL before that. I'm looking for a worthy alternative to the mass-infusion sites. People generally seem fairly to extremely knowledgeable on the subject matter I've read in different threads. The site is done very well, layout and all..
Mzo, I agree, it serves the same puprose, and that's why it shouldn't even remotely be a concern or call unwanted attention to it. If I last as a member, there might be one or two who can stand me and vice versa - who also subscribe to Live, they might want to find out what my GT is, since they know I have one. Those are the only people my stating what I did in the GT field should.."attract".
But anyway, thanks for the 'suggestions' people. I'm going to be really stubborn and leave those fields as is for now. Really, don't sweat the small shit. I generally give people more credit than that. Especially Icepick..he's my hero. :\
I've now played a role in helping to derail this thread, and that certainly wasn't my intent. Let's review again: I've helped derail a thread, got flamed for my GT field(and flamed for being a "newb"), my sig annoys someone else., and I'm attracting "unwanted attention"... I'm off to a rip-roarin' start here.
Thats the point sweetie.Quote:
Originally Posted by RetroActive
Now go fix your sig. It looks like shit.
Quote:
Originally Posted by diffusionx
Actually, when the first 2 or 3 million units of Playstation (In N. America)were sold, it was Gameday that provided the NFL football fix. When Madden finally arrived, it took over that market and Gameday faded away. Sega had no answer to Gameday and pretty much killed the market that Madden produced on the Genesis, or any other EA game featured on that console.
Yep, Madden was the big seller on the PS2 in North America, as was NFL2K series on the Dreamcast. The PS2 provided what was cool to gamers when it launched in the US. Japan knew that the next Final Fantasy would be on the PS2 and bought the system reguardless to whether it had software available or not; which explains the reason why DVD sales took off over there.
The PSP will be a totally different market. Unless it provides the greatest handheld Final Fantasy, or Madden type game, it will have a lot to prove. Anything that the Playstation brand name helped produce, when they released the PS2, wont be a factor towards the PSP market. It may sway a few here and there, but not at $200. The biggest factor for the PSP will be it's single player features, which is not the main selling point of a home console like the PS2.
gamevet, so what youre saying here is that "Sony needs a big-brand title to sell PSPs". Really? Well, let me tell you, that is some fucking incredible analysis right there. It is just amazing. You are a goddamn genius for coming up with that. I dont think there's another single person on the planet who would ever have said something so insightful. Are you sure you dont have a job providing this type of groundbreaking info to the videogame companies? Because, if you dont, let me tell you flat out, you really should.
I mean seriously, do you think that Sony like, doesnt know that the success of their systems was fueled on big-huge titles? Do you think that Sony thinks that they dont need the same for PSP? You've seriously got to be kidding me if you think that shit.
Im not saying "In Sony We Trust" but I am saying that you guys need to realize that Sony ain't fucking SNK or Atari. They know how to sell their products and they know what people buying videogames want.
I just think that they're forcing companies to push new software (and by new I mean new possible franchises too) to Sony or the competition. So even if they get the Metal Gear Solid on their console, they've forced players to grow accustomed to their competitions brand. It's kind of silly. Nintendo wants all the breakout hits for their system without the risk involved in getting to the breakout hit stage. It's kind of stupid.
p.s. I thought Sony needed totally crappy games to push hardware. But I guess something happened there.
RetroActive, what the fuck is the point of a GamerTag if you dont tell other people? And besides, why DID you insist that youre not making it public by mentioning that... thats like fucking telling everyone you know you're a furry, just for the sake of them knowing you're a furry (not that it helps any of them).
Stop being a fucking chump. Cough it up and start feeling the pain from the gaming ninjas on TNL.
Quote:
Originally Posted by diffusionx
I fly all the time and yes they say turn off your gameboys. :nod:
Quote:
Originally Posted by diffusionx
You need to get laid or something. :rolleyes:
It just kills me that anyone that suggests that Sony will have an easy path into handheld gaming, because they have such a huge market share of the consoles, does'nt look at the market for what it is. The Nomad had a great lineup of Genesis titles, but the price was way too much for anyone interested in such a niche product. It's gaming on the go, not a console that you share time with, when your friends come over.
http://geochange.er.usgs.gov/pub/inf...eake/crabs.jpgQuote:
Originally Posted by diffusionx
The bloody Hell it won't.Quote:
Originally Posted by gamevet
Where the Hell do you people come up with this hackneyed bullcrap?!
Do you plan on buying a PSP? I'm in no hurry. I picked up a GBASP in June and still have a list of games for that system, that I plan to pick up. $100 for a system is no big deal, but at $200 it's more than just an impulsive buy.Quote:
Originally Posted by Captain Vegetable
Do you think diffx, Sony, or myself don't know that?
Do you think we have no formal business training and can't look at a market objectively?
Look, man, I'm far from doomspeaking Nintendo, but it's foolish not to see what's coming.
Well, I fly around 2-4 times a year now (back and forth from college to home) and I never heard it. But this aint something we can really resolve, I guess we just have to agree to disagree.Quote:
Originally Posted by gamevet
Nomad also came out with zero hype near the end of the Genesis' life cycle. You just cannot judge how the PSP will do based on the Nomad. They are entirely different products.Quote:
It just kills me that anyone that suggests that Sony will have an easy path into handheld gaming, because they have such a huge market share of the consoles, does'nt look at the market for what it is. The Nomad had a great lineup of Genesis titles, but the price was way too much for anyone interested in such a niche product. It's gaming on the go, not a console that you share time with, when your friends come over.
And also I will throw in the fact that the Game Boy debuted at $169, which translates to $252.41 today. OMG! The PSP is gonna be cheaper than what the Game Boy was when it came out.
And, yes. I do plan on spending $200 for a PSP at launch. So do very many other people. So many, in fact, I'm sure you'll be shocked and amazed.
Quote:
Originally Posted by diffusionx
And also I will throw in the fact that the Game Boy debuted at [url=http://www.destroy-all-monsters.com/gameboy1.shtml
I did'nt buy it at that price!
Quote:
Originally Posted by diffusionx
I did'nt buy it at that price. The Gameboy did'nt exactly fly off the shelves until Tetris came out and by then the unit was under $100.
Quote:
Originally Posted by Captain Vegetable
Yeah, I'll be shocked and amazed at how many people buy into hype. What software do you have to back up that purchase?
Quote:
Originally Posted by Captain Vegetable
I'll be shocked and amazed at how many people bought into the hype. Do you have any software purchases planned with the system?
Quote:
Originally Posted by Captain Vegetable
I'll be shocked and amazed at how many people buy into the hype. What games have you enticed to buy the system?
Unfortunately for your argument, you do not typify the American consumer.Quote:
Originally Posted by gamevet
Gaming Ninjas with aeroplanes.Quote:
Originally Posted by diffusionx
And guns.
Nintendo just figured they could charge a little extra for the luxury of a gamer getting the GB 15 years before the PSP. :confused:Quote:
Originally Posted by diffusionx
I'm not exactly saying the product won't see some success, but it's not like it's going to just fall into consumers hands either. The system is currently vaporware, much like when Nintendo touted how grand the Ultra 64 was going to be. Did that system live up to the hype?Quote:
Originally Posted by Captain Vegetable
Sure, there are a ton of people that love electronic gadgets, like the Sony brand name and like playing games, but when a product has'nt even hit the shelves and people are already claiming it to be the next big thing; I have to wonder who's been giving them the pipe and a hand job at the same time.
I for one am taking the wait and see stance on this, as I'm sure many others are as well. I have'nt seen software for it, have'nt seen the product on display and have'nt heard anything about the unit beyond gaming magazines and websites.
I'm not a Sony hater by any means either. My whole entertainment center is Sony, down to the DVD player.
I don't recall the Gameboy selling huge numbers the first year either. The system really took off when they were selling it for around $99 and it came with Tetris.Quote:
Originally Posted by diffusionx
So shut up about it already.Quote:
Originally Posted by gamevet
At least someone is making sense about all of this. I feel that until Sony's portable hits the sub-100$ price range, that it will likely fail. I am not exactly excited to play PS1 quality games on the go as much as my GBA. 16 bit bit simply translates better on the go. I am not living in the past, nor am I saying 2-D forevar or whatever. Sony simply got lucky during the 32 bit era and capitalized on Nintendo's retarded and greedy ideals about carts and storage in general. This will not be a repeat of history. Sony is being far too ambitious and quite frankly, they seem to be repeating Nintendo's same mistakes themselves. Time will tell what they are going to do, but it isn't going to be PS2 -style domination again.Quote:
Originally Posted by gamevet
I think both Nintendo and Microsoft have learned from their mistakes
Anyone who says that Sony just "got lucky" is a goddamn retard. They made a great system, they made it easy to program for, they made it at a price point that people liked, and they worked their asses off to get games on it that people wanted to play. It wasn't Sony's fault that Sega launched Saturn with bullshit ports of Daytona USA and Virtua Fighter, but it is Sony's fault that the PSX was launched with killer versions of Tekken and Ridge Racer.
You don't just get lucky for... 8 years in a row, dude. Especially not in the corporate world (there's nothing more ruthless than that shit). Sure, Sony capitalized on the other company's mistakes, but that's business.
You don't get lucky in business. You see what the other guy is doing wrong and you capitalize on it and take advantage. That ain't fucking luck, that's skill.
By wanting to release more systems and enter a new market? :rolleyes:Quote:
Originally Posted by conrooks
The lot of you are fucking clueless.
I used to hate Sony with a passion, but the people bashing them with these retarded arguements are making me actually pull for them to beat the shit out of Nintendo once and for all.
Everytime someone says "Nintendo still rules because they sold like one more system than Microsoft!" or "Sony is going to make the same mistake, because everyone fails with their third system." makes me want to see Nintendo die once and for all.
AFXofHeavens: whats the issue with his gametag or whatever?
omfgninjas: just the fact that he actually put "not making GT public"
AFXofHeavens: jesus, he's stupid
Nintendo still rules because they make great games. The same goes for Sega and Sony, who really got into a groove with making and publishing great titles after Gran Turismo was released. I'll take issue with calling the PlayStation a "great system" for one reason - I've gone through far too many of them, the same goes with the PS2, but to a lesser extent. As far as games go, each Sony system has a nice, broad, and diverse range of things to play on it, much like the NES and SNES did before them.