So far all I can think of is the following:
M.U.L.E
Gauntlet 2
Super Spike V'Ball
R.C. Pro Am 2
Play Action Football
Kings Of The Beach
Any others?
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So far all I can think of is the following:
M.U.L.E
Gauntlet 2
Super Spike V'Ball
R.C. Pro Am 2
Play Action Football
Kings Of The Beach
Any others?
[pointless story]My uncle got one of those, and we never found a game that used it, not once. It was sad times.[/pointless story]
Nightmare on Elm Street
Nintendo World Cup of course.
Bomberman 2
Super Spike V'Ball used this, one of my favorite NES games :)
Oh yeah, Smash TV also allowed you to use the Four Score and play the game with two controllers (one for moving and the other for shooting, just like the Arcade) .
Er, since I'm a young'un and all, what's a Four Score?
An adapter that let you use 4 controllers on the NES for 4-player madness!
It's the OG Multitap.
Well Nomi, you see how The PS2 has only 2 controller outputs? Thats a throwback to ancient days when console makers would try to get even more money out of consumers by making them purchase an item called a 4-score that would allow 4 players to play on one console. Later versions were produced for the Genesis etc that allowed 8 players, and finally 10. Of course back in the NES days they could get away with only including two control ports, as very few games needed 4 players, and often the machines couldnt handle it anyway. But Sony has no excuse.
I was going to make a PS2 joke, then didn't. Good hustle.
Hey, be happy....
Sony could have copied the 3D0
Or Turbo Duo for that matter.Quote:
Originally Posted by Wildkat
Did Anticipation use that thing? I can't remember...
I remember having a four score and have to share two controller when playing four player anticipation, so I'm sure it doesn't.Quote:
Originally Posted by Cheebs
Swords and Serpents for NES used it, though I could never find more than one other person that was willing to play it with me.
Super Off Road used it. That was a blast.
4 player V'ball is awesome.Quote:
Originally Posted by The Bastard
Thanks for the help so far people. I could of sworn there was way more.
Oh and never ever use the freaking NES Satelite unless you have a retarded amount of C batteries. That thing was a power absorbing bitch.
Damn right it is...Quote:
Originally Posted by Videodrone
If you like V'Ball, you should check the following page that has a code to unlock the female characters in the game.
http://www.rahga.com/nesgg/
Also:
http://www.rahga.com/ffpa/
I recall a tv having a nintendo, and having four controler ports..
WOW... I just learned something new today. Thanks Johnny Undaunted!
Edit: Maruchan, I wouldn't be surprised if there was one.
lithium, the NES Satelite is the wireless version. The Four Score is wired.
Isn't the four score itself wireless?
You're thinking of the Satellite, which was the wireless version of the Four Score.Quote:
Originally Posted by lithium
No problem. :)Quote:
WOW... I just learned something new today. Thank Johnny Undaunted!
What?! I love Super Spike V'Ball, hell, I was on the volleyball team in HS, and we played it religiously when we weren't actually playing the game.Quote:
Originally Posted by Johnny Undaunted
None of us knew about this. That's crazy. Need to try these codes out.
I have a feeling I should play this V'Ball game. Hm.....
:goes to eBay:
Kings of the Beach was freakin' awesome.
Perhaps they should have. Perhaps other video game system manufacturers should have, too.Quote:
Originally Posted by Wildkat
I've never really cared much for the 3DO system, but their concept of connecting controllers was actually revolutionary. The system only had one port, but (theoretically) each controller also had a controller port of its own. The idea was that you would always have a port available to plug a controller into. You could plug up to eight controllers into the 3DO system, never needing to buy a multitap, and never being constrained by the number of built-in ports (for systems that don't offer the ability to use a multitap).
The only problem was that some third-party controllers (and I believe even one later controller sold by 3DO themselves) took the cheap way out and didn't offer the daisy-chain port. This meant those controllers could only be used at the end of the chain, and wouldn't allow any other controllers to be chained off of them.
Despite that, it was an excellent idea, and it's lamentable that other companies didn't mimic it (perhaps for fear of being compared to a "failed" platform). The only improvement I would have made would be to put the controller port on another cord connected closer to the console, rather than on controller itself. This would make it less likely for people to yank their controller cords and mess up the game for other players.
The Atari Lynx (released way back in 1989) also had a similar concept for linking portable video game systems together, which companies like Nintendo, NEC, Sega, SNK, etc. have failed to improve upon even more than a decade later. Ironically, it's the niche handhelds like the N-Gage and Zodiac that have finally beaten it within the last year by offering wireless networking.
Yes. Good idea, bad execution. Immature friends who're losing + your controller being plugged into theirs = disaster, heh heh.Quote:
Originally Posted by Agent X
I played a ton of 4-player SS V'Ball and World Cup back in the day. I never had the original Four Score just the wireless version. It worked pretty well since it just sat in one place although it did have to be right in front of the TV.
I sold my extra SS V'Ball/World Cup cart on ebay today. Just a week late :sweat: :lol:Quote:
Originally Posted by Nomi