Final Fight - SegaCD vs Arcade vs X68000 (NeogeoMan look!)
I kinda wanted to dispell the notion that Final Fight CD (FFCD) on MegaCD~SegaCD was 'arcade perfect'. so many times the phase arcade perfect is overused, misused and abused. there is rarely such a thing as arcade perfect. the Sharp X68000 is one of the few systems that actually came extremely close to arcade perfect with its versions of Final Fight and other Capcom & Sega games
this is sort of a work in progress comparison of Final Fight CD vs Arcade vs X68000
SNES FF was like 65%. SegaCD version is 85-90% and the X68000 is like 98%
Sega-CD
http://www.mondemul.be/screen/roms/m...20CD%20(U).gif
http://www.classicgaming.com/reviews...are-segacd.png
Arcade
http://www.classicgaming.com/reviews...are-arcade.png
NEOGEOman did a Arcade>< X68000 comparison of Final Fight
(as well as Strider, Ghouls N Ghosts)
http://nfg.2y.net/games/x68k_gallery/final2.png
http://nfg.2y.net/games/x68k_gallery/final3.png
http://nfg.2y.net/games/x68k_gallery/final5.png
SegaCD
http://www.classicgaming.com/contra/...ht-segacd2.png
SegaCD
http://users3.ev1.net/~bflens/Segacd/FinalFightCD62.JPG
Arcade
http://screenmania.retrogames.com/ar...e_0040_031.png
SegaCD
http://users3.ev1.net/~bflens/Segacd/FinalFightCD19.JPG
X68000 and Arcade
http://nfg.2y.net/games/x68k_gallery/final4.png
MegaCD~SegaCD FFCD gets owned pretty badly, graphically, by Coin-Op & X68000 FF
look at the detail missing, not just color, from FFCD in the wood railings on the sides of subway stairs. okay well at least in FFCD the wood is there, unlike on SNES FF, SFC FF/FFG, GBA FFO.