auggh aughhh aughh augfhhh
this is amazing.
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auggh aughhh aughh augfhhh
this is amazing.
Got this last night, I'll post impressions whenever I get a chance to actually play it :(
To play this online (In Japan at least) you need a hard drive, and the Play Online service.
Wonder how that'll work in the Americas.
Which requires a monthly fee. GG, etc.Quote:
Originally Posted by Korly
It won't. LOL at us stupid Americans. Also GG SQUENIX for supporting the hard drive, you fuckbags.Quote:
Originally Posted by Korly
Maybe they'll bring it out on the 360 then. (not likely)
LOL U WNT B ABLE TO PLY IT THEN!!11
Played through the first four levels. Some overview so far:
It's like the team really, really, really wanted to copy to DMC, but in order to differentiate themselves decided to make the gunplay like RE4. However, a large part of the reason DMC's combat was because it had a lock-on - which this game does not - and part of the reason RE4's shooting was great was because of location damage - which this game does not (excluding specific parts of certain bosses). Because of that the hand-to-hand is incredibly clumsy as you can actually knock your opponent out of the way mid-combo, which can give them the opportunity to get up and start kicking Vincent's ass if he was in the middle of a flip kick. The gun elements actually work pretty well on their own but it feels a little half-assed being on top of a totally different combat engine and with no actual work on the player's part (if an enemy is inside the reticle it will auto lock-on, and if they're far away it's half a matter of gun parts and half a matter of luck if you hit them).
The graphics are good for a PS2, which is to say they're not good for any other system. Crappy environment textures, a framerate (or filter) which makes sure everything blurs so as to try and not make the textures look so bad, but the character models are great and the visual design (mostly) is pretty awesome. There are some huge glaring flaws in the characters, though, mostly notably the scientist introduced in stage 3. Apparently someone from the clothing school of FFX warped worlds and hopped into FFVII, giving us a beautiful one-eyed, one robot arm, female scientist that wears a white lab coat, a bikini, enourmous high heels, and a couple scraps of cloth draped over her bikini to give some semblence of "I was wearing a purple dress before a werewolf attacked me." Genius. I don't know where they think of this stuff.
As a side note, the bad guy soldiers are also pretty terrible. The major ones all look like Bloody Roar rejects, and in order to make sure that you can tell the difference between the male and female cannon fodder they make the females not only not wear pants (just underwear) but they give them glowing vaginas. Let me repeat that: Glowing vaginas. Go Square.
On the other hand, Vincent looks cool and Cait Sith is good as well as funny (if a bit out of place), they did a good job on Midgar and the CG movies are, of course, absolutely stunning. Shame they made the in-game graphics look so muddy for no good reason, and of course I saw no option for progressive scan. On the bright side it does at least support PLII (I saw nothing for digital, as expected).
The gameplay overall has a lot of good ideas, most of which is focused on his gun Cerebus. You can modify it into three variations which can be switched between on the fly, allowing for something like having a chaingun, shotgun, and pistol designs if you so desire. There's been a crapload of parts so far to really tweak the hell out of it altering range, weight (how fast you can run when your gun is drawn), speed, and damage and each of those can also be powered up even further in between levels in exchange for gil.
I'm also surprised at the level of camera control that's offered. In gun mode you can switch between over-the-shoulder ala RE4 or standard first-person, and can alter the up/down and left/right both in reversing as well as sensitivity with it being seperate for gun and hand-to-hand. Since I prefer my camera controls different for third-person then I do first this works out great for me, although I really wish you could pull the camera back in third-person since it's way too close for some of those fights (if someone comes up from certain directions you can't tell they're there).
So far it's pretty good game, nothing amazing but with a lot of good effort behind it. Basically, yeah, FFVII fans have nothing to worry about it and will eat this up like mad, for everyone else I'd say it's a good "B" so far.
So in summary, you can buy two Capcom games that do the same things better for about $50 total. I'm shocked.
Basically, yeah. DMC3 and RE4 are a lot better then this game. It's good but without the license wouldn't get nearly as much attention.Quote:
Originally Posted by Yoshi