It seems true to the original to me. What do you think?
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It seems true to the original to me. What do you think?
Link please.
aw come on. You dont post about metal slug on a cell without a link or something!
found it...
http://wireless.ign.com/articles/505/505593p1.html
There's no press releases or anything. It's available for download from the games menu in "What's New" on most new Sprint PCS phones.
http://www.digitalbridges.com/dbi-ga...MetalSlug.html
Pic from Sprint PCS version...
Ive played the verizon version its horrible
cell phones are not a gaming platform except for tetris
i have a hard enough time playing this game with a controller on my big screen.......
Quote:
Originally Posted by Dragonmaster Dyne
I work in the cell phone industry and even I agree phones suck for all but basic puzzle type gaming. The keypads are not suitred to twitch gaming, nor are responsive enough.
I recently downloaded Tecmo Bowl on my Samsung VGA1000 and it runs like complete shit. I can only assume the same would happen with Metal Slug.
Anyone know which Sprint phones can actually play games at a decent speed?
probably none of them. they're cell phones, not X800's :D
I agree 100%, I made the mistake of downloading Tecmo Bowl on my T720, and it's TERRRRRRRRRRRRRRRRIBLE. WAIT WAIT WAIT, but then I decided to download Metal Slug since I didn't have a good game to play, what a sucker I am! So I better download Puzzle Bobble to reconcile, because I mean they can't butcher puzzle bobble, not even on a cell phone. Again, it was terrible. You know what this means? Downtown Texas Hold em is still the best game on my phone, even with SNK classics on there.Quote:
Originally Posted by Korly
For what reason would anyone expect Metal Slug to be any good at all on a mobile phone?
Pa
Probably for the same reason that anyone expects any game to be "good" on a proprietary handheld device.
there's plenty of good games on handheld devices designed with gaming as their main function, a cell phone is not that though
Sure, but the same as last time this specific point came up, I still don't see how that line (bewteen cell and handheld) is so clearly visible to you people.
To me it seems completely illogical to be dismissive towards cellphone games and then be so forgiving of other handheld games, even if they're just as handicapped in comparison to actual console games.
I don't know. I see a thread like this, and then I see the 200-post thread for Guardian Heroes Advance, and there it's suddenly OK for a game to be just as flawed in comparison to its predecessor.
Handhelds are designed to run games, complete with competent d-pads and buttons. Cell phones have games forced to run on them, all of which are slow and shoddy ports, and do not have competent d-pads and buttons. It's for the same reason we play Monopoly on boards built by Milton Bradley instead of using stones to scratch lines on the driveway. Yes, there are numerous versions of videogame Monopoly we could be playing which requires less cleanup and can even be played if there's no one else around, but that doesn't make the board version useless, now does it?Quote:
Originally Posted by dog$
Stop acting like Andrew and read before you post. If you'll notice, the complaints in this thread directed towards cell phone games are aimed at the how poorly they play. No one's complained about the gameplay in the GH Advance thread, but merely about the graphics from a couple screenshots. Not even animated ones, at that.Quote:
I don't know. I see a thread like this, and then I see the 200-post thread for Guardian Heroes Advance, and there it's suddenly OK for a game to be just as flawed in comparison to its predecessor.
dog$'s points are radical and near-flamebait on this board which idolizes 2D gameplay doggedly but I agree with him. There's no reason why a new GH game should look worse than one released in 1996. It's just not the way things should be (and do you seriously think GHA will play even as good as the original? GBA will choke with that many sprites on screen). Likewise, this Metal Slug on a mobile phone should not look worse than the Metal Slugs released 10 years ago or whatever on the ancient Neo-Geo hardware. It really is the same situation. But not only do people not care that GHA will look inferior to the Saturn game, they expect it. That is ridiculous. 2004 games should look like 2004 games, period.Quote:
Stop acting like Andrew and read before you post. If you'll notice, the complaints in this thread directed towards cell phone games are aimed at the how poorly they play. No one's complained about the gameplay in the GH Advance thread, but merely about the graphics from a couple screenshots. Not even animated ones, at that.
That's great. Now what did any of that have to do with gameplay?Quote:
Originally Posted by diffusionx
You want to complain it looks like shit? Spectacular, I certainly won't stop you. You want to complain that KoFs like shit these days? I'll agree. My point was that he was comparing how well a game plays to how well a game looks which I don't think correlates very well. I've got this strange feeling Korly wasn't playing Tecmo Bowl on a cell phone because he expected it to look like ESPN Football 2K4.
I honestly don't see how that makes a difference; even if GH Adv magically plays 100% as well as the Saturn game does (which, thanks the lack of planes and buttons on the device, we know won't be true anyway), I still don't see how it's so easy to overlook the flaws which are already present in that title but lambast cellphone games.
Opinion passed as fact :pQuote:
Handhelds are designed to run games, complete with competent d-pads and buttons. Cell phones have games forced to run on them, all of which are slow and shoddy ports, and do not have competent d-pads and buttons.
Really, if I were able to tolerate playing games on a GBA, I'd have no problem playing games on my cellphone either.
Because the gameplay isnt there on the cell phone games
thats the point that is trying to be made
cellphones dont have the keypads set up right for a game like Metal Slug
The line between something like a GBA and a cellphone is pretty clear cut
A GBA is designed, first and foremost, to play games. As such, the d-pad and buttons are laid out with gaming in mind, and the hardware is designed with gaming in mind. You may not like games like Metroid: Zero Mission, but they run smoothly, control exactly as they should, and don't suffer from any fatal flaws. Anything beyond that is just a matter of personal preference, but the games themselves aren't broken... they're playable.Quote:
Originally Posted by dog$
Cell phone games, on the other hand, are on a platform that is not designed with gaming in mind, in any sense. As such, the games are generally incredibly choppy, and the controls make them damn near impossible to play. This isn't an issue of outdated technology or anything like that, it's an issue of technology that's better suited toward something else. Imagine if games were controlled with your TV remote. I don't care if you have the best programmable remote out there, playing F-Zero GX with it would still be a bitch.
We get the fact that you don't like portable games, and that's all well and good, but there's a vast difference between a GBA and a cell phone, and if you can't see that, you're just being obtuse for the hell of it.
Again, you and MechDeus both bring up all of these hardware/design points which I did not mention in the first place and I still believe is irrelevant. People will play the games they want to play on the systems that provide them, regardless of how crappy the controller is in comparison to any other.
Here was my point, like I said earlier -
Thread for Metal Slug Cellphone appears. By default, we know it will not look, sound, or play as good as the arcade title. People respond to the thread with universal disgust towards the title itself, as if it's Common Knowledge that the game is shit.
Thread for Guardian Heroes Advance appears. By default, we know it will not look, sound, or play as good as the previous Saturn title. Once gameplay screens are revealed, exact discrepancies between it and Saturn GH are evident. However, these discrepancies are mostly ignored and the strong demand for the game remains.
That's it.
Ditto. Why is a botched Metal Slug so unacceptable on a cell phone but a botched Guardian Heroes on the GBA so welcome?Quote:
Thread for Metal Slug Cellphone appears. By default, we know it will not look, sound, or play as good as the arcade title. People respond to the thread with universal disgust towards the title itself, as if it's Common Knowledge that the game is shit.
Thread for Guardian Heroes Advance appears. By default, we know it will not look, sound, or play as good as the previous Saturn title. Once gameplay screens are revealed, exact discrepancies between it and Saturn GH are evident. However, these discrepancies are mostly ignored and the strong demand for the game remains.
because we dont know if the GH game on GBA is going to play like crap yet or if it will play well
graphics can be overlooked if it plays well
I paid money myself to play a few games on my cell phone Metal Slug being one of the ones I tried and a few others and while I can easily over look the graphics the gameplay was horribly butchered beyond recognition and that can not be forgiven
it wasn't fun any more
Now the GH game, i don't know how its gonna come out, the graphics do nothing to inspire me and personally I find them weak even for a GBA game, but if the game play is there then I'll pick it up, if not then I wont be touching it
Quote:
Originally Posted by dog$
Because GHA, while still looking pretty bad (and I saw plenty of people complaining about the graphics), could still play well. Will it be as good as the original? Probably not, but it could still be good if taken on its own, and considering Treasure's track record as far as gameplay goes, it's a fair assumption.
On the other hand, people aren't bitching about Metal Slug for the cellphone because it's not as good as the arcade versions. They're bitching because it's just a bad game, period. It's an ugly, choppy, and most importantly, uncontrollable mess, no matter what context.
Like I said, there's no reason for GHA to be inferior to the original. Just no reason whatsoever. It should look, sound, and play better than the 8year old original and nothing less should be tolerated. Yet that's not gonna happen. A lot of GBA fans seem to just happily take inferior versions of games because theyre 2D. There are examples outside of GHA, and even if the game doesnt play bad, it certainly isnt as good, yet it gets eaten up because its GBA. Pretty weak.Quote:
Because GHA, while still looking pretty bad (and I saw plenty of people complaining about the graphics), could still play well. Will it be as good as the original? Probably not, but it could still be good if taken on its own, and considering Treasure's track record as far as gameplay goes, it's a fair assumption.
It gets eaten up because people expect less from a portable than they do from a console, and that's always been the case. My PDA isn't as good for e-mail as my desktop is, but my desktop is pretty hard to take with me when I travel.
As for the gameplay being inferior, that's hardly exclusive to portables. Look at Deus Ex 2 for an example. Good game, bad sequel.
"Probably for the same reason that anyone expects any game to be "good" on a proprietary handheld device."
I know what you mean man. Those Slugs for the NGPC sucked ass. They ran like shit with the slowdown and the gameplay was butchered beyond belief. But everybody ate them up.
Then of course Klonoa G2 on the GBA surpasses Klonoa 2 on PS2 in every way. Graphics being subjective. Eye of the beholder and whatnot.
GHA doesn't have to look better than Guardian Heroes to be a better game. If it plays better it is better. Once again, that'll be a personal opinion/preference issue. I think it could be done easily since I'm not the biggest fan of the original. The new screenshots are definitely no uglier. Treasure's other GBA games have rocked (the Astroboy one kicks the shit out of Sega's PS2 Astroboy) so I can't see how I have a reason to not check it out.
Reasonably,
Pa
I actually enjoyed the NGPC Metal Slugs, but I didn't go in expecting the same thing as the arcade. I knew they were much more platforming-oriented, and taken that way they could be just as fun. I thought the slowdown was the only thing holding them back.
Wrong. They're using different magic and plane systems, so yes, it could play as well as the Saturn version. It'll be a slightly different type of play but that alone would hardly make it inferior.Quote:
Originally Posted by dog$
You asked why we have something against playing games on cell phones and are fine with handhelds. The difference between the two - just like the difference between handhelds and consoles - is primarily hardware/design points. To leave those out and suggest that you did not infer as such would be to suggest that you never said anything at all. They all play games, they all play the same genres (excluding MMOs), the differences come down to design and hardware.Quote:
Again, you and MechDeus both bring up all of these hardware/design points which I did not mention in the first place and I still believe is irrelevant.
You prove that comment wrong yourself, FFT-lover.Quote:
People will play the games they want to play on the systems that provide them, regardless of how crappy the controller is in comparison to any other.
Since you apparently read the GHA thread you might have noticed my comment about seeing the screens but remembering how well GH played, much like how I saw the Tekken 5 video but remembered how much I don't like how it plays. It could look like the greatest thing in the world but if it plays like crap then who cares? Heck, MMZ2 is quite possibly the best platformer of the last few years despite being on an "inferior" system.Quote:
However, these discrepancies are mostly ignored and the strong demand for the game remains.
Perhaps you guys remember an old Xbox thread we had about a game that had been in development for some long time (five years?) and while Shola (IIRC) praised the gameplay up and down like mad everyone agreed the game looked like shit. However, many of us also said that even though it was in running contention for worst looking game this generation (and maybe last gen too) that we would still buy it and love it if it played as good as was said. Graphics =/= gameplay.
[edit] The game was Galleon and it was Chespace, not Shola. How prophetic the thread suddenly got resurrected right before I mentioned it. Wierd.
I can't possibly agree with that at all.Quote:
You asked why we have something against playing games on cell phones and are fine with handhelds. The difference between the two - just like the difference between handhelds and consoles - is primarily hardware/design points.
The difference between cellphones and handhelds is like a pothole; they're both proprietary handheld devices that attempt to replicate the act of playing games as if they were on a proper console. Cellphones have other disadvantages, but they're both trying to do the same thing.
This is dwarfed by the canyon-wide gap which the N-Gage, GBA, and any proprietary handeld you can name faces against that of actual home consoles in terms of providing the best possible gameplay experience that the current technology offers (among a list of other differences).
I did leave those out, and I did specifically for the reason like I said earlier; Game X on Handheld X is pissed on, while Game Y on Handheld Y is not pissed on despite both Game X and Y appearing to be poor recreations of near-decade old games.Quote:
To leave those out and suggest that you did not infer as such would be to suggest that you never said anything at all. They all play games, they all play the same genres (excluding MMOs), the differences come down to design and hardware.
From my perspective, what you're telling me is that GHA is like a long BM shit after you eat a nice steak, and Metal Slug Cellphone is like a corn infested half-digested shit after you eat too much Taco Bell. They are both shit.
You might like one kind of shit better than the other, but they're both shit.
But yeah, broken-record stuff from my part here. Whatever. The main reason why I'm replying is because
I have no idea what you're talking about here at all.Quote:
You prove that comment wrong yourself, FFT-lover.
If I want to play Tactics Advance, it's a mouse click away for me and anyone else that wisely refuses to exchange money for handheld shit. The ROM is on my machine right now. Outside of loading it to the title screen to ensure that it works with vba.exe, I haven't touched it. *shrugs* I really have no idea what you mean by that statement.
If you're meaning that I'm contradicting myself because I'd actually want to play FFTA if I'd just breakdown and buy the hardware, you're wrong, because I have no inclination to play the game for free.
This is bullshit. A cellphone does not attempt to replicate the experience of gaming on a console. A cellphone attempts to be a phone you can take with you. It also just happens to play games, but it is not designed with games in mind. A cellphone is a video game system in the same way that a PS2 is a DVD player: the only people who use it as such are the people who don't give a shit about the quality.Quote:
Originally Posted by dog$
Besides, using GHA as your sole example of why the GBA sucks is really pretty stupid. There are plenty of games that are on the system that are just as fun as anything on a console. I know what you'll say to this, since you've said it before... "if they weren't on a handheld, they'd be on a console and would be better," but that argument could be leveled against consoles as well. Just about any console game could be put on the PC and look and play better, but that doesn't mean the PS2 is worthless shit because there's better hardware out there. If a game is good, a game is good, no matter what system it's on.
Sure it does.Quote:
Originally Posted by sethsez
Then replace "PS2" with "Xbox" and my point still stands.