I'm glad the NES game was better than the Arcade game.
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I'm glad the NES game was better than the Arcade game.
The NES game totally owned the arcade game.
I tried playing this on MAME a few months ago when I was big into Ninja Gaiden XBOX, and I had to play some Ninja Spirit to get the bad taste out of my mouth.
The arcade game was just fucking awful. It was not a good beat-em-up, nor was it a good Ninja Gaiden. Slow, plodding, repetitive.
Nay.Quote:
Originally Posted by Kidnemo
This game totally rocks, but it is not humanly possible to beat the final stage.
That is all.
*Shakes his head "no" as a circular saw decends*
Ah, I remember the pain well. However, it really wasn't truly single hit deaths. The enemies at that part took 3 energy units when they hit you. Of course, since 3 units was the default setting, well, you died. If the arcade operator had it set to 4 or the max 5 units, you'd survive that.Quote:
Originally Posted by Shinobi128
App;es and oranges, my friend. Two entirely different games. Both good on their own meritsQuote:
Originally Posted by Yoshi
Those guys at the final stage of the arcade Ninja Gaiden are royal fucknuts. When the default setting is 3 HP per life and that's exactly what one hit takes off, it is Cheese Factor- a strike against it in my book. Two HP a pop wouldn't have been so bad.
Background interactivity was one outstanding feature of this- not just the running up walls but also the hanging kick. Plenty of stuff littered around the stages gets broken during each stage.
I wish Tecmo would've released a sequel to the arcade version of NG with more weapons such as Kusari-gama (sickle/chain) and the ability to grab enemies from behind Double Dragon style (this could be used to set up some gruesome attacks, like slashing an enemy's throat to finish him off).
I read somewhere it was going to be in the XBox game, so when I heard it was "just" the NES games, I was slightly disappointed. I always liked this game, even though the NES games were better.
I always believed that the NES version was originally a completely different game that was made in tandem and somehow got stucked with the same title. I really can find anything in common between the two other than the design of the first stage, the Jason-lookalikes and Bloody Malth (who vaguely resembled the last boss in the Arcade version).
With that said, I prefer the NES version myself. Mainly because the version I'm more familiar, but also because I could never get used to the Arcade version myself. It had a few good ideas, but the execution was very half-assed. I rather break neon lights on my own rather, not throw some bad guy in it with a half-assed throw.