I really really dislike these guys. :curse:
I'll send a cookie to the person that beats the game with one credit. :xx:
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I really really dislike these guys. :curse:
I'll send a cookie to the person that beats the game with one credit. :xx:
eh.. I think the game is a pain. Maybe I'll play again through MAME or something. I'm happy the NES Ninja Gaiden was never like this. Maybe I have forgotten, but did the arcade game have forced scrolling?
It does have forced scrolling. The last time I played this was many moons ago when I was a kid, so I thought I would revisit the game through mame.Quote:
Originally Posted by raystorm
It is fun up until the final stage, where it just gets annoying, specifically these two bosses. What is even more annoying was the checkpoint system they used, where as if you'd die at the final boss, you'd have to go through a bunch of enemies and the next to last boss before you got the chance to fight him again. There is also the single hit deaths.
Been there and done it. Ugh.Quote:
Originally Posted by Shinobi128
save states?
I always enjoyed it for what it was: a solid, violent beatemup. I especially had fun tossing those hockey masked goons off of cliffs.
And the continue screen is pure gold.
I'm with sleeve. This game is a classic, and I would have rather had this on the Xbox version than the three NES games. I played the hell out of the Lynx port even.Quote:
Originally Posted by sleeveboy
I'll side with sleeve n' yoshi on this one too.
The flip over their heads and toss them move was amazing to my eyes when I was but a lad.
I'm not completely bashing the game, it's a fun game up until the final stage.
I though running up the wall and flipping backwards was the coolest thing ever when I was a kid, and it still is. :)
Could you fun up the walls, flip off them, then grab the guys heads and throw them?
It's been a while...
err...run up the walls.
I'm glad the NES game was better than the Arcade game.
The NES game totally owned the arcade game.
I tried playing this on MAME a few months ago when I was big into Ninja Gaiden XBOX, and I had to play some Ninja Spirit to get the bad taste out of my mouth.
The arcade game was just fucking awful. It was not a good beat-em-up, nor was it a good Ninja Gaiden. Slow, plodding, repetitive.
Nay.Quote:
Originally Posted by Kidnemo
This game totally rocks, but it is not humanly possible to beat the final stage.
That is all.
*Shakes his head "no" as a circular saw decends*
Ah, I remember the pain well. However, it really wasn't truly single hit deaths. The enemies at that part took 3 energy units when they hit you. Of course, since 3 units was the default setting, well, you died. If the arcade operator had it set to 4 or the max 5 units, you'd survive that.Quote:
Originally Posted by Shinobi128
App;es and oranges, my friend. Two entirely different games. Both good on their own meritsQuote:
Originally Posted by Yoshi
Those guys at the final stage of the arcade Ninja Gaiden are royal fucknuts. When the default setting is 3 HP per life and that's exactly what one hit takes off, it is Cheese Factor- a strike against it in my book. Two HP a pop wouldn't have been so bad.
Background interactivity was one outstanding feature of this- not just the running up walls but also the hanging kick. Plenty of stuff littered around the stages gets broken during each stage.
I wish Tecmo would've released a sequel to the arcade version of NG with more weapons such as Kusari-gama (sickle/chain) and the ability to grab enemies from behind Double Dragon style (this could be used to set up some gruesome attacks, like slashing an enemy's throat to finish him off).
I read somewhere it was going to be in the XBox game, so when I heard it was "just" the NES games, I was slightly disappointed. I always liked this game, even though the NES games were better.
I always believed that the NES version was originally a completely different game that was made in tandem and somehow got stucked with the same title. I really can find anything in common between the two other than the design of the first stage, the Jason-lookalikes and Bloody Malth (who vaguely resembled the last boss in the Arcade version).
With that said, I prefer the NES version myself. Mainly because the version I'm more familiar, but also because I could never get used to the Arcade version myself. It had a few good ideas, but the execution was very half-assed. I rather break neon lights on my own rather, not throw some bad guy in it with a half-assed throw.
I have tried several times to enjoy the Arcade Ninja gaiden and just can't. I don't find it fun at all. Its got really nice graphics and a great continue screen. But I just can't have fun with it. And to me there has yet to be a better Ninja Gaiden game then NES 1 or 2.
This is probably my favorite oldschool arcade beatemup. Very underrated and sadly outshined by it's console counterpart. I was furious when the NES version hit and it was a different game. My friend tells me he has ninja gaiden, one of my faves at the time, and then he fires it up, and it's a shonobi rip-off. Yup, I'm still bitter.
I really don't see how NES Ninja Gaiden is a Shinobi rip-off. Aside from both being side-scrollers, they look and play nothing alike.
I liked the arcade game but it's not on my favorite beat 'em ups list and the NES games blew it away. I think Tecmo Knight is better as far as Tecmo beat 'em ups go.
Shinobi was merely a Rolling Thunder ripoff anyways. :)
And I'm grateful the NES game didn't take after the arcade one. Instead of getting a sup-par port of a ho-hum game, Tecmo made one of the best action-platformer series ever. Ladies and Gentlemen, everybody won in that situation.
I wouldn't use the word "merely". Shinobi is 100x better than the original Rolling Thunder. ;)
The original Shinobi is one of my favorite arcade games of all time. But it's pretty obvious it borrows heavily from Rolling Thunder, even if it does improve on the formula along the way.Quote:
Originally Posted by NeoZeedeater
I'm not denying the similarities in gameplay.
I didn't really care for the first Rolling Thunder but I loved the sequels.
Shows how much Frogacuda knows. Ninja Gaiden for the NES plays nothing like Shinobi. If anything, they were ripping off Castlevania (same gameplay system and everything).