Bitch, you're talking to the guy that coached the 2004 Atari 2600 champion. Recognize.Quote:
Originally Posted by diffusionx
I heard he was all like "Don't lose. And don't forget to shoot those little blips." and the guy didn't. Awesome.
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Bitch, you're talking to the guy that coached the 2004 Atari 2600 champion. Recognize.Quote:
Originally Posted by diffusionx
I heard he was all like "Don't lose. And don't forget to shoot those little blips." and the guy didn't. Awesome.
Sorry, but if anyone missed the point, it's you. He brought up Ultima because it was one of the first electronic RPGs. That was it. It was early. Earlier then Japanese electronic RPGs. Nothing to do about how good he was at it, or how if you don't play Ultima you're a little pansy, or how if you haven't played Ultima you don't know what you're talking about even the point doesn't require anyone to play any of those games (matter of fact, it was you that brought that last one up).Quote:
Originally Posted by Joust Williams
Fuck you guys, I was there when they were beta testing Marbles at Caveman Hurrrrrrrrg's cave in SoCal BILLIONS OF YEARS AGO.
I won that tournament.
So ummm yeah about DOAU, those chix are so hawt...Woot! :rolleyes:
Once again, you go back to a PC game and prove my point. You are right, though, videogames were started in America. And your point is........ ??Quote:
Originally Posted by diffusionx
Why don't you attack your "washed up" developers that did the PC games you mentioned?? Simple. Because you like them. No harm there, no foul. Then again, I wasn't the one making retarded comments discounting their efforts like you did with the crazy japanese developers that must have threw your baby in a lake or something. Seriously, whats with all of the hatred towards them?
:link: wants to hold you . Don't push him away.
Once again... I said that these developers were great, and now they are not. Calling someone a "has-been" implies that there was a time in which they were great.Quote:
Why don't you attack your "washed up" developers that did the PC games you mentioned?? Simple. Because you like them. No harm there, no foul. Then again, I wasn't the one making retarded comments discounting their efforts like you did with the crazy japanese developers that must have threw your baby in a lake or something. Seriously, whats with all of the hatred towards them?
Nobody needs to fellate Miyamato or Naka, we know about the good things they did back then. But now... they suck. They're has-beens. Its as simple as that. I dont hate them, but I also dont think they are top developers anymore. I proved my point by listing them off and their dubious achievements of the past few years, and you equated that with hate for some bizarre reason.
Yeah Virtua Fighter 4 EVO and the new Legend of Zelda are works of developers whose time has simply passed them by. I could go on and on over games that are coming out and games that have recently came out, but it isn't going to matter to you. Their works are overshadowed because there are so many more good games coming out these days(alot from American developers) but you simply cannot discount their works and call them washed up has-beens. It doesn't make sense. Sales numbers don't lie. I love good games, regardless of the nationality of the developers. Hell, UT2004 is by far, my favorite game of the past couple years. I'm looking forward to the new Metroid as much as anyone. The thing is, is that I am not taking silly side or what-not. I like good games, regardless of where they originate. I just don't go around throwing stupid comments around about great gam-makers being has-beens.Quote:
Originally Posted by diffusionx
Sorry for calling you a cock-sucker though. However, I did enjoy calling you a poof. :)
I'm bored. See you.
The new Legend of Zelda? Wind Waker you mean? That game was (01) not done by Miyamato (he took the bullshit "oversight" role he has taken in just about every game this generation except for Pikmin and that Pac-Man crap), (02) not that good either. Ive said it before, but while the game was executed well it was so similar to old Zeldas that I didnt even have fun with it. I've seen all the puzzles, story elements, everything, in other Zelda games (which I all played, fiendishly). It was just a rehash with amazing graphics. But that's another topic entirely.
Wow, your reasoning can be applied to most of the games you love. KOTOR doesn't break new ground. Oh they're washed up. Vice City doesn't either. Neither do most of the top games now. Except YOU like them, so for some reason, they're different.
Furthermore, back to Garriot in 84. Ultima is unplayable crap now. I'd go so far as to say it was then too (which was the original point). Hasn't aged well at all. You can't say the same thing about Super Mario Bros. (well, you can, but you'd be wrong).
Vice City was one game that was designed to piggyback off the success of Grand Theft Auto 3. Anyone with half a brain can look at what DMA is doing with San Andreas and tell you that they are putting some serious work into the game.Quote:
Originally Posted by Joust Williams
KOTOR was by far the best simulation of the Star Wars universe ever (a big achievement), had a great, usable turn-based combat system, and nailed the dark/light jedi alignment thing. It was one of the few RPGs of the past... 5 years or so, since Black Isle folded, that actually let you, umm.. play a role! Whoop! Also, on a more subtle level, the game had some amazing puzzle design, like the one where you had to figure out the true murderer. Really great stuff, holla.
As for Wind Waker, the game played exactly the same as Ocarina of Time, albeit with a completely annoying and awful wind boat system. Zelda games have played exactly the same for the past decade (people even said Miyamato did an amazing job translating the 2D gameplay into 3D - yea he did it without innovating). Completely different situation from Vice City.
Now, will you please try to do something other than follow me around and act like a huge gaping vagina towards everything I say?