Is preordering even important anymore?
I'm just been wondering this, seeing as how Gamestop has a new VIP type deal for people who preorder in full. I don't know the details of it, though.
Also, Fable, one of the big big releases of the season, was pushed constantly by EB and GS workers to preorder, or you might miss out, but I just went in today, the day after release, to find EB sitting on about 50-100 (a rough estimate, but the case was stocked full of copies) non preorder copies.
This isn't even counting the fact all non games stores have yet to receive their copies, and they'll get tons of them in on the first place. Is preordering really important for games like Halo 2 (regular edition) or GTA: San Andreas? Or for games in general?
It just seems EB and Gamestop get enough for everyone now, and you've got 5 or 6 other stores who sell video games that will make sure they've got a ton of copies for everyone as well.
The stores push this so hard and I wonder if preorders have increased since a few years ago, or fallen?
The only time I even consider it is on a smaller release, because EB or Gamestop are getting in the habit of ordering 1 or 2 copies of lesser releases no one preorders. I know the local EB, with 50-100 copies of Fable, got in a whopping two copies of Gradius V.