Stupid move if they do because VC is a great developer and has been responsible for most of the great Sega games lately.
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Stupid move if they do because VC is a great developer and has been responsible for most of the great Sega games lately.
I have heard rumbling about Sega selling VC for awhile? Is something solid? Source?
Doesn't VC make the ESPN series?
Yes!Quote:
Originally Posted by remnant
My understanding is, that Sega offered the publishing rights for their sports games, to take-2. If after a certain amount of time, Take-2 was happy with the success of the games they published; they could buy VC from Sega.
Sega has fucked up bad. They have changed all their franchises into crap( online PSO, Exclusive games for consoles, etc.) They should have hooked upo a partnership with Nintendo when they had their chance. Now their stuck with Sammy Studios or some other company.
sega? Where the hell is Shenmue 3!!!!
fine.. give VC to someone who can manage it properly.
Totally. The offline Phantasy Star Online game was way better. That's the one for the GameCube, right?Quote:
Originally Posted by remnant
:lol: :lol: :lol:Quote:
Originally Posted by Kano on the Phone
What the hell is Sega? Is that the publisher that died a couple years back?
Thank God. Hopefully, Take-Two will give VC the kind of marketing push thier games deserve.
Where the fuck did this speculation come from? No, VC is not going to leave SEGA's wing.
Poor VC. Isn't that like being stuck under the wing of a dodo bird?Quote:
Originally Posted by MarkRyan
Right next to the bargin bin. You'll find Kano and omfgninjas right next to it, they agreed to handle the pre-orders for Sega. They should be able to handle the rush of all 12 people who want it.Quote:
Originally Posted by remnant
No one gets Shenmue 3 but me. No one else deserves it.Quote:
Originally Posted by Rumpy
WTH. That garbage franchise sunk them into the red more than any other piece of software.Quote:
Originally Posted by remnant
They haven't made an ofline PSO since the genesis i think? They need to go back to making those.
Shenmue was a revoluntary game. Stop playing Gta: crap city and play a great game
No one plays Vice City anymore.Quote:
Originally Posted by remnant
HAW HAW HAWQuote:
Originally Posted by remnant
Shenmue was a half-assed and badly voice acted breed of an adventure game and a fighting game. GTA: SA is at least 20x the video game it was.
PLEASE. Seriously.
Shenmue was a great RPG?Adventure game that gave you an actuall story and made you act like a civilized person( GTA can't say that) It had amazing graphics even by todays standards and showed how far a game could go with story,cinema ans characters. Did it have mindless killing,No. Did it have the DOA girls in string bikinis ,No. And it didn't need even of it
Amazing graphics still? For everything but the suits and starched leather, I agree. Shenmue is my favorite game of all-time, but comparing it to GTA isn't exactly fair. Both offer up completely different, yet still amazing, experiences.
It made you act like a stiff and awkward idiot who couldn't even relate to his supposed friends.
The controls were serviceable at best, there were little to no RPG elements whatsoever (unless you count your moves improving ever-so-slightly with hours of practice), terrible dialogue, about 4 decent adventure game puzzles (all in your house and dojo) padded by 100674583475 useless "talk to this person next" fetch quests.
YAY BEST GAME EVER
Shenmue is the greatest game of all time. You cannot argue this. If Jesus's semen were pressed to a disc and playable on a machine of human creation, Shenmue would be this semen.
Just to be a dick, PSO was never on Genesis. The "O" in PSO is for Online.Quote:
Originally Posted by remnant
Phantasy Star Online was not released for the Genesis.
You have to be either a joke account or English is not your first language.
You like vaseline on toast. Your opinions are null and void.Quote:
Originally Posted by Andy
Well, you did like amazing N64 games like Indiana Jones and EWJ3D... that gives you some points.
Yes, a video game about collecting capsule toys is indeed the equal of Jesus's semen.Quote:
Originally Posted by Andy
"I'm looking for some sailors..."
"Hey Mister, Wanna wrestle?"
To be fair to Shenmue, it didn't do ANYTHING new or innovative, except for have nice graphics.
Even I would rather play GTA than Shenmue.
I think you know where I like my vaseline.Quote:
Originally Posted by Mzo
Quite possibly the only thing that could make Shenmue better would be the ability to ride around on a pig. Or perhaps spontaneous death for no foreseeable reason what so ever.Quote:
Well, you did like amazing N64 games like Indiana Jones and EWJ3D... that gives you some points.
shenmue 2 is better than all of you.
edit: like, way better.
I guess.Quote:
Originally Posted by epmode
But that's like saying a mule kick to the balls is better than death.
Shenmue>Shenmue II, easily.
I dunno if you should complain about play mechanics and the controls of Shenmue when GTA really needs a fix in those areas before they start adding so much stuff. Covering up crappy gameplay with variety shouldnt work as well as it does in this day and age. To be fair, its not just GTA but a lot of games in general.Quote:
Originally Posted by Mzo
Quote:
Originally Posted by Jeremy
I thoguht Shenmue 2 was way better myself. It really was paced much better and superior to most RPG's. Heck RE4 is going to be great because they found a way to make scenes choreographed as cool as the Shenmue 2 sequences with a way people wont complain about. An action button instead of Shenmue 2's QTE's.
That's a complete crock of shit. You can hate the thing as much as you want, but if you're saying it didn't do anything new or wasn't innovative, then your opinion is no more valid than a strung out crack whore.Quote:
Originally Posted by JefmcC
But if you were talking to a strung out crack whore about the going rate for a trick or a kilo of crack, she'd be an expert.Quote:
Originally Posted by haohmaru
What exactly did it innovate? Boringness? Underlying homoeroticism?Quote:
Originally Posted by haohmaru
Hey, I didn't completely hate Shenmue, I just felt that it fell WAY short of it's promises. It was talked about like you would be in a world full of characters running on some advanced A.I. routine, but instead they were as scripted as any other RPG that has characters wandering around.Quote:
Originally Posted by haohmaru
Shenmue amounted to little more than a question and answer fest, and if you wanted to, you could collect capsule toys and drink soda. Though it sure was and is still one hell of a pretty game.
Instead of calling me or my opinion (or fact) of Shenmue to be less than innovative a crock of shit, why don't you make your case on why it is innovative?
Not simply innovated, it was a paradigm shift in homoeroticism.Quote:
Originally Posted by Saint of Killers
A good game doesn't have to be "innovative". ( it helps a lot though) Halo sure as hell ain't innovative. Fun but not innovative. The great thing about shenmue was the story and the characters that you actually cared about. ( More so than a Char in a FF game or a GTA game.)
The QTE system or whatever the hell iit was called would have worked on a stronger system. The worst thing was that it loaded right before one so you knew it was coming. If it just happened out of nowhere it would have been 100x greater than what it was.
The people who bitch about the writing are just dumb. yes the writing is repeitive and didn't translate well but when the fuck did we start comparing it to a Final fantasy game? It is still the most realistic game ever I think in gaming history. The game treats you like you are in a real world. Not being attacked by aliens(Halo) Not being allowedto do whatever crap you want with no consequence(GTA) but real life . You had a schedule, You had to train( yes it took long but remember this game is all about reality and you don't master martial arts in 20 mins. really it took like 2 hours to master half of your moves. If you would stop playing DOA: Extreme Beach Volleyball for that amount of time you would make some fucking progress) This game is the most underrated game in gaming history Period.
Shenmue 1 sucked. Im not denying that. It sucked hard. But Shenmue II was really, really good. It actually had a story that went somewhere, didnt bog down with idiotic fetch quests, had an awesome setting, and had a really nice and relevant sort of moral weightiness to it. Its rare that games have those, so any game that does definitely deserves props. Yea, Ryo was a blockhead, and the game was simply constructed (like, someone tells you to go somewhere, and you ask some people, and they tell you, etc.),some parts were plodding (the book moving ugh), and Lucky Hit is the worst thing ever... but Shenmue 2 was a damn good game.
Now, that being said, GTA3 and San Andreas are both better games. But Shenmue 2 was solid.
Would you like a game of Lucky Hit?Quote:
Originally Posted by remnant
You know, this post almost makes me hate Shenmue.Quote:
Originally Posted by remnant
Becuase you didn't like it already or becuase the snaps i made at other games ( That you probally like) that don't measure up to it in certain ways. i know the feeling. Hating a game becuase you don't have it
If you've been around games, and the industry, for any length of time then it's blatantly obvious how innovative and ambitious Shenmue was. The world, by 1999 standards, was huge. Neary everything in your environment was interactive and the title combined elements across genres for the first time. You had to train, extensively, to get "moves" that you had to use in a fighting system (QTE) that hadn't been seen before. The art, music, and sheer production values of the game transcended anything before it. I'm not saying that Shenmue was the masterpiece that some people think it was, but it simply cannot be denied that the game brought a whole hell of a lot to the table and set a new standard for the future. If you're any kind of student of video games, in general, it's clear how imporant it was despite its commercial failure.Quote:
Originally Posted by JefmcC
:lol:
It was pretty innovative. I keep it running at night so I can get a good nights sleep.
But haoh, as we ALL know, if it wasn't commercially successful, it doesn't matter. Innovation be damned, sales are the only things that matter in this industry now... It doesn't help that TNL is in the "Sega sux" phase, which makes it wrong to remotely enjoy anything they ever released.
his posts have the same affect on me. except replace shenmue with nintendo.Quote:
Originally Posted by Andy
jeremy. if you make another post like this, i'm going to murder children. please stop whining and just state an opinion. or something.Quote:
Originally Posted by Jeremy
For innovation in the videogame industry, look at what Visual Concepts did for football games.
epmode, valid claim, but every time I express a positive opinion about Shenmue, I get bitched out for it, so what's the point of doing so anymore? There is some opinion in that post, one just has to look beyond the face value of the post (roughly nothing) to find it. I also hope that VC isn't sold to Take-Two, as it would really hamper the public's alread shaky opinion of Sega.
You're so gosh darn cryptic.Quote:
Originally Posted by Jeremy
Welcome to the next level.
I want to try my luck!Quote:
Originally Posted by Mzo
Silly mortal, you must find out about the four Wude before partaking in Lucky Hit!
As opposed to ten years ago when no one cared about making money?Quote:
Originally Posted by Jeremy
Shenmue was 6 years ago.Quote:
Originally Posted by Kano on the Phone
In any case, Sega lost their ass on Shenmue and I'm sure that in some Japanese board room somewhere they somehow came to the conclusion that it would be a commercial success. I doubt that they were producing art for art's sake.
Exactly what I'm saying. There's been no point in the industry's history when people cared more about making quirky fun titles than making money, it's just that quirky titles sold well until better games came along.Quote:
Originally Posted by haohmaru
I think that'd make more sense than purchasing games you dislike.Quote:
Originally Posted by remnant
Shenmue is the greastest game ever made. When the GTA series is gone and forgotten Shenmue will be placed on the most honerable spot of the Martian Museum of Gaming History. Just my future prediction. It will also be selected 'Solar System Heritage object # 1". Yes, that is how great Shenmue was...
Either the most blatant sarcasm in all history, or the most blatant idiocy. Still haven't decided.Quote:
Originally Posted by dakidski
That shocks me, he doesn't seem to like GTA which is something you're known for... pretty much the only reason you're known around here.
Someone's forgotten his Midnight Club II review.
Shenmue took the best from VF,Zelda and many other games and made a classic game. you can't argue that.
Name one thing Shenmue took from Zelda.Quote:
Originally Posted by remnant
WHAT ABOUT FAIRIES?Quote:
Originally Posted by NeoZeedeater
Even though Shenmue is about martial arts and Lan di looks like a cooler version of Lau, it probably does share more with Zelda than it does with VF. Both Shemue and Zelda are in the same genre. Take away one one one competitive fighting and you dont have VF anymore. VF is all about the big fight.Quote:
Originally Posted by NeoZeedeater
Yes but you can see and feel VF in Shenmue's fighting despite being a different genre. Shenmue shares things in common with Zelda like exploring and talking to NPCs but those aren't things Zelda invented and are basic adventure/RPG traits. Nothing specific to Zelda was taken and incorporated into Shenmue as far as I can tell which is why I think it's odd that he mentioned it.
IBTN. Comparing Shenmue with Zelda is like comparing Madden to Mario. It ain't happening.Quote:
Originally Posted by NeoZeedeater
Shenmue had a time system involving the enviroment and Zelda OoT was one of the games that invented that. that why I involved it. I will admit its small but time is important in shenmue.
There's actually some striking parallels between Majora's Mask and the Shenmue games in terms of NPC routines and game progression. Indeed Clocktown is like a focused, mini-Yokosuka almost.Quote:
Originally Posted by remnant
Yeah, time is important in Shenmue. It's one of the reasons the game reminds me a lot of The Last Express. That game had both NPCs that reacted to time and fighting that resembled Shenmue's QTEs.Quote:
Originally Posted by remnant
Interesting. I never thought of that. It's almost certainly a coincidence though as the games were released pretty close to each other.Quote:
Originally Posted by jarrod
Yeah, the games were in R&D around the same time too though Shenmue's a little older probably.Quote:
Originally Posted by NeoZeedeater
Wasn't Majora's Mask released in April, 2000? How could it be an influence on a game released in October, 1999?
Edit: Japanese Release date(s) above.
No one's saying MM influenced Shenmue (or vice versa), only that it's interesting they developed somewhat similar design mechanics in parallel. Both games were deep into development before they were unveiled.Quote:
Originally Posted by haohmaru
I said OoT not MM