http://kof.gamebbs.cn/dispbbs.asp?boardID=29&ID=25440
www.gamefront.de has a larger scan under 2/27/04 news.
Hard to tell if the backdrops are 2D or 3D. *-neo
Printable View
http://kof.gamebbs.cn/dispbbs.asp?boardID=29&ID=25440
www.gamefront.de has a larger scan under 2/27/04 news.
Hard to tell if the backdrops are 2D or 3D. *-neo
Wait, what happened to the other new one...?
I'm confused.
...
I hate these initial scans. Why can't the companies release direct screen grabs first. I can't even tell if the sprites are new or not.
I think this is one going on the Atomisware? Just a guess. The Impact one is 3D.
Who knows.
The sprites are old. This is crazy. Two new announcements so close together?
Looks to be one on one too! :eek:
This is good news, however (for those of us who like MOtW):
"The new game's defense system will at least feature one major change: the addition of the Just Defense system from Mark of the Wolves. " -1up
Quote:
Originally Posted by Cheebs
true i agree
least we can tell its 2D heres hoping itll be high res
The sprites look like the old sprites, unless they are just a higher res version of the same sprites (I hope I'm wrong since I really wanted to see them take advantage of the atomiswave board and boost the character sprite and animation). The background colors are atleast bright and colorful now and just from that picture, I think I like the character artist better this time around too.
Funny how they brought back the old Kyo's sprite, not the 2003 Kyo.
It won't be hi-res, but hopefully it'll animate smoothly.
LOL, Atomiswave with the same sprites. SNK will NEVER catch on.
I have to laugh about it though... or else I'll just cry.
Yeah, if they don't even boost up the animation atleast, I don't see the point of them really using the atomiswave board. The background and everything looks better, but I don't think that's a good enough reason to leave their MVS and their fans who own the AES system if they weren't even going to upgrade that much. Well I'll try to be optimistic and think that there will be much more to the game. SNK Forever! :)
I went with COL.Quote:
Originally Posted by Do You Like Erotic?
Cry Out Loud.
Uh, it's Sammy's fault. Looks like we're stuck with this old shit for another 14 years. :lol:Quote:
Originally Posted by Do You Like Erotic?
For those all confused about the various verisions of KOF, I'll tell you the diffences in each title.
KOF Maximum Impact: 3D game for PS2.
KOF Neo Wave: What's in this thread. Made by Sammy. On Atomiswave.
KOF 2004: Made by SNKP. Out in May. Also on Atomiswave.
Damn, that's a lot of KOF....
Saisyu and New Faces team again? Old sprites again?
Well, shit. This is definately a dream match, maybe it'll get right what '02 didn't and '98 did... If there's a ton of characters that might explain (though not excuse) the old NG sprites.
This is not the same game as KOF 2k4... I'm holding out hope for then. But if we get all old sprites again then, too, well, I guess I was wrong about hardware being the only thing holding SNK in the past.
Curious about gameplay systems. Just Defense is a good thing.
I'm going to reserve judgement until I play it, as always, but I'm disappointed that the first KOF on Atomiswave isn't quite the dramatic new change that I hoped it would be.
Bet the hardcore NG freaks are thrilled. Bleh.
Edit: Okay, I've been thinking about this a lot, and when we get some more info, this might make sense. For one, it's Sammy's game... and two, this might be the first Dream Match with all the characters, all moves, and all animation. If this is true, I could understand not redrawing every sprite for every goddamn character. And if it is true, it could be a very exciting game, granted that the new gameplay systems hold up.
If this is not true, well, who knows.
Hmm.. I didn't know there were 2 on the atomiswave board. Interesting.....
All future SNK games are gonna be Atomiswave.
SS5/Zero:Special is supposed to be the last one on MVS.
So low-res sprites on Atomiswave ... who wants to bet it'll be running in a high-res screen mode? :/
Seriously... is this supposed to impress anyone?
Not a great start is it.
I was hoping they would pull something special out of the bag (if only just to shut up those idiots on Neo-geo.com) ;)
Hey Kron, perhaps it's time to invoke the magic sig powers again?
Well here, to save some time:
http://falcon.tp.devry.edu/~tmcn9298/kofnewwave01.gif
http://falcon.tp.devry.edu/~tmcn9298/kofnewwave02.gif
http://falcon.tp.devry.edu/~tmcn9298/kofnewwave03.gif
Yeah, looks like a slightly cleaner decade old game to me, so far ;)
e: Microsoft Photo Editor sure takes liberties with .gif compression. I didn't think mag scans could look *uglier* than their source but there you go.
If it moves like mark of the wolves and/or has 50 characters it'll still be a worthy upgrade.
Also, the backgrounds look 1000 times better than those in KoF 2001-2003
At first I thought this was the 3D game, and thought, "damn, those models look exactly like the 2D ones". Heh.
Why the fuck did they even bother switching over?Quote:
Originally Posted by dog$
SNK keeps 2d grounded so far down, in games where we have Gradius V and Guilty Gear XX, why must we still deal with this ugly shit?
That'll be the only worthy addition this series has to offer.Quote:
Originally Posted by Frogacuda
Why don't you people play something that is actually new?
*goes back to waiting for Twin Snakes*
Guilty Gear's graphics get way too much credit.Quote:
Guilty Gear XX
Anyways, I wouldn't have expected them to redo the sprites for King of Fighters. There are way too many characters they'd have to work on. What I don't get is why they're putting out this [/i]and[/i] 2004.
Hopefully they'll start up a new series after all this where they can do the high res thing properly.
If this is a "cram every character ever in KOF into one last old-school game before switching to all new things with 2004" kind of thing, then I'm all for it. Anytime I get to play Shermie again, I'm happy. If we have one last, super-huge shebang before SNK gets their act together and puts together a whole new KOF, that sounds great to me. Have everybody that has ever been in the game, and be able to switch between versions of characters who have seen major updates. (aka, give me back '97 Mai).
Still alot better than the shit SNK keeps churning out.Quote:
Originally Posted by rezo
They are the only company I've seen who's ever switched to a more powerful arcade board, and still produces the same shitty looking crap that went out years ago.
Not to mention being able to swich other aspects on and off, like Basic or Advanced Bars, Strikers, and maybe character switching.Quote:
Originally Posted by shidoshi
Man, that would be sweet.
They should take an extra year and make a good game, instead of throwing shit at the wall year after year.
My shit looks better than this. Seriously -- I could scan the pic and show y'all.
And, no, I don't know why I take pictures of my shit either.
Lies. I play it at the MIT arcade when I'm down there, and GGXX looks fucking beautiful on an RGB monitor, and pretty damn great on PS2 with s-video too. Capcom hasn't come close, and SNK certainly hasn't.Quote:
Originally Posted by rezo
Yeah... that's my hope. Hell, if Saisyu is there, I get the feeling that's going to be what it is. And I certainly welcome it now, because '02 was a shitty excuse for a dream match. Haven't played '03 yet. But I think there's nothing wrong about this and '04 being in development at the same time because Sammy is making this game. Chances are, it's not really tying up any or much of SNK's resources. That said, it'd be ridiculous to redraw all those characters for this.Quote:
Originally Posted by shidoshi
As much as I think it's ridiculous that some NG freaks will praise everything SNK does unconditionally and bitch and moan about the death of 13 year old hardware, fuck, the amount of animosity some people have toward this game (or anything SNK produces anymore) without even waiting to see more than 4 screenshots... it's stupid.
I'm still interested in this game. It has the potential to be cool, but yeah, it really may turn out to be a steaming load of shit. KOF hasn't been really good since '98, though I did enjoy '99 a good deal. I need to play '03 and I want to know more about this.
Like Grave said, Sammy is making this game! If KOF 2004 looks like this, then you can give them shit. Until that time comes, just enjoy the non-NES backgrounds.
I may be wrong and I haven't seen any other person saying this here or others forums but I must say that those sprites do not seem low res to me, even if they are very similar to the old ones.
Shingo's face, for instance, is too detailed. Another hint: If the backgrounds and portraits are hi res, characters' sprites should have a different, upscaled look.
And finally, if this is Neo Wave, it's rare that Sammy is using SNKP's own graphics data to make the game. But hey, this time I'm not as sure as I was when I figured Chos Field's hardware, so...
I'm thinking the backdrops are 3D, these shots lack people, plants, or objects with curved surfaces, mainly industrial scenes.
I will fly to Japan to beg for Metal Slug 6 on DC. *-neoQuote:
Originally Posted by Frogacuda
Doesn't really matter if the backgrounds are 3D. As they're hi res, my asseveration is making sense.
Street Fighter 3 is much better looking than GGX. Resolution isn't everything. GGX's art direction is unspectacular, and it's animation is only slightly above average. SF3 blows it away. Fuck your RGB and you component, good art shows through on any connection.Quote:
Originally Posted by Grave
I'm discussing whether the backgrounds are 2D art or 3D polygons, I don't know what the hell you're talking about. *-neoQuote:
Originally Posted by Recap
Can someone show me an article where it says there are 2 atomiswave board games coming out this year? All the one's I've read says The 3d game for the ps2 and one atomiswave game. I never really heard of sammy making a version of kof for themselves...
It was discussed here: http://www.the-nextlevel.com/board/s...711#post655711.
And sorry, Neo, but read my post just before yours and you'll see where the confusion comes from.
Preach it bother, preach it.Quote:
Originally Posted by Frogacuda
The flyer these shots were taken from mentions KoF2004 and NeoWave as upcoming AW titles.Quote:
Originally Posted by SHiNgO
If 2k4 isn't revamped, then I'm done with new KoF until they finally do some work on it.
If I'm not going to get games that are in any way better then '98, it makes no sense to play anything BUT '98.
*applauds*Quote:
Originally Posted by Frogacuda
Beautiful.
I try to say that, but it usually comes out with me just swearing at SNK and saying how much I hate them :(Quote:
Originally Posted by MysteriousRacerC
Damnit, Mzo, I've never said it before now and I held it off until I meant it. Join me! All of you join me! If they don't give us what we want, then we KILL THEM A SECOND TIME! HAHAHAHAHAHA!
:(
What exactly do you want improved? If it's just graphics you are crying about, it won't help the gameplay and thus is useless. If you're crying about SNK's complete lack of ability to squash gamebreaking bugs, then you have a valid complaint. Obviously KOF can't be that bad right if people are still playing it. Then again, if they still had a competitor, maybe they would stop doing everything half-assed.Quote:
Originally Posted by MysteriousRacerC
:rolleyes: Yeah, okay!Quote:
Originally Posted by MysteriousRacerC
SF3 is a very good looking game, but resolution does matter. Yes, GGXX's animation isn't nearly as good, but the game looks brilliant in action. I'm not sure what your problem with the art direction is, but I love it. Would I say SF3 is a great looking game? Sure. Would I say it's much better looking than GGXX? No. As good as the animation is, it sometimes seems excessive, even. Not that there's anything wrong with that, but I don't think it should be what everything is compared to in terms of such. I'd rather high resolution sprites that animation that's insanely more fluid than anything we've ever seen before.Quote:
Originally Posted by Frogacuda
But, then again, go ahead and ask me what game I'd rather play, SF3 or GGXX. And the graphics don't have a thing to do with the fact that I wouldn't pick GGXX.
Oh, and I never said that either game looked bad on a shitty connection. Sure, good looking games will look good through RF, even. Everything looks better on a good connection, and GGXX and SF3 are both stunning on RGB, though for me, GGXX does make more of an impression.
Fairly standard/derivitave anime designs with lots of appeal to cheeseball cliches... It's not bad it's just uninteresting and uninspired. It looks like a B-rate anime.Quote:
Originally Posted by Grave
Well along those same lines, it's not just the frame rate that makes the animation. The way they actually move is incredible. The framerate helps immensely to bring that out, but, for example, adding more frames to Guilty Gear might still not make it look better artistically, just smoother.Quote:
Would I say SF3 is a great looking game? Sure. Would I say it's much better looking than GGXX? No. As good as the animation is, it sometimes seems excessive, even. Not that there's anything wrong with that, but I don't think it should be what everything is compared to in terms of such. I'd rather high resolution sprites that animation that's insanely more fluid than anything we've ever seen before.
High reslution helps if there's alot of detailed art that it brings about. GGX is pretty typical cel-drawing style. It's neither detailed nor interesting.
SF3 3rd Strike Vs Guilty Gear X2?
Apples and Oranges imo.
Guilty Gear X2 is closer to the Darkstalkers series visually while SF3: 3rd Strike is just way out on it's own.
Neither game is better looking than the other I'll say. Since most of it is due to preference(Hyper smooth animation as opposed to ultra vivid anime style).
Besides, the gameplay wouldn't work that well in Guilty Gear X2 if it featured too much animation(Roman cancels, etc)
You know, in this case graphics and sound DO count. They seem inable to bring me a better game than '98 (If you think they have, you're wrong. This has been scientifically proven... BY SCIENCE!), and I'd love a prettier version of that. I mean, even the bugs in that one took work to trigger, so even if you got caught in something nasty you could respect the guy in the morning. It's certainly a lot better than someone picking Joe striker and you having to just deal with that every time you hit the ground.Quote:
Originally Posted by The Bastard
That said, I did enjoy 2k, but mainly as a diversion... In fact, I played it like MvC 2. Just to see all the messed up tings I could come up with, and abusing them to no end.
Now, if they can bring me something new that DOESN'T play like ass, but still looks like ass, I'll happily take that as well. Right now they're giving me nothing but shit games that look as bad as they play... I have an AES and a full MVS cab, but I'm not so hardcore (HXC!!!!!eleven) that I'm gonna let them shovel me shit and still buy it. I haven't bought one since 2k, and with the looks of this that's not going to change.
No, I don't have to play it first. If what they're touting is the JD system, then, well, I've been there.
All of you people saying that SFIII blows away GGX in the looks department....well I just don't know what to say about that one.
:bang:
Sure, SFIII is visually stunning, but c'mon. There's just no competing with twice the resolution. Not to mention that I love the GG character designs. Look at a nice RGB connection with both games. Both are beautiful, but GG is just in a whole 'nuther world. :)
Proven by science eh? What science would this be? I didn't mention sound, but alright yeah SNKP's idea of music is generally pretty shitty. No, the newer KOFs (cept maybe 2003 IMHO) are no where near as good as KOF98. Are some of them different enough to be playable? I'd say so, but that just my opinion. If you want a recent product from SNKP that doesn't suck ass, play Samurai Showdown 5 or Metal Slug 5 then. They seem to be getting decent reviews from players.
You as a consumer have every right to complain. Unfortunately, at this moment in time some consumers seem to be enjoying these crappy games (myself somewhat included). That and SNKP is making a shit load of money. They have no real reason to improve or listen to complaints at this time.
PS: If you look at the screenshots carefully, some of the bars on the bottom are not the same. It looks to be like CVS2/SFA3 where you can pick grooves. So Just Defend will not be the only feature. Always remember people, this game is being made by Sammy.
I wouldn't exactly call SF3 the best character design the series has to offer.Quote:
Originally Posted by Frogacuda
3rd Strike in particular as much as I love the game has Urien, Remy, Makoto, Twelve, Gill, Sean and Q all of which are fairly lame and generic in design while GGXX's has wild shit that I've never seen before while still looking cool. I really don't see how GGXX characters would be uninteresting and uninspired myself but for the most part they make the game that the much more wacky and fun.
SF3 has the best animation of any 2D fighter still but at this point GGXX far surpassed it in design and originality IMO.
That being said this game on the new hardware is eh to me. At first I thought they would update the sprites but as stated it's obviously too much work for them to handle on their budget. Anyways, I might just buy one more of these KOF games if it keeps all the good shit while introducing new stuff to the gameplay but that's as far as I go.
I didn't say they weren't playable, but paying that kind of money for them is just plain silly if they're not as good as a game in the series coming up on six years old.
If enough people were enjoying them, they wouldn't have died last time. It's not very smart to go under, and then try doing business the very same way on your second chance.
The real problems are that this comapny is content with the small but loyal fanbase they have and that said small and loyal fanbase will buy anything with their logo slapped on. ANYTHING... So SNK learns nothing.
Go hardcore!
Uh, SNK went down last time because Aruze fucked them over and just want their IPs. Fortunately, SNKP won a lawsuit against them recently. Aruze has yet to pay it, but that a whole different can of worms.Quote:
Originally Posted by MysteriousRacerC
If having a game (KOF 2002) in second place for Japanese arcade earnings for 2003 is bad and the rest of the top five is all Sega, I don't want to what the hell happened to all the other damn companies like IGS and Taito. Also SNKP seem to be doing decently now in the US according to Replay magazine. SNKP is very likely running in the black at this time. Only SCEA blocks them from making more money.
Finally, who says KOF Neowave, KOF 2004 and KOF Maximum Impact won't be better than 98'? Saying that 98' is the best is just an opinion. Personally I enjoy 95' the most. We'll find out soon enough....
They go out of business, come back, and then do the same stuff that put them out of business in the first place?
Once again, this is not SNK's game. Sammy is making this one. KOF 2004 is SNK's KOF game for Atomiswave, and other than some guy at SNK saying he hopes KOF matures with the next title, nothing is known about it.Quote:
Originally Posted by Hero
Hero, not to be mean or anything, you should really of read the last post before replying. Also, for all you silly funsters that are just skimming through this thread. I've mentioned this 3 times, Grave has mentioned this twice and Green did it in the last post. Remember......Quote:
Originally Posted by Hero
SAMMY IS MAKING THIS GAME!
Thank you for reading! :D
So, what exactly are you trying to say?
:bang: :lol:Quote:
Originally Posted by Yoshi
some pixors-
http://www.the-magicbox.com/Mar04/game031004d.shtml
I remember reading somewhere Eiji is said to be in it.
Looks cleaner...Quote:
Originally Posted by Green
Why does it say SNK vs Capcom in the corner?
Anyways, Eiji and Jhun are confirmed.
BREAKING NEWS!!!
According to a post on mmcafe's message board, next month's Arcadia has a Q and A with SNK, where they don't confirm anything except the game is coming to PS2 and OMG DC!!!! by May.
Your shitting me?
If Playmore really do port their Atomiswave titles to the DC then thats utterly fantastic news, Actually this is the Sammy dev'd one isn't it so maybe any games in the pipeline are possible :)
WOOOOOOooooooooooo
I will save the huge rant and just let DYLE?'s post speak for me too.Quote:
Originally Posted by Do You Like Erotic?
I dont even like SNK games... but this is just hilarious.
And The Bastard, why is it too much to ask for a 2004 game to look like it was released in 2004?
It isn't. People have every right to want better graphics. Problem is SNKP is making good money at this moment because people are desparate for new 2D fighting games. Also, their main competitor hasn't made shit in a few years, thus they have no reason to improve anything other than change up gameplay a bit. Besides, we don't really know yet if the rest of their games coming out this year will have the same low res sprites.Quote:
Originally Posted by diffusionx
Personally I just don't care about how the sprites look. Just as long as they aren't outright hideous and in neon colours, they do their job to make the gameplay functional. Meh...
Eiji is in the freaking game?!?!?!?!
KOF Neowave + 1
I agree with everything you said, and I want to add something. Theres a lot of people that like the old school graphics that SNK and the Neo Geo brought to the table, not so much that they don't want them to move on, but to some people you have to understand that's part of the appeal.Quote:
Originally Posted by The Bastard
It was taken from SNK-Capcom.com.Quote:
Originally Posted by Roufuss
...Sorry, but I don't believe that for an instant. I wish it were true, though...Quote:
Originally Posted by Roufuss
Actually I kinda like Neo Geo graphics depending on the game. Low Res has that special gritty look to it that High Res just doesn't have. I don't blame those crazy folks too much. Graphic is all preference really. Wonder when beta testing will start for this damn game?Quote:
Originally Posted by Giga Power
Woo hoo! MB owned...by ME. :evil:Quote:
Originally Posted by Giga Power
LOL
Man, I love Neo Geo graphics depending on the game.Quote:
Originally Posted by The Bastard
Yeah, I was saying I was one of them! :nod:Quote:
Originally Posted by The Bastard
It's good to see love for low resolution graphics. :nod: :lol:
I believe the terms of SNK/Sammy agreement is Sammy handles distribution of SNK properties in the arcade and SNK handles the home ports of their own games. Sammy has said before that most of their games will remain in the arcade, the seeming exception being Guilty Gear.Quote:
Originally Posted by Kron
Anywho, I'll take a DC port, how much begging do I have to do for Metal Slug AW? *-neo
Last Blade 2 is the only one that really comes to mind.Quote:
Originally Posted by Cheebs
Its beautiful.
Most of the other games look like hairy asshole.
2xSai the sucker and you have near GGX style detail.Quote:
Originally Posted by Icepick
I would be happy if sammy found a way to use a video mode somewhat like this, but it's always the general rule to stick it out with graphics as high-rez as possible, even if it's at the cost of good image quality.
KOF Cyberfanatics has some very small video of the game, but video nonetheless. I found out Kula is in the game...not that I care all that much... :p
The Videos (First news story)
this is fugly, thread locked.
All I know is Noise Factory made it, it has AOF2 Geese as a boss, it plays like KOF, it's ugly and there is no Kim Kaphwan.
i totally agree. if this game turns out to be the dream match that i've longed for, then i'm all for it. but 2k4 and or 2k5 better sport new sprites, or i'll never play kof again. damn, that didn't even fool me...
GAF got some nice screens up:
http://www.gamesarefun.com/games/kofneowave/02.jpg
http://www.gamesarefun.com/games/kofneowave/04.jpg
http://www.gamesarefun.com/games/kofneowave/07.jpg
http://www.gamesarefun.com/games/kofneowave/08.jpg
http://www.gamesarefun.com/games/kofneowave/11.jpg
http://www.gamesarefun.com/games/kofneowave/27.jpg
http://www.gamesarefun.com/games/kofneowave/23.jpg
Backrounds look really good, high res it seems and the characters still stand out but not as much. Who really cares that much about the art style of the character pics but I can appreciate good art, looks more restrained than the ususal and I'm digging it. I generally don't follow the series year after year but I might get this.
Why? It's just a rehash of 2k2 with less characters. The gameplay is nearly identical. Save up for KOF:MI instead.
It's a slight improvement. I won't vomit when I play it, at least.
They always get me with Athena. I love her so much <3____<3
Heh, who knows, I might end up getting both.Quote:
Originally Posted by Ammadeau
Apparently a full dual cabinet kit is like $9000. :xx:
Stupid ass KOF 2K2 remix with less characters and darn grooves. At least the backgrounds don't look too bad.
I'll wait for KOF 2004 and KOF Maximum Impact thanks.
Its 2004, and I want my games to look like they were released in 2004. Is that so unreasonable? Is that too much to ask for? Is it not fair to SNK to want this from games? Does SNK have a certain inalienable right to re-use their sprites for a fucking 11th time?Quote:
Backrounds look really good, high res it seems and the characters still stand out but not as much. Who really cares that much about the art style of the character pics but I can appreciate good art, looks more restrained than the ususal and I'm digging it. I generally don't follow the series year after year but I might get this.
No, no, no, no, NO NO NO NO NO NO NO!
Goddammit SNK will keep churning this shit out as long as people are still buying them and apologizing for them.
Stop arsing around and just play 98 again. Or, better yet, fuck SNK in the ear and just play Guilty Gear some more.Quote:
Why? It's just a rehash of 2k2 with less characters. The gameplay is nearly identical. Save up for KOF:MI instead.
Funny you should mention Guilty Gear, since this game is a Sammy game. Sammy is just rereleasing 02 for a cash run. I'll be pissed at SNK if 04 isn't a huge step forward for the series, though. It'll be SNK's first Atomiswave title, so I guess it'll set the standard for the rest of their 2D games.
Look on the bright side diffusionx, at least it ain't as terrible looking as Capcom Fighting Jam.
SNK's standard has long been this jewel:Quote:
Originally Posted by Green
http://quark.netfront.net:6502/karateka.gif
They're still re-using sprites from that shit.
:lol: what is that?
Bwahahahahahahaha!!!! OMFG Karateka!!!
Seriously, in the chance that KOF2004 doesn't get the severe cosmetic makeover, somebody from SNKP apparently guarenteed that the next versions of Samurai Showdown and Metal Slug would be in high-res.
Haha, Shoryuken.com font. SNKP seems to be so grassroots it's not funny.
Too bad they're not going to give the special effects the CvS treatment. Overall, looking good and worth playing.. considering..
As for me, I don't think SNKP deserves all the flack they are getting. They actually make a variety of different fighting franchises all with different and unique characters.
The even redraw some of their characters in KOF though they don't have to. And let's not forget what they did with games like Garou. Overall, I don't think that SNKP has done bad enough to join the ranks of Capcom. They deserve a chance.
Look at Sammy for instance. Though we do give GG props, how many games has it been with the same sprites for most of the characters. Where's the extra animation.
There's plenty to complain about either way so I definitely think that SNKP should get some leaway.
They used to make all sorts of fighting games, but not they just leech off of KOF and Samurai Showdown.Quote:
Originally Posted by Brotherman
They do redraw and update certain characters, but people want high-res everything. This is not 1996 anymore. They could of at least of used Real Boutish sprites or something after 1998. Well, at least I can stand to look at KOF sprites on high-res backgrounds unlike CPS2 sprites with their poor outlining as seen with certain characters in CvS2 like Morrigan, Sagat and Sakura so SNKP must be doing something right.
Yes, Sammy uses the same Guilty Gear sprites for every game, but they look like they actually belong in this century. Mind you, I wish they would make the animation a little better though, but it's alright at the moment.
In the end, if it ain't high-res with at least Garou: Mark of the Wolves animation then it is unacceptable for this century. If some small ass MMORPG companies in South Korea can do it, so can large corporations who have more resources and more talented artists.
The ROM cart itself is only under $2K.Quote:
Originally Posted by The Bastard
I agree, but Capcom should have put a bit more thought into the resolution and how it was all going to work out. I do Ryu's super dragon punch and I have to turn away. You just don't get that close up to something that pixely.Quote:
Originally Posted by Frogacuda
I was with you until right here. GG sure is purdy, but it's not half the game '98 is.Quote:
Originally Posted by diffusionx
Guitly Gear is made by Arc Systems. In GGXX each character recieved ~3 new moves + new animations. Would FRC or RC work with TS animation? imo GG has the most diverse character move sets ever.
FYI, Garou was released when SNK was still intact, thus it's not an SNKP title.
Ah.... Still, it's rather steep for a game that is essentially a KOF2002 remix with grooves, 3D backgrounds and less characters. Then again, SNK games usually go down to reasonable prices within a month or two.Quote:
Originally Posted by Seven Force
FRC and RC would not work with TS animation, but if it was at the animation level of say KOF it could work. And yeah, Guilty Gear characters have very complete and diverse move sets so the trade off between animation and moves is just fine in that respect.Quote:
Originally Posted by Valgar