I'll sell you mine for $200.Quote:
Originally Posted by Hero
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I'll sell you mine for $200.Quote:
Originally Posted by Hero
I posted that question at 8am on Wednesday, and then arrived at work at 9am to see the company e-mail stating that we were going to start taking preorders for the original version of Steel Battallion.Quote:
Originally Posted by Korly
So, anyway, my question is answered. Thanks though.
I got mine in the mail Monday. I was rather surpised it came so soon to say the least. For some reason I really expected shipping to take a tad bit longer. I guess not. Sadly, since Steel Battallion arrived on my door step so early, I haven't yet gotten the special adaptor doo-hicky that will let me hook my Xbox to my pc monitor. So no nice desk for me to play on.
I have been playing with the controller held awkwardly in my lap... I've gotten up to mission 4, but now I'm getting my ass kicked. Drowned on my first walk across the bridge for reasons that anyone who's ever played should know... and now I'm just getting blown up by enemy VTs.
Still, the production values for the game are pretty darn high in my opinion. Sure the cutscenes are iffy... but the game comes with a full sized 36page manual dedicated to teaching you how to operate a Vertical Walking Tank. The manual is well written, and filled with enough jargon to make you feel like it could be a real world military document.
The controller itself is well made. I like the fact that all the buttons light up when you press them, and that the starting up the engines flickers all of the button lights in sequence. It's the little touches that let you know they really cared about the game they were making.
I've heard some people question the need for the start up sequence, and having played the game... I feel it really adds to the immersive factor. There is a gameplay element as well... the manual states that if the VT is overheated by damage or stress it can lock up and shut down. In such a case the start up sequence would take on a whole new meaning.
I would recommend this game to anyone with a love of giant robot movies, mechwarrior, oh... and a load of cash they feel like parting with. Bye bye $200...
Personally, I won't be getting the LOC add-on/sequel because my March game expenditures are already looking to be very freaking high... and because I suck at this game, and don't like playing games online and getting my ass soundly beaten by 12-year-olds.
yeah i think gamestops site finally has it listed.Quote:
Originally Posted by Korly
It ships Thursday and will be in stores on Freitag.Quote:
Originally Posted by Dragonmaster Dyne
Ach!
1. Although the situation didn't arise the Beta Test, my understanding is that the "start up" sequence buttons will have in-game funtionality in the LOC. If true, it's super slick. If not, they're still cool for the reasons you stated.Quote:
Originally Posted by Zondaro
2. Set up a lemonade stand or whatever, and get LOC. There aren't many, if any, 12-year olds with the game and presumably you won't suck forever.
My reasons for not picking up LOC is mostly a sucking issue, and and also a time issue. I'm still thinking about it. I'm really looking forward to being able to compfortably play SB at my desk... once I get my VD-Z3 Component -> VGA Transcoder.
it's definately true. you can shut off individual systems during a mission using the switches. also, it's possible to completely power your vt down so that you won't appear on radar. can't camp in an 8 story mech, eh? i'll show you how it's done.Quote:
Originally Posted by Prince Planet
btw, i got all that info from a gaming age thread. i'd post it, but i'm at work, and that site repeatedly crashes this browser.