For what reason would anyone expect Metal Slug to be any good at all on a mobile phone?
Pa
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For what reason would anyone expect Metal Slug to be any good at all on a mobile phone?
Pa
Probably for the same reason that anyone expects any game to be "good" on a proprietary handheld device.
there's plenty of good games on handheld devices designed with gaming as their main function, a cell phone is not that though
Sure, but the same as last time this specific point came up, I still don't see how that line (bewteen cell and handheld) is so clearly visible to you people.
To me it seems completely illogical to be dismissive towards cellphone games and then be so forgiving of other handheld games, even if they're just as handicapped in comparison to actual console games.
I don't know. I see a thread like this, and then I see the 200-post thread for Guardian Heroes Advance, and there it's suddenly OK for a game to be just as flawed in comparison to its predecessor.
Handhelds are designed to run games, complete with competent d-pads and buttons. Cell phones have games forced to run on them, all of which are slow and shoddy ports, and do not have competent d-pads and buttons. It's for the same reason we play Monopoly on boards built by Milton Bradley instead of using stones to scratch lines on the driveway. Yes, there are numerous versions of videogame Monopoly we could be playing which requires less cleanup and can even be played if there's no one else around, but that doesn't make the board version useless, now does it?Quote:
Originally Posted by dog$
Stop acting like Andrew and read before you post. If you'll notice, the complaints in this thread directed towards cell phone games are aimed at the how poorly they play. No one's complained about the gameplay in the GH Advance thread, but merely about the graphics from a couple screenshots. Not even animated ones, at that.Quote:
I don't know. I see a thread like this, and then I see the 200-post thread for Guardian Heroes Advance, and there it's suddenly OK for a game to be just as flawed in comparison to its predecessor.
dog$'s points are radical and near-flamebait on this board which idolizes 2D gameplay doggedly but I agree with him. There's no reason why a new GH game should look worse than one released in 1996. It's just not the way things should be (and do you seriously think GHA will play even as good as the original? GBA will choke with that many sprites on screen). Likewise, this Metal Slug on a mobile phone should not look worse than the Metal Slugs released 10 years ago or whatever on the ancient Neo-Geo hardware. It really is the same situation. But not only do people not care that GHA will look inferior to the Saturn game, they expect it. That is ridiculous. 2004 games should look like 2004 games, period.Quote:
Stop acting like Andrew and read before you post. If you'll notice, the complaints in this thread directed towards cell phone games are aimed at the how poorly they play. No one's complained about the gameplay in the GH Advance thread, but merely about the graphics from a couple screenshots. Not even animated ones, at that.
That's great. Now what did any of that have to do with gameplay?Quote:
Originally Posted by diffusionx
You want to complain it looks like shit? Spectacular, I certainly won't stop you. You want to complain that KoFs like shit these days? I'll agree. My point was that he was comparing how well a game plays to how well a game looks which I don't think correlates very well. I've got this strange feeling Korly wasn't playing Tecmo Bowl on a cell phone because he expected it to look like ESPN Football 2K4.
I honestly don't see how that makes a difference; even if GH Adv magically plays 100% as well as the Saturn game does (which, thanks the lack of planes and buttons on the device, we know won't be true anyway), I still don't see how it's so easy to overlook the flaws which are already present in that title but lambast cellphone games.
Opinion passed as fact :pQuote:
Handhelds are designed to run games, complete with competent d-pads and buttons. Cell phones have games forced to run on them, all of which are slow and shoddy ports, and do not have competent d-pads and buttons.
Really, if I were able to tolerate playing games on a GBA, I'd have no problem playing games on my cellphone either.
Because the gameplay isnt there on the cell phone games
thats the point that is trying to be made
cellphones dont have the keypads set up right for a game like Metal Slug
The line between something like a GBA and a cellphone is pretty clear cut
A GBA is designed, first and foremost, to play games. As such, the d-pad and buttons are laid out with gaming in mind, and the hardware is designed with gaming in mind. You may not like games like Metroid: Zero Mission, but they run smoothly, control exactly as they should, and don't suffer from any fatal flaws. Anything beyond that is just a matter of personal preference, but the games themselves aren't broken... they're playable.Quote:
Originally Posted by dog$
Cell phone games, on the other hand, are on a platform that is not designed with gaming in mind, in any sense. As such, the games are generally incredibly choppy, and the controls make them damn near impossible to play. This isn't an issue of outdated technology or anything like that, it's an issue of technology that's better suited toward something else. Imagine if games were controlled with your TV remote. I don't care if you have the best programmable remote out there, playing F-Zero GX with it would still be a bitch.
We get the fact that you don't like portable games, and that's all well and good, but there's a vast difference between a GBA and a cell phone, and if you can't see that, you're just being obtuse for the hell of it.