Actually, Melf, it could mean that they (the teacher) simply can't do the math under heavy deadlines, or maybe can't do more sophisticated equations. So in this way, I think the saying could apply quite well. So it does "make some fucking sense".
Printable View
Actually, Melf, it could mean that they (the teacher) simply can't do the math under heavy deadlines, or maybe can't do more sophisticated equations. So in this way, I think the saying could apply quite well. So it does "make some fucking sense".
He's not learning grammar, that's for sure.Quote:
Originally Posted by Andrew
Oh snap, owned by someone in Florida.Quote:
Originally Posted by Mzo
Considering I've never expressed my sentiments to carry perfect english in all of my posts, no (especially an error as simple as replacing of with the word have) But...
Isn't Mzo 24 and still living with his mother? That must be why he has so much time to care about other members posting grammar.
The core problem here runs deeper than softball interviews. Videogame magazines are tied too closely to publishers; too reliant on them for the content that keeps them alive. They have to play nice to the publishers or they do not get the same previews everyone else get, never mind exclusive material.Quote:
Originally Posted by shidoshi
(I guess my question is how can people who write scathing music or movie reviews still get access to preview materials -- why do the publishing bodies not go "bad doggie, no treat for you?" Why can they do it in this industry?)
I think a magazine could differentiate itself from everything else out there by... actually doing research into their stories. Dig deeper into preview copies of games; find out what really makes some random game reveleant to the reader base. (This is a pet peeve of mine -- a lot of previews I seem to read nothing more than "this game is everything you wanted from Game X, and it sure looks pretty.") Take the time and energy to come up with quality follow-up questions to interviews.
(Of course, this is easier said than done. Such is life.)
-Dippy
What needs to be done is that all the game mags out there need to stand together and tell the video game companies that they aren't going to act like bitches anymore. If one mag tells Sony that they are going to do honest reviews, but still want pre-release discs from them, Sony will tell them to piss off and that they'll take their games to another magazine. If all of the mags stood up, the game companies would either have to play along or not get coverage.
Or, do a magazine like Consumer Reports. Buy every product you review, and don't rely on the companies. The downside would be that your reviews would be later. But, let's be honest here - a lot of people get their reviews from the internet now. Besides, people usually do one of two things - they either buy the game the day it comes out, and often don't care about the reviews, or they wait until they've gotten enough information from a wide selection of reviews. The people who aren't going to wait aren't going to wait anyhow, and the others would be willing to wait for the reviews.
Consumer Reports, tends to review products in comparison to each other, after they have entered the market place. The gaming business does'nt work like that. Sure magazines like Motor Trend get to review the products, before they hit the market, but they operate totally different to how Consumer Reports does.Quote:
Originally Posted by shidoshi
That's why I liked Next Generation magazine. They did'nt let the person they were interviewing, off the hook. They laid into Sam Tramiel, when they asked how he thought the Jaguar could compete with it's lack luster software lineup and inferior hardware. He sounded like a car sales man in the process.Quote:
Originally Posted by shidoshi
The same with their interview with Kelly Flock (989 Sports). He came off as sounding arrogant and they grilled him in the process.
If there was one thing that NG always did right, it was the interviews. Why their publisher cut the strings on them, is beyond me. They had a solid subscription base of 650,000 units and still it was'nt good enough for Imagine Media.
I know you're not the sharpest tool in the drawer at times, but you do realize that academics are responsible for most research into any subject you can name, right? You think if Einstein was only quicker at math he should've become an accountant or something?Quote:
Originally Posted by Andrew
That's what I was saying. Instead of doing as game mags do now, have a mag just go pick up the game at a store on the day it is released, so that they can stay independant from the companies in that regard.Quote:
Originally Posted by gamevet
I think the Rolling Stone approach would make for an interesting game mag, having some reviews with lots of solid articles having to do not just with games, but other aspects of gaming- I suppose Play tries to do this, but it seems like they fail short of making a really good mag. (outside of pretty screenshots)
I remember one of the most memorable articles I've read was in EGM, the one with the kids going back and playing all the old atari games...that was a great story, and I definately think gaming mags should try their hands and different sorts of stories along that line- not just the usual TOP 10 GAMES THIS CHRISTMAS and OMG WOW HALO 2 SCREENSHOTS NEW XXXXX!!!
I'd like to see the previews and reviews take backburner to actual gaming articles. I may be in the minority when I say this, but if I want a preview or a review I doubt I am going to rely on a magazine for that information anymore- I'd much rather buy a magazine that has creative content.