EDIT: Holy fuck this is hard
Printable View
EDIT: Holy fuck this is hard
Quote:
Originally Posted by Korly
indeed, i was nailed within seconds. so is this HP2 like a continuation of the story of some sort, i'm really not following with this game.
btw, i just dont get it, i finished Shinobi on the PS2 twice, and shinobi is considered to be one of the hardest games, yet i cannot seem to get anywhere in Ninja Gaiden! i managed to reach the hotair ballon part(zeplin or whatever they call it) and gave up! :wtf:
NG graphics = pure eye candy! :)
I destroyed Ninja Gaiden the first week I played it. Ask Geen for proof.
I need to buy it myself so I can try out this new Hurricane Pack.
belive it or not, i have only played Master Tournament 1 and 2 once! as a matter of fact, i dont see whats so different about them. So are the Master Tournaments like an online battle where you upload your scores and stuff?Quote:
Originally Posted by Mzo
Word, the first 2 stages are the hardest, because you don't have that many abilities, but once you power up the sword to level 2, you're good for the rest of the game pretty much. If you're not, it's really just a matter of practice and staying with it, it's like, everybody has a pattern, but you just have to figure it out, memorize everyone's attacks.
My favorite thing about the original game was how after it became easy, doing the timed events. It was so challenging and enjoyable, trying to beat enemies under time. You really felt like a ninja, planning out a methodical way of killing your enemies, executing it in flawless fashion. You feel like a fucking champion.
One example is the timed even in the Zepplin, right before Fatty (Dynamo). Everyone says this is a hard one, but it's so rewarding to look at. First, you kill 3 enemies on the floor, then you have to run up to the top floor using wall jumps and other acrobatics and dispatch 2 more enemies. If you do it, it's just REWARDING!
Anyway, even *I* have been somewhat discouraged by HP2, it's just so god damned hard... I'll get back to it, but I wish that they would release one with regular rules, 10 elixers and 5 megalixers, just because I don't think I should have to work THAT hard to see the new bosses :\
Quote:
Originally Posted by epmode
Done.Quote:
Originally Posted by dave is ok
Here is the breakdown -Quote:
Originally Posted by marwan
MNT 1 - Exact same game as the offline mode, but you upload your scores online.
MNT 2 - Several changes all around in terms of item placement, but all the same stages. Every enemy is powered up, some enemies were removed, there are 2 completely new monsters, and a lot of old monsters and enemies got new attacks, became invulnerable to old techniques, received cosmetic changes. Hayabusa got a new weapon, and two new outfits. He recieved a new Boujutsu called Intercept which dramatically sped up the game. It like the opposite of a counter, closer to a Soul Calibur 2 Guard Impact or an SF3 Parry. Many Bosses were upgraged. Items all way more expensive in the store.
MNT3 - New stage. Even more upgraged enemies. Several new enemies, everyone got powered up. Many bosses got their damage toned down, but the sheer volume of the bosses is staggaring. Several new bosses. Completely new stage, a small, walled area that's good for using wall attacks on. Unlimited projectile weapons. Items are cheaper, but inventory is lessened. Ungodly difficulty.
Quote:
Originally Posted by Do You Like Erotic?
wow, sweet, thanks for the explaination dude.
my only grip with NG is that i feel that the character is slower than the enmies, speciall on how he reacts to certain commands, maybe i'm just used to Hotsuma super speed in shinobi.
ZERG!
Finally got past Phase 4! I was sort of discouraged, so it has been an on and off kind of thing.
Guess what my reward is? Now I have to fight several of THESE THINGS at a time!
http://image.com.com/gamespot/images..._screen004.jpg
DUDE WHAT THE FUCK! First of all, these guys are each as strong as Doku, and they have about 5 different sword swings, on top of that, they have kicks and shoulder charges. They'd be AWESOME characters to use in their own right, that's how stacked their attack list is.
But see, that's not the bad part. The bad part is that when you do enough damage to them, rather than dying, they just get pissed off and go http://projectk.versuscity.net/emot-ssj.gif and turn ALL BLACK! They double in speed and power, and they gain all new attacks. They were already extremely formidable before this, but now they have both spread fireballs, and a floating spirit bomb that lands on the ground and literally makes where you step hot lava. The lighting effects become so bright that they obscure the screen, and when there's more than one of them on screen, you're dead. Oh yeah, they also have essence charge attacks... but with no charge, so they can unleash instant super combos on you any time they want.
I'm sure I'll beat phase 5 soon enough though...
er wait, HP2 is just one giant challenge level, or is it like hp1 with a revamped game?