What the hell does that have to do with anything? Most people on here are Japanese game loving whores. I'm just saying Burnout 3 is more fun overall than OutRun 2 IMO.Quote:
Originally Posted by Dipstick
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What the hell does that have to do with anything? Most people on here are Japanese game loving whores. I'm just saying Burnout 3 is more fun overall than OutRun 2 IMO.Quote:
Originally Posted by Dipstick
What does it have to do with anything? Nothing, except me being a smart-ass.Quote:
Originally Posted by EvilMog007
Most of the posters I read on TNL take great pleasure in shitting on Japanese games across the board. (Maybe I should put my diffx/omfgninjas blinders on). I always found the opinion that Burnout 3 was good while Outrun 2 was not to be... odd (vis-a-vis my personal opinion, anyway). I found both games to be interesting at first, but they both got old quickly.
-Dippy
True, but I actually still dig Burnout 3 and Outrun 2 I'm sick of already and I JUST got it.Quote:
Originally Posted by Dipstick
Not true, Mission Mode is pretty cool.Quote:
Originally Posted by EvilMog007
If only anything in that comment was true you might have a point. BO3 is pretty arcadey but Outrun 2 is as simple as simple gets.Quote:
Originally Posted by Dipstick
BTW, only a couple posters here rip on games solely for them being Japanese and none of those guys ever really talked about BO3.
This is not about being 'arcadey' versus 'sim-like'. This is about having a racing game where such things as taking the proper line around corners and throttle/wheel control matter. As simple as Outrun 2 may seem, the game penalizes the player huge for even small instances of lawn mowing, to the point where they cut down on the time loss for going off the track and crashing severely in Outrun 2 SP. Whereas in Burnout 3 you can just boost and ride along the walls and lose almost no speed. Another stupid thing about Burnout 3 is that the course layouts are not very good -- it is rare in that game that more than one turn comes after another in quick succession, so that the racing lines around each one are actually affected.Quote:
Originally Posted by MechDeus
I understand that the main point of Burnout 3 is to not crash (or crash, depending on the mode), but once you get good and experienced enough to not hit traffic, it now comes down to actually racing -- and in this case, the game is very cut and dry.
-Dippy
The most popular racing games are for the majority. For example, a lot of people like nice cars but not the actual racing aspect. That's why GT is so popular. Plus a lot of people like like crashing etc. Not many like pure racing, F1, though. So it would be easy as hell for someone to say Bunrout 3 rules but F355 sucks. Why?Because true racing fans are seriously outnumbered. That's why EA is like the number one publisher but is no where near the top in development because they have the mob on their side. A person that plays mainly FPS or RPGs would probably choose Burnout 3 while a person that watches F1 and plays racing games mainly would choose Outrun 2 probably or neither(since outrun 2 is more of a cruising the highway type of game). The majority on this board is certainly the former though. The people that only buy long games for full price and disregard sports games completely. If you had a poll between street racing and F1. People would like choose street racing probably even though its like the most skill-less form of racing there is.Quote:
Originally Posted by Dipstick
I encountered nothing in Outrun 2 in which this mattered any more then it does in BO3. (That excludes multiplayer as I've never taken Outrun 2 online.)Quote:
Originally Posted by Dipstick
In BO3 the AI does catch-up to the point where crashing once often means a course restart and if you're riding walls and going up against someone just as good who isn't you'll lose.Quote:
As simple as Outrun 2 may seem, the game penalizes the player huge for even small instances of lawn mowing, to the point where they cut down on the time loss for going off the track and crashing severely in Outrun 2 SP. Whereas in Burnout 3 you can just boost and ride along the walls and lose almost no speed.
You just described Outrun 2 (aside from the intending to crash bit, naturally).Quote:
I understand that the main point of Burnout 3 is to not crash (or crash, depending on the mode), but once you get good and experienced enough to not hit traffic, it now comes down to actually racing -- and in this case, the game is very cut and dry.
Both games are very much the same in a lot of ways, the main differences are that one is much faster and focused on hurting the competition and the other is about happily cruising while doing extended drifting. It's not like this is RR vs. GT, you're describing two pretty similar games. It basically comes down to how intense or relaxing you'd prefer it to be, I generally play Outrun 2 when I'm mellow and don't feel like concentrating because it's so peaceful and easy to just run through.
I like Outrun 2 because it's so damn unrealistic that you can win a race passing someone by sideways faster than they're going in the direction cars normally are pointed. I love the drift gimmick. And online play is incredible fun, even though I almost never have time for it. Missions are pretty cool too. It is simple, but some people enjoy simple things. Just because something isn't to your tastes doesn't mean it's flawed in any way. It's just trying to accomplish something that isn't interesting to you.
I just got this game but It's already my favorite racer. The only things that bug me so far are the music (except for the classic OR tunes, because they rock) and that stupid Max Speed mission. I got at least an A on every mission on my first attempt until I got to that mission. Now I've been stuck on it for days. Very poor indeed.
I finally got to play this one. I can give a perfectly descriptive and accurate review of the game using only two words: Outrun 2
This game is so "Outrun 2" that it's amazing. It is quite litterally Outrun + new roads + 3D graphics + a crazy powerslide. That's not just good, that's great! I love the orriginal Outrun.
Anyway, the world needs more games like this. Dead simple, no commitment, fun, quick, pretty, addictive games. This should have been a $20 game out of the gate, but oh well.
I love it.
Meh, that's your oppinion.Quote:
Originally Posted by Dipstick
I could personally give a rat's ass about Halo 2, Half-Life 2, or GTA anything. Way too involved for me to bother dealing with.
So yeah, in this world of Halo blah blah blah, Outrun 2 is that great.
:bang:
Quote:
Originally Posted by kedawa
My same exact story.
How exactly do I get out of a drift? Ridge Racer you simply just steered into the drift and you'd snap back into position. I just cant get the hang of drifting in this game and its pissing me off because I need it to finish the damn max speed shit.
Im not sure what you are talking about exactly, but you just try not to drift out of control. Meaning if you cant snap back in time, you are either turning way too late or going too fast. Slow down enough so when you take a turn, gasing gives you enough traction to snap back. I think Rave Racer is the only game where you can take 90 degree turns while still flooring it.Quote:
Originally Posted by SamuraiMoogle
Tapping break helps when you steer back into position. Also, some cars go back into a drift easier than others. GTO is the best for max speed because it doesn't lose speed on turns... I think.Quote:
Originally Posted by SamuraiMoogle
You can also oversteer out of the drift, which will get you drifting in the other direction. That is useful in a couple of instances, but not what you want. Letting off the gas and/or braking in a drift will help you straighten out, at the expense of speed.
The Enzo and F40 are the best cars for the top-speed challenges; they lose no speed when turning normally, they lose the least amount of speed when drifting, and they have the highest top speeds in the game. Just do not hit anything! >_<
Just as an aside (or a really useful protip): there is also an alternate method of drifting, where you never have to hit the brake. It only works in manual though, since it requires shifting. Once you are above ~155 mph, start turning, shift down and then immediately shift back up. Your car will immediately go into a heavy drift, but you will lose very little speed. This makes the difference between top players and not-so-top players.
-Dippy
Quote:
Originally Posted by Captain Canuck
I didnt think I needed to slow down at all considering this is a arcade racer. I dont like breaking in my racing games! :) In the Ridge racers games I never touched the break button. I just used the cars where you let go of the gas, drift, resume slamming the gas. Fucking Namco, bring Ridge Racer back to its glory!
Did anybody actually beat mission 9.6 - Race Jennifer? The slingshot catch-up routine is ruining this game for me and the enjoyment is all but gone; and the traffic is too thick to drift through on the last stage.
Apparently PSP and PS2 ports of arcade Outrun 2: Coast 2 Coast are coming...
http://www.us.playstation.com/games.aspx?id=ULUS-10064
http://www.us.playstation.com/games.aspx?id=SLUS-21274
thats superQuote:
Originally Posted by dementia_
No Xbox/360 port? Crazy.
What the fuck Sega?
It says 'Outrun 2006:Coast 2 Coast,' so maybe it's an entirely different game?
(Actually, the one for PSP says 'Ountrun 2006:Coast 2 Coast.')
I want that upgraded arcade version of OR2 with the trippy backgrounds.
This might have been cancelled