Very few companies can match Nintendo's contributions to gaming. There are many instances where you can argue Nintendo created the best version of a certain type of software or hardware at the time.
This thread isn't about opinions though; it's about facts. Time and time again I have seen gamers falsely credit Nintendo for being the first to do something. Hopefully this thread will dispel some of this misinformation. Here are some common myths I come across. Feel free to add more, discuss, ask questions, etc.
Myth - Nintendo invented the 3d platformer.
http://supermario64.com/mariog6.jpg
Fact - 3d platformers go back at least as far as Infogrames' 1991 computer game Alpha Waves/Continuum.
http://old.the-underdogs.org/Alpha.gif
Myth - Nintendo invented the d-pad.
http://www.nesplayer.com/database/ac...es/control.jpg
Fact - Directional pad controllers date back to 1979 with the release of Mattel's Intellivision. Nintendo invented the cross-shaped d-pad used on some of their Game & Watch games and popularized by the NES but not d-pads in general.
http://users.knoware.nl/users/stuurm...es/mintell.jpg
Myth - Nintendo brought gun video games home.
http://acidzone.online.fr/cids-games...tolet_gris.jpg
Fact - Gun video games didn't originate in the arcades anyway. Gaming's first console, the Magnavox Odyssey, had gun games and other companies like Coleco released home gun games in the 1970s.
http://www.rolentapress.com/rolenta/...ssey-rifle.jpg
http://www.steverd.com/whatpong/telstar-marksman.jpg
Myth - Nintendo invented exercise games.
http://www.atarihq.com/tsr/nes/pp-sidea.jpg
Fact - The NES Power Pad was originally a Bandai product in Japan but besides that the concept for consoles wasn't new. The Exus Foot Craz Activity Pad was previously released for the Atari 2600.
http://www.atariage.com/2600/control...usFootCraz.jpg
Myth - Nintendo invented the portable.
http://www.imgcab.com/gameboy/gb_image/old/gbo01box.gif
Fact - A decade before Game Boy, Milton Bradley released the first programmable portable game system, the Microvision.
http://www.olufs.com/jens/microvision.jpg
Myth - Nintendo made the first console analog controller.
http://www.chronicgames.net/pics/n64...er_unboxed.JPG
Fact - The Atari 5200 had the first console analog joystick.
http://www.atari-computermuseum.de/pics/thumbs/cx52.jpg
Myth - Nintendo's Samus was the first human female main character.
http://ffmedia.ign.com/filmforce/ima...etroid-box.jpg
Fact - There were a handful before Metroid, for example: Wabbit, Halloween, Girls Garden, Flashgal, and Sega Ninja.
Myth - Nintendo was the first to make a console with four controller ports.
http://www.particles.org/n64/DSCF0067.JPG
Fact - The Bally Professional Arcade had this in the late '70s.
http://www.retrogoodness.com/shrine/graphics/0012.jpg
Myth - Nintendo invented the side-scrolling platformer.
http://ar.geocities.com/peloso_oviedo/info/mario1.gif
Fact - This is a tough one to pinpoint an exact origin because genre definitions vary but no matter what definition you use, Super Mario Bros. wasn't first.
Exhibit A) - Hoei's 1981 arcade game Jump Bug. It scrolls and you jump on varying elevations. By the definition I go by this is the first side-scrolling platformer as far as I can tell. On the other hand, it doesn't feel like a typical platformer at all. The scrolling is forced, you continuously bounce and your vehicle shoots to attack.
http://images.webmagic.com/klov.com/.../wJump_Bug.png
Games like 1982's Pitfall! and Smurf aren't included in this discussion based on the technicality that their screens flip instead of scroll. Taito's Jungle Hunt does have a sidescrolling level although most of the game is flip screen.
Exhibit B) - Sierra's 1983 computer game B.C.'s Quest for Tires. This is closer to SMB-style platforming than Jump Bug. It scrolls and involves jumping over obstacles but it doesn't have jumping to various elevations, an aspect some consider a necessary genre trait.
http://www.c64gg.com/Images/B/BCs_Qu..._Tires.ss1.gif
Exhibit C) - Namco's 1984 arcade game Pac-Land. This is similar to Quest for Tires but it does add the aspect of jumping to different elevations, making it meet all the same requirements SMB does. There are other games from 1984 like Capcom's Son Son that arguably fit the category but with Pac-Land around there's not much point in mentioning them.
http://images.webmagic.com/klov.com/.../xPac-Land.png
