Like I said, I totally stayed alive for well over a minute using all my stuff, before entering the code.
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Like I said, I totally stayed alive for well over a minute using all my stuff, before entering the code.
Has anyone gone into the Outpost building that's North/North East of Grayditch? It's right next to it, looks like an office building and is just titled "Outpost" on the door.
There were 3 wastelander ghoul looking people in there who instattacked me and were fighting an unarmed SM that, I assume, was in the room next door where a massive cell lies.
I'm curious if they went psycho because I had a weapon out or if there's something anyone has done differently in there.
So, Colin Moriarty, the bar owner in Megaton? For some reason in my game so far, he's gone kinda psycho. He pulled a combat knife on Lucy West and murdered her near the womens restroom (Lucas Simms and the townsfolk did nothing).Was kind of far away so didnt hear if he said anything to her first. And he killed some random settler in the same area when he bumped into him (was close by, he said nothing to him, just shanked the guy). Hopefully, I dont need Lucy West to finish this Blood Ties quest she gave me, or I guess Im fucked.
Im thinking I should just kill Colin before he murders someone a little more important to my current game,like Moira. :\
I guess he could be pissed because he knows someone hacked his terminal and stole his shit (me) ? Has this happened to anyone else?
I'm guessing he saw you break into his shit and freaked out. You don't need Lucy to finish that quest, and Moira is one of the few unkillable NPCs. When I went on a rampage through the town, she was the only one left alive (besides the kids, obviously).
I got bored and decided to kill everyone in Rivet City.
Went to the market and there are 2 unkillables there, Harkness and Shrapnal (I think). By the end, Shrapnel was cowering in the corner with piles of green goo everywhere as I would shoot the weapon Harkness held, slowly follow him as he ran for another and repeat the process. After 20 or so broken guns, I got bored and nuked him.
He turned friendly after that.
You can kill Moira, btw, you just have to do it post MegaTowned.
So what do you guys think of DC after playing this, anyone coming to visit?
i wouldn't mind going to DC to see just how close they got everything, lol
Can you free Pumpkin ?
Quick question. I'm at (seemingly) the end of the Waters of Life quest. About how much do I have left hours wise? Seems like the game is flying by.
I just got there too, lvl 20. Is it true when you finish the main quest line you can't continue on? If so I definetly want to go explore before I do that.
Correct, you finish the storyline you're done.
As for waters of life, i forget, what is it the quest is currently asking you to do?
Is it the G.E.C.K one?
If so, do that after you explore.
It is the GECK one I got through where dad dies, escorted Dr. Li to teh Citadel, went to the one vault where you meet the super mutant who gets you the GECK, and I just entered Raven Rock lvl 3, so yeah, dunno where that will lead. If that is near the end, then I need to leave so I can continue exploring (just got the Explorer perk and I want to use it).
Got through that part, now I can go explore whatever I want before I complete the quest (which I'm assuming is pretty close to the end). And I have Fawkes now, which is the only partner I've had all game, and he's ruthless. God this game is awesome.
I use Star Paladin Cross. I gave her a minigun, missile launcher, and Shishkebab. Usual game plan is I stay at range and cripple/disarm with a Railway Rifle, she gets in close with the Shishkebab, and I cripple their legs when they try to get away. 'Course, that's only if I'm in a sporting mood. Otherwise I just pop heads with the Sniper Rifle.
The Railway Rifle is one of my favorite weapons at the moment. It cripples or disarms nearly 100% of the time after a successful hit. Plus, it makes choo-choo noises.
I also enjoy the railway rifle, although I've had the game crash 4 times, and ONLY when using that gun, so I tend to stay away from it considering I have over 2000 ammo for both my minigun and chinese assault rifle.
Also, how many weapons can you create and where do you get the schematics? I have the bottlecap mine, shishkabob, railway rifle, rock-it launcher, and dart gun. I have over $10,000 caps to spend and I want to find all the schematics. HELP!!!!
One of the traveling caravan sellers has a schematic for a Nuka-Grenade (uses Nuka-Cola Quantums) which are fucking devastating.
Girdershade, in the southeast corner of the wasteland. You're better off just buying the schematic though - to get it from the quest, you have to first turn in thirty Quantums. You know, the same thing you need as an ingredient for the schematic.
But the achievements for the quest... hmmm...
I'm curious, for people who've already beaten the game, what was your gamerscore (for 360 players) and were you good, bad, or neutral?
I'm a level 20 good guy, somewhere around 500/1000, but next game I'm going to murder everything that I see.
I got a question for people playing evil: does the evil bounty hunter perk pay well? 'Cause the good one sure as shit doesn't. Ten measly caps per kill = wasted perk.
I got the good killer perk and only used it to make maybe 200 caps, although killing raiders/talon company/other bad people is a good way to boost xp. That would be the only reason I really used it. For the last 5 levels I've had over 5,000 caps and I don't buy shit but ammo from people, so caps for me were never a problem.
I'd only get the assassin (or whatever they call the killing good people) perk if I planned on killing every person I saw in every settlement. It is a very easy way to get xp. Also the bottom left corner of the map, lots of high xp enemies roaming around down there.
Where the Lincoln Repeater at is?
Museum near Underworld there be.
I finished my first playthrough as a saint, and then started again and was neutral/evil for the achievements. The only way to get all the level up karma achievements is to save just before reaching the level and then killing everyone until you level up. This will get you the evil achievements. Then, reload the save and just proceed normally as a neutral character until you level up and get the achievement.
I finished with 1000/1000. :D
Just finished this last night and this is the first time in a long time that Ive actually been kinda bummed that I finished a game. Luckily I have Fable 2 to ease the pain a bit. Reloaded my game and had a blast killing a boat load of Talon mercs with Fawkes at my side.
Finished it with 900/1000 achievement points. Awesome game and Liberty Prime was kicking some ass. Ending was pretty lame though.
Fawkes is indeed an awesome ally. I'm trying to finish up some quests and other random stuff for achievements. I think I'm actually going to play it through the whole way a second time as really freakin evil, but I'll use Melf's tips to get the neutral achievements as well. But hacking terminals, jesus that shit is annoying.
Yeah, I know it's good policy to hack as much as possible for maximum enjoyment, but it's just too fucking annoying. I've given up on the practice.
I went through half the game before I realized that you could try three times and then quit, come back, and try again with a full set of attempts. It makes the hacker perk useless.
can someone tell me how to get into Raven Rock? I have only two bobble heads left to get and one of them is in there and I walked up to it, with no idea on how to actually get inside it.
also I can't find the bobble head for explosives, i looked it up at gamefaqs and it said to look in the WKML broadcast station. I went there and didn't see shit, if anyone can help it would be awesome :)
thank you :)
Bethesda announced the pc dev kit and 3 upcoming dlc.
Quote:
G.E.C.K. Software Development Kit arrives next month, with three pieces of substantial downloadable content following between January and March 2009:
Bethesda Softworks, a ZeniMax Media company, today announced plans to make both its editor and downloadable content available for its award-winning game, Fallout 3 in the coming weeks. The official editor for Fallout 3, called the G.E.C.K. (Garden of Eden Creation Kit), will be available for free download in December and will allow Games for Windows users to create and add their own content to the game. In addition, the first official downloadable content, Operation: Anchorage, will be available exclusively for the Xbox 360 video game and entertainment system from Microsoft and Games for Windows in January, and more downloadable content coming in February and March.
“We’ve always seen the original world of Fallout 3 as a foundation for even more content. Some created by us, and a lot more created by users,” said Todd Howard, game director for Fallout 3. “It’s fun to create your own character, but it can be equally fun to create your own adventures. We can’t wait to see what the community does with the G.E.C.K.”
The release of the G.E.C.K. provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.
Three downloadable content packs will be coming to Xbox 360 and Games for Windows Live starting in January that will add new quests, items, and content to Fallout 3.
# Operation: Anchorage: Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
# The Pitt: Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
# Broken Steel: Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.
Alaska and Pittsburgh? ...should be neat to see the new cities. Maybe this means the dlc's will be pretty big with lots of gameplay. For pc gamers like me this means we'll see the first Windows Live game that uses the new UI's marketplace to purchase the dlc. Oblivion's two big add-on's (Knights of the Nine and especially Shivering Isle) were worth the money so I expect quality from them. There are already quite a few mods for the pc version but I'm sure they would rather use the dev kit for ease of use purposes.
How could you tell if Pittsburgh was hit with a nuke?
A highway outside of Pittsburgh was used for The Road movie, where they needed something that looked like it barely survived some sort of world-ending event.
What's awesome is that no changes were needed to be done to get this look.
Pittsburgh is a hole, definitely, but it's a damn interesting hole layout-wise. It's kind of a rush coming out of the Fort Pitt tunnel and having it open up to that huge steel bridge over the river and a panoramic view of the city.
I hope it's reproduced faithfully, the wildly-varying elevations of the area alone make it a much more interesting locale than DC, potentially.
I'm curious to see how exactly this is going to work with saved games seeing as you can't save once you beat the game. Especially since that last DLC is about cleaning up the remnants of the Enclave which would have to put it after the final main mission. I really don't see why they didn't leave it open after the final mission like with Oblivion.
Is it possible to attain any more ammo for the plasma rifle and the alien blaster? I've looked everywhere & have a sneaking suspicion I'm wasting my time.
OK now I feel like a tard.
That actually sounds like a pretty good package of downloads. Hopefully the fix some of the bugs they left in the game (I'm getting sick of random crashes and getting stuck in the geometry).
Also, lol jed.
Typo.
The Head of State quest keeps bugging out on me. I give the picture to Caleb and then talk to Hannibal. He gathers up his followers and tells me to wait an hour, which I do. Then I fast travel to the Metro Northwest station and wait...and wait...and wait...but he never shows up.
What gives?
Walk towards the metro station that, if you look at the washington monument, is to the left of it.
I had the same shit happen--did exactly what you did, fast traveled, walked around--nothing, finally walked towards the metro and, blammo, they are at the top of it waiting there.
Aren't they going to the Lincoln Memorial? I remember going back to Temple of the Union and finding it deserted after giving Caleb the picture. They weren't at the memorial yet, but I found them walking as a caravan down the mall, past the Museum of History. It takes them a bit, but they get there.
Slowned.
If you brought them the picture, they make their way there. I found them en route, and it may have been in front of that station, but it was definitely on the way to the memorial.
I fast traveled moments after he told me to meet him there, walked around at the marker spot at the memorial, went inside, waited a couple hours, came back out and they were all sitting at the spot at the intersection waiting for me to be thanked before they went up to the memorial.
Also, I have not found a single bobblehead. Do they do anything for you besides get you achievements?
Each one give +10 in the related skill or +1 for the related stat.
Ahh, in that case I guess I really should attempt to find some. Thanks.
here is a fun little map that Ive been using to help me navigate through the waste lands, hope it can help
I got this for my bday yesterday :). Starting it today. I'm too lazy to go back and read, but from what I remember Intelligence is important, and I should use melee and small arms. What else do I need to know around the start?
Don't use Dogmeat! He sucks.
REPAIR SKILLZ FTW
what/where the fuck is dogmeat?
Agility = more AP = you'll live longer in battle.
Luck = better crit hit % (esp. nice w/melee).
Using melee weapons early will enable you to save caps & ammo; neither will ever be an issue if you hoard early. I used a bat & spiked knuckles exclusively until level 7 or so, and had very little trouble in combat. By that time I had tons of everything.
Save scrap metal and Nuka Quantums.
Get a house early on (during the Megaton bomb sidequest). You'll need it to stash stuff.
Repair is probably the most useful skill in the game.
Stimpaks heal HP at the same level as your Medicine skill (ie. a Med of 50 = stimpaks heal 50 HP).
Lockpick/Science of 50 will let you pick/hack most of the necessary stuff.
I didn't touch the main quest until 30+ hrs / lvl 15, and it was a breeze, esp. with the crazy arsenal I'd accumulated.
edit: Happy Belated. :D
Uh, good game but, how do I run?
You are running. Very, very slowly.
I was afraid that was what is happening :(
don't worry you find a land speeder later on
Another thing that sucks, no overhead map on the HUD. I HATE the compass. People come up behind me and attack me and I can't find them till they've taken away half my hp.
I just drop stuff. Fuck that.
I hate to drop stuff because I can't tell what's valuable yet.
What perks do I want to be taking? So far I took gun nut, educated, and thief (i think, I forget the third one I took).
What what? Please at least PM me it's location or what quest leads you to it, this would be a godsend.
Drop what you don't need until you're one point below max capacity then fast travel to somewhere where you can sell/store the rest.
You also have to pay attention to what things weight relative to what they are worth.
Don't take perks that boost skills -- they're a waste. Instead, choose Perks that give unique benefits (Sniper, Finesse) or increase the rate at which you level up. Educated is far better than the specific skill-based perks.
If you level up and you find nothing else worth taking, take the perk that allows you to boost one of your stats and add it to Intelligence or Luck, maybe Strength.
If you become encumbered, pop some Buffout and head to the nearest town. Don't worry if you get addicted; just take some more Buffout and get some treatment from a doc when you have time.
I wish I could just carry endless shit. It's not really realistic as it is, and all the weight does is waste my time, and cause me to double back for shit or run slower. This is one of those instances where making a game more realistic doesn't really equate to it being more fun.
Increasing the rate at which you level up is stupid, since the level cap is so low you'll get there quickly anyway. And I mean, overworld monsters level with you, so what's the point? If you get stuck in the campaign, which I can almost guarantee you won't, then maybe you should take one of those perks as a quick fix.
Fort Bannister at level 12 is suicide. Ouch.
No, it doesn't. Otherwise Strength would be a useless stat. Fallout 3 has too many useless stats and skills as it stands.
I disagree. Increased exp combined with a good Intelligence stat gives you more skill-raising options earlier in the game. I suppose if you've decided to roll a low INT character, specific skill perks might be preferable, but Fallout 3 gives you no incentive to do that.Quote:
Increasing the rate at which you level up is stupid, since the level cap is so low you'll get there quickly anyway. And I mean, overworld monsters level with you, so what's the point? If you get stuck in the campaign, which I can almost guarantee you won't, then maybe you should take one of those perks as a quick fix.
Intelligence is the most important stat, possibly the only important stat, in the game.
Who cares? Make it more integral to melee damage. I hate that carry shit in just about all games, unless it is actually strategic. In this game, besides wasting time, it discourages heavy weapons. With fast travel you can carry a bunch of shit out, travel back, sell shit, come back and grab shit anyway, so in the end it's just a waste of time.
It doesn't matter, you cap at 20, and the game isn't hard. Why would you want to become overpowered earlier, when by the time you're level 15/have maxed out one weapon stat, the game is basically over?Quote:
I disagree. Increased exp combined with a good Intelligence stat gives you more skill-raising options earlier in the game. I suppose if you've decided to roll a low INT character, specific skill perks might be preferable, but Fallout 3 gives you no incentive to do that.
Quote:
Intelligence is the most important stat, possibly the only important stat, in the game.
Pretty much.
This game is stingy with the weapons/armor. And the stuff I have gotten is little better than the stuff I started the game with. How can I get to a point where it doesn't take me 5 min to kill a mireluk? If there is more than 1 mireluck I get killed :(.
So are the perks like lady killer and child at heart at all worth while?
Boost your small guns a bit and boost your repair a lot. When you see multiples of a weapon you have, pick them up and immediately repair that weapon as much as you can. You can max out most guns very early granted you have the repair skill to do so. Then, since you have a good skill level with small guns, take a hunting rifle or combat shotgun, let the mirelurks (or anything else for that matter) get kinda close to you, and VATS them in the face. They die, you move on. It's a fairly easy game when you get down to the nuts and bolts of it.
Do not forget that you can shoot multiple times in VATS if you have the AP for it (I didn't realize this until like level 10).
To me (also IMO) Fallout isn't as much about "what works best" as "how can this game challenge my character." Sure an expert of small guns with a sniper and the right perks can take down anything, but sneaking around with a weak, smart, lockpicking, computer hacking character is more fun. Also demolitions pro
Just finished the last quest with a standard-ish build (small arms, medicine, repair) doing mostly good things.
Fun game. I already started again with the above mentioned weak ass character. Think it'll be evil this time.
Expansions pls.
omg where is the landspeeder!<!?!? :bang:
I've been duped, it would seem, and now I hate you all.
FUCK I was hoping it was true!!!!
No.
No, no no no no.
There's a level cap of 20 that is easily hit when playing through the game. To get a exp increase perk is to completely waste a perk, as it carries absolutely no value once in the higher levels. You're going to hit 20 playing the game no matter what, why would you want to speed that up so you have no more leveling to do for even longer?
That's what I'm saying man! It's not like you ever need to grind. The best part of the game is just about the first 5 hours you're in the wasteland. Get your house and then go exploring while it's still a challenge. That first mission to the super mart or whatever was intense.
Exactly. No matter what it's going to be easy in the end, why make it easier sooner?