Agreed.Quote:
Originally Posted by Melf
The only thing outdated and obsolete are a quasi-intellectual, jaded, asshole internet persona. *yawn*
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Agreed.Quote:
Originally Posted by Melf
The only thing outdated and obsolete are a quasi-intellectual, jaded, asshole internet persona. *yawn*
Yet you respond to this quasi-intellectual, jaded, asshole internet persona. How novel!Quote:
Originally Posted by JefmcC
So then give me the ranch. Ive never been beat up in my life and the fact that you are so desperate makes me LAWWWL. I can tell youre desperate to do it, and it truly is wonderful.Quote:
You think I think that everyone that asks the questions you did are twerps? No. Only people with your crap attitude as if they're right and other people are wrong, when you're more wrong than anyone else here on average. All I picture is someone that got repeatedly beat up by people because they thought you were a piece of crap and now you want to get back at them. I'd bet the ranch that I'm not far off on that assertion.
Theres a big difference between wanting to become the Atari 2600 Champion so you can show it off to people who used to hate you and wanting to become the Atari 2600 Champion for your own personal gratification, you know. I guess that I, unlike you, dont need to get my life validated by everyone around me, and I am content to do my own thing as long as it makes me happy.
And the fact that you said this, paired with the knowledge that you workout, makes me question your motives for doing so, loverboy.
Wasnt that like PN03? That game sucked. Its not a matter of making things more complex per se, its about making them more intense and interesting, more interactive, and more rewarding in payoff. Sorry but there's not much in gaming that tops a well-placed gib in TFC or a well-placed strike to end a 30-minute match in War3. ^__^Quote:
Konami's new action thriller looks like a game that was programmed in basic in a week's time.
Honestly I think multiplayer does a lot to ratchet up the quality of games. Ive always liked multiplayer.
No, I replied to the content of this thread. Specifically, to Melf's comment.Quote:
Originally Posted by diffusionx
I don't have a problem with you being the forum asshole, every forum needs one. Besides, without an asshole, how would everyone get thier shit out?
You are doing a fine job.
But that doesn't change the fact that your act is old, outdated, and obsolete.
Indeed.Quote:
Originally Posted by Melf
Says who? It was creative, but I don't see that game topping off gamerankings.comQuote:
Originally Posted by Opaque
Game quality = review ratings
No.Quote:
Wasnt that like PN03?
It's more like...chicken jockey! except pretend that it's being made by Konami and marketed as the next generation of action game.
Oops. I have a habit of typing something, the way it sounds. :DQuote:
Originally Posted by sleeveboy
Yes, I know it means two in German, as in the second Herzog game. The first being on a Japanese computer.
I think you do not notice the complexity of most games because you play a lot of them. Some genres have completely marganalized themselves because they kept narrowing their focus until only the hardest of the hardcore were left. Look at what happened to fighting games and shumps. Okay, the initial games (SFII and Raiden -- for the sake of simplicity, I am starting in the early 90s) were all big and successful and shit, but the experience eventutally grew stale. So they have to add to the experience... and they kept adding until the games got so complex no one who has just learned of their existence could ever fathom to play the game unless they underwent great effort to do so. "No one has ever learned to throw a fireball since 1996" was a statement one of my friends would always throw out in regards to this problem.Quote:
Originally Posted by Ammadeau
Ever see someone get completely lost in the character select menu of CvS2? "Grooves, ratios, what is this shit?... why are there so many people, and why do I have to pick so many people?" Ever see someone do the same thing in a level in Ikaruga or DoDonPachi (or seemingly so) and end up with vastly different scores? Some of these games have turned into usuability nightmares.
On that note: I could never imagine my mother being able to figure out a game like Guilty Gear XX or Ikaruga, but she was able to figure out how to play (and even enjoy playing!) Katamari Damacy within sixty seconds. The last game she played to any length before that was Dr. Mario and Kwirk (?!) on the Game Boy... figure that one out.
-Dippy
Nostalgia's fun. I'll hang on to it fuckers.