Wait is not the biggest RE fanbase on the PS2. Outbreak had an offline mode. (If you played it you would know)
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Wait is not the biggest RE fanbase on the PS2. Outbreak had an offline mode. (If you played it you would know)
Wow...Quote:
Originally Posted by remnant
What has this thread turned into?
Yeah, I remembered that after I wrote it. I did play it, and Gun Survivor aside, it is easily the weakest entry in the series.Quote:
Originally Posted by remnant
If you don't think that 3rd parties lose out on a LOT of money by making GC exclusives, I don't know what to say.
Yeah cheapo arcade ports in the face of big budget exclusives like Onimusha, Maximo or DMC heading elsewhere. DC was never favored over either PlayStation.Quote:
Originally Posted by gameoverDude
Not in Europe.Quote:
Originally Posted by MVS
WOW.
Capcom was ALL UP ONS the DC's NUTS. WHAT ARE YOU TALKING ABOUT??
Remember a little game that was exclusive for at least a year called RE: Code Veronica?
Developed by Sega.
You mean the one Sega funded and co-developed. That was ported to PS2 a year later?Quote:
Originally Posted by Mzo
Capcom's DC R&D was nothing but effortless Naomi & CPS2/3 ports for the most part. PS1/2 still saw the lions share of consumer R&D.
And sold more on the PS2, I would add.
No one's arguing that the Dreamcast was a failure. But it was supported by Capcom like crazy.
What was the original argument here?
That.Quote:
Originally Posted by remnant