I hate KOF, but I think MOTW is pretty awesome.
Tizoc never yields to hardship.
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I hate KOF, but I think MOTW is pretty awesome.
Tizoc never yields to hardship.
What?? You dont even went past first two levels, yet to dicuss the game like you know EVERYTHING about it, and beat it several times. Ok... Maybe if you tried to actually get further into the game, you could have seen more than your lame defenition of "unplayable" camera.Quote:
Originally Posted by MarkRyan
Oh well, arguing about this is pointless.
Every time I come here I'm reminded that yes, it is possible for a human being to develop intense, irrational hatred and hold a grudge with for a videogame OR the brand name on its box.
You guys are, like, WEIRD.
Oh, and fuck the entire What'sitsface series. That shit is a joke.
No, I don't want RE4 - I want RE1 done right. That was my initial point - that Team Ninja is doing a remake, but is putting a hell of a lot of work into adding new elements and fixes to the game. If you're going to do a remake, that is what you should do - update the game for the times, and fix what was wrong before.Quote:
Originally Posted by MarkRyan
RE GC may be pretty, but - so far as I've seen - it is still 90% the same game. They could have put more work into it. Better control and better item management would not have been huge things to implement.
"Rebuilt from the ground up?" Maybe our ideas of what that mean are different. The graphics are improved, but if I had to guess, it is probably using the RE0 engine. There are a few new rooms tacked on here and there. There are some things a bit swapped around - but nothing beyond what we already saw in RE:Director's Cut.Quote:
Originally Posted by MechDeus
I'm just saying that if they were going to make this remake, why didn't they address some of the complaints players had? Why do we still have the same stupid item box system? Why do we still only have one real style of control? And if they were remaking the game, why not mix things up a bit more - every room doesn't have to feel the same as the original, just re-rendered. For example, they could have made the layout of the house more logical, or the puzzles more logical.
I know, I'm asking a lot, but why not? And, to be fair, I'm still only in the mansion, so I haven't seen the entire game yet. I'm just having trouble because, as I said before, even with it's pretty new face, I realized that it's the same broken-down game that I used to love almost ten years ago. The problem is, ten years later, we've had far, far better, and that fact is painfully obvious when playing the game.
Other way around, chief, REmake came out 10 or so months before RE0.Quote:
"Rebuilt from the ground up?" Maybe our ideas of what that mean are different. The graphics are improved, but if I had to guess, it is probably using the RE0 engine.
"New elements?" They've added a couple levels (so did REmake), some new costumes (so did REmake), some gameplay tweaking (so did REmake), and online play. Don't get me wrong, I'll be picking up DOAU and enjoying it far more then I ever did REmake (I've never really liked RE or RE2), but you seem to be judging the amount of work put into the game based on how much you like it. It's not like you're going to pick up DOAU and have it feel totally different from DOA2 (or DOA, which is just a straight untouched port).Quote:
Originally Posted by shidoshi
You just described DOAU.Quote:
RE GC may be pretty, but - so far as I've seen - it is still 90% the same game.
REmake - 4/30/2002Quote:
The graphics are improved, but if I had to guess, it is probably using the RE0 engine.
RE0 - 11/10/2002
This thread is crazy. It went from DOAU discussion to NG camera bitching, to 3d vs 2d fighter bitch fest, to REmake vs DOAU showdown between Shidoshi and MechD !!!!
We're all over the place! You can't stop us! You can't keep up with us!
Spirit of Speed 1937 sucks.
Quote:
Originally Posted by Spirit of Speed 1937