Just want to stress this point - play it on Veteran. You are missing a significant chunk of the experience if you play on Marine and you have any fps skills whatsoever.
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Just want to stress this point - play it on Veteran. You are missing a significant chunk of the experience if you play on Marine and you have any fps skills whatsoever.
Man, it doesn't even have good names for the difficulty levels =/
Oh yeah, names of difficulty levels are a big part of the game. Fuck id for making lame difficulty names.Quote:
Originally Posted by Mzo
Anyways, this game is freakin awsome. Can't wait to beat it then go back through with god mode and such and just rip everything to shreds. co-op mode will be fun as hell to.
Well, despite GameSpot's criticism, I failed in passing this up while at the store. I am very, very impressed thus far. I am running it on an Athlon XP 2600+ with 1GB of RAM and a 9700 Pro, and it looks incredible.
I'm reading here and there that the core gameplay of Doom 3 really isn't all that special, and that without the admittedly incredible graphics engine, it's a basic and average FPS. However, the landmark visuals - and the visuals alone - make it absolutely worth playing.
Comments? Is the experience worth the four years of development time?
The graphics aren't just fucking graphics, it's the very enviroment they create. Yeah.. the core is pretty much an average engine, but jesus the graphics add so much to the gameplay and the effect. And we don't actually know too much about how capable the engine is. Supposedly it has support for Vehicles in it. I think that's what i heard.
It's definitely more about the experience than the gameplay itself, like Silent Hill or Resident Evil, but it plays a hell of a lot better than those. As a FPS it's only good (it helps if you prefer balls-out action to any sort of tactics), but as a horror game it's amazing.
Gamespot's complaints are stupid. "The gameplay hasn't evolved"...yeah, so? "The amazing graphics make the sound look not as good"...yeah, the graphics make every other game's graphics not so good.
Stupid GS.
Quake 4 runs on the Doom III engine and has vehicles, so yeah, it does support them.Quote:
Originally Posted by Thief~Silver
The problem here is that id is damned if they do and damned if they don't. If they stray too far from the originals then it's not Doom but if they stick too closely then people are going to complain it's more of the same. I personally feel that it's a beautiful mix of the two, it's definately Doom but it feels like so much more. Also doesn't hurt that this is the scariest game I've ever played in my life, it's like Silent Hill's atmosphere with RE's jump factor combined with great FPS gameplay.Quote:
Originally Posted by Joust Williams
It's not inventive in any particular way but it's also a lot better then any other single-player FPS in forever, and it's one of the only times I haven't minded a first-person game going third-person for cutscenes. If they hadn't had that at all it still would've been better, but it doesn't bug me like it does in games like Halo. The Lost Souls and spider creatures are annoying as hell, though.
This has been one of the most contructive threads in a while, regardless of the bitching about the opening.
Anyways I didn't even know about Quake 4, damn my ignorance.
Good day to love FPSes. Just got done with the spider part where they all started crawling out of the damn vents. Fun shit switching between machine gun and shotgun watching them fall fast. I love it.