Wasn't stealing trees and lobbing fireballs at their villages enough for you?Quote:
Originally Posted by animegirl20
It was for me.
Wasn't stealing trees and lobbing fireballs at their villages enough for you?Quote:
Originally Posted by animegirl20
It was for me.
I just wanted more options is all. I did abuse my power as the evil Doshin (Jashin?). I am a bad person. :sweat:Quote:
Originally Posted by AstroBlue
Another great thread, Neo.
thats a pretty big list surprisingly. Still, a "games that were never ported to PAL" list would be 10 times bigger.
Yeah, its actually a first person survival horror game. You're constantly being chased by this thing, kinda like in nemisis. It was pretty intense, but the god awful translation really killed the atmosphere (not to mention ruins the plot.[spoiler]this little girl tags along, and she actually randomly says "hehehe, oh, its nothing". The storyline seems really, really odd, it starts with a train crash in a subway, but soon enough, you're in an underground secret kingdom.Quote:
Originally Posted by NeoZeedeater
Thanks for the compliments and additions everyone. :)
And that's not even most of them. The Master System alone probably has at least 100 more.Quote:
Originally Posted by arjue
Does anyone know if the 3DO had any PAL exclusives? I can't think of any.
I can't believe you guys didn't get sonic chaos. Its amazing.
We only got the first SMS Sonic and that was in very limited quantities. The system was long dead here by the time Chaos came out.Quote:
Originally Posted by arjue
ah. It was kicking well into the megadrive days down here.
So it would be like the Saturn living into the DC's life in Japan?
No, it was like the Master System still surviving after the MegaDrive was released in Australia and New Zealand.
One thing I forgot to mention about the CreatiVision is that the Australian version has the worst name ever for a console.
http://www.pospisil.com.au/vintage/wizzard/dswlogo.gif